Platformer in OpenGL
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5 years ago
  1. set(GLM_VERSION "@GLM_VERSION@")
  2. @PACKAGE_INIT@
  3. set_and_check(GLM_INCLUDE_DIRS "@PACKAGE_CMAKE_INSTALL_INCLUDEDIR@")
  4. if (NOT CMAKE_VERSION VERSION_LESS "3.0")
  5. include("${CMAKE_CURRENT_LIST_DIR}/glmTargets.cmake")
  6. endif()