Platformer in OpenGL
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пре 5 година
  1. set(GLM_VERSION "@GLM_VERSION@")
  2. set(GLM_INCLUDE_DIRS "@CMAKE_CURRENT_SOURCE_DIR@")
  3. if (NOT CMAKE_VERSION VERSION_LESS "3.0")
  4. include("${CMAKE_CURRENT_LIST_DIR}/glmTargets.cmake")
  5. endif()