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- //========================================================================
- // Simple multi-window test
- // Copyright (c) Camilla Berglund <elmindreda@glfw.org>
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would
- // be appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not
- // be misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- //
- //========================================================================
- //
- // This test creates four windows and clears each in a different color
- //
- //========================================================================
-
- #include <glad/glad.h>
- #include <GLFW/glfw3.h>
-
- #include <stdio.h>
- #include <stdlib.h>
-
- #include "getopt.h"
-
- static const char* titles[] =
- {
- "Red",
- "Green",
- "Blue",
- "Yellow"
- };
-
- static const struct
- {
- float r, g, b;
- } colors[] =
- {
- { 0.95f, 0.32f, 0.11f },
- { 0.50f, 0.80f, 0.16f },
- { 0.f, 0.68f, 0.94f },
- { 0.98f, 0.74f, 0.04f }
- };
-
- static void usage(void)
- {
- printf("Usage: windows [-h] [-b]\n");
- printf("Options:\n");
- printf(" -b create decorated windows\n");
- printf(" -h show this help\n");
- }
-
- static void error_callback(int error, const char* description)
- {
- fprintf(stderr, "Error: %s\n", description);
- }
-
- static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
- {
- if (action != GLFW_PRESS)
- return;
-
- switch (key)
- {
- case GLFW_KEY_SPACE:
- {
- int xpos, ypos;
- glfwGetWindowPos(window, &xpos, &ypos);
- glfwSetWindowPos(window, xpos, ypos);
- break;
- }
-
- case GLFW_KEY_ESCAPE:
- glfwSetWindowShouldClose(window, GLFW_TRUE);
- break;
- }
- }
-
- int main(int argc, char** argv)
- {
- int i, ch;
- int decorated = GLFW_FALSE;
- int running = GLFW_TRUE;
- GLFWwindow* windows[4];
-
- while ((ch = getopt(argc, argv, "bh")) != -1)
- {
- switch (ch)
- {
- case 'b':
- decorated = GLFW_TRUE;
- break;
- case 'h':
- usage();
- exit(EXIT_SUCCESS);
- default:
- usage();
- exit(EXIT_FAILURE);
- }
- }
-
- glfwSetErrorCallback(error_callback);
-
- if (!glfwInit())
- exit(EXIT_FAILURE);
-
- glfwWindowHint(GLFW_DECORATED, decorated);
- glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
-
- for (i = 0; i < 4; i++)
- {
- int left, top, right, bottom;
-
- windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL);
- if (!windows[i])
- {
- glfwTerminate();
- exit(EXIT_FAILURE);
- }
-
- glfwSetKeyCallback(windows[i], key_callback);
-
- glfwMakeContextCurrent(windows[i]);
- gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
- glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f);
-
- glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom);
- glfwSetWindowPos(windows[i],
- 100 + (i & 1) * (200 + left + right),
- 100 + (i >> 1) * (200 + top + bottom));
- }
-
- for (i = 0; i < 4; i++)
- glfwShowWindow(windows[i]);
-
- while (running)
- {
- for (i = 0; i < 4; i++)
- {
- glfwMakeContextCurrent(windows[i]);
- glClear(GL_COLOR_BUFFER_BIT);
- glfwSwapBuffers(windows[i]);
-
- if (glfwWindowShouldClose(windows[i]))
- running = GLFW_FALSE;
- }
-
- glfwWaitEvents();
- }
-
- glfwTerminate();
- exit(EXIT_SUCCESS);
- }
-
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