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- <a href="a00383.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> </div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="preprocessor">#pragma once</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> </div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="preprocessor">#include "<a class="code" href="a00074.html">detail/type_vec3.hpp</a>"</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> </div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="keyword">namespace </span><a class="code" href="a00792.html">glm</a></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> {</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> </div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>  <span class="keyword">template</span><length_t L, <span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>  GLM_FUNC_DECL T <a class="code" href="a00697.html#ga0cdabbb000834d994a1d6dc56f8f5263">length</a>(vec<L, T, Q> <span class="keyword">const</span>& x);</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span> </div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>  <span class="keyword">template</span><length_t L, <span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>  GLM_FUNC_DECL T <a class="code" href="a00697.html#gaa68de6c53e20dfb2dac2d20197562e3f">distance</a>(vec<L, T, Q> <span class="keyword">const</span>& p0, vec<L, T, Q> <span class="keyword">const</span>& p1);</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span> </div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>  <span class="keyword">template</span><length_t L, <span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>  GLM_FUNC_DECL T <a class="code" href="a00697.html#gaad6c5d9d39bdc0bf43baf1b22e147a0a">dot</a>(vec<L, T, Q> <span class="keyword">const</span>& x, vec<L, T, Q> <span class="keyword">const</span>& y);</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span> </div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>  <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>  GLM_FUNC_DECL vec<3, T, Q> <a class="code" href="a00697.html#gaeeec0794212fe84fc9d261de067c9587">cross</a>(vec<3, T, Q> <span class="keyword">const</span>& x, vec<3, T, Q> <span class="keyword">const</span>& y);</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span> </div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>  <span class="keyword">template</span><length_t L, <span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>  GLM_FUNC_DECL vec<L, T, Q> <a class="code" href="a00697.html#ga3b8d3dcae77870781392ed2902cce597">normalize</a>(vec<L, T, Q> <span class="keyword">const</span>& x);</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span> </div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>  <span class="keyword">template</span><length_t L, <span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span>  GLM_FUNC_DECL vec<L, T, Q> <a class="code" href="a00697.html#ga7aed0a36c738169402404a3a5d54e43b">faceforward</a>(</div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span>  vec<L, T, Q> <span class="keyword">const</span>& N,</div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span>  vec<L, T, Q> <span class="keyword">const</span>& I,</div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>  vec<L, T, Q> <span class="keyword">const</span>& Nref);</div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span> </div><div class="line"><a name="l00093"></a><span class="lineno"> 93</span>  <span class="keyword">template</span><length_t L, <span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span>  GLM_FUNC_DECL vec<L, T, Q> <a class="code" href="a00697.html#ga5631dd1d5618de5450b1ea3cf3e94905">reflect</a>(</div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span>  vec<L, T, Q> <span class="keyword">const</span>& I,</div><div class="line"><a name="l00096"></a><span class="lineno"> 96</span>  vec<L, T, Q> <span class="keyword">const</span>& N);</div><div class="line"><a name="l00097"></a><span class="lineno"> 97</span> </div><div class="line"><a name="l00107"></a><span class="lineno"> 107</span>  <span class="keyword">template</span><length_t L, <span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00108"></a><span class="lineno"> 108</span>  GLM_FUNC_DECL vec<L, T, Q> <a class="code" href="a00697.html#ga01da3dff9e2ef6b9d4915c3047e22b74">refract</a>(</div><div class="line"><a name="l00109"></a><span class="lineno"> 109</span>  vec<L, T, Q> <span class="keyword">const</span>& I,</div><div class="line"><a name="l00110"></a><span class="lineno"> 110</span>  vec<L, T, Q> <span class="keyword">const</span>& N,</div><div class="line"><a name="l00111"></a><span class="lineno"> 111</span>  T eta);</div><div class="line"><a name="l00112"></a><span class="lineno"> 112</span> </div><div class="line"><a name="l00114"></a><span class="lineno"> 114</span> }<span class="comment">//namespace glm</span></div><div class="line"><a name="l00115"></a><span class="lineno"> 115</span> </div><div class="line"><a name="l00116"></a><span class="lineno"> 116</span> <span class="preprocessor">#include "detail/func_geometric.inl"</span></div><div class="ttc" id="a00697_html_ga0cdabbb000834d994a1d6dc56f8f5263"><div class="ttname"><a href="a00697.html#ga0cdabbb000834d994a1d6dc56f8f5263">glm::length</a></div><div class="ttdeci">GLM_FUNC_DECL T length(vec< L, T, Q > const &x)</div><div class="ttdoc">Returns the length of x, i.e., sqrt(x * x). </div></div>
- <div class="ttc" id="a00697_html_ga5631dd1d5618de5450b1ea3cf3e94905"><div class="ttname"><a href="a00697.html#ga5631dd1d5618de5450b1ea3cf3e94905">glm::reflect</a></div><div class="ttdeci">GLM_FUNC_DECL vec< L, T, Q > reflect(vec< L, T, Q > const &I, vec< L, T, Q > const &N)</div><div class="ttdoc">For the incident vector I and surface orientation N, returns the reflection direction : result = I - ...</div></div>
- <div class="ttc" id="a00697_html_gaa68de6c53e20dfb2dac2d20197562e3f"><div class="ttname"><a href="a00697.html#gaa68de6c53e20dfb2dac2d20197562e3f">glm::distance</a></div><div class="ttdeci">GLM_FUNC_DECL T distance(vec< L, T, Q > const &p0, vec< L, T, Q > const &p1)</div><div class="ttdoc">Returns the distance betwwen p0 and p1, i.e., length(p0 - p1). </div></div>
- <div class="ttc" id="a00697_html_gaeeec0794212fe84fc9d261de067c9587"><div class="ttname"><a href="a00697.html#gaeeec0794212fe84fc9d261de067c9587">glm::cross</a></div><div class="ttdeci">GLM_FUNC_DECL vec< 3, T, Q > cross(vec< 3, T, Q > const &x, vec< 3, T, Q > const &y)</div><div class="ttdoc">Returns the cross product of x and y. </div></div>
- <div class="ttc" id="a00697_html_ga3b8d3dcae77870781392ed2902cce597"><div class="ttname"><a href="a00697.html#ga3b8d3dcae77870781392ed2902cce597">glm::normalize</a></div><div class="ttdeci">GLM_FUNC_DECL vec< L, T, Q > normalize(vec< L, T, Q > const &x)</div><div class="ttdoc">Returns a vector in the same direction as x but with length of 1. </div></div>
- <div class="ttc" id="a00697_html_ga7aed0a36c738169402404a3a5d54e43b"><div class="ttname"><a href="a00697.html#ga7aed0a36c738169402404a3a5d54e43b">glm::faceforward</a></div><div class="ttdeci">GLM_FUNC_DECL vec< L, T, Q > faceforward(vec< L, T, Q > const &N, vec< L, T, Q > const &I, vec< L, T, Q > const &Nref)</div><div class="ttdoc">If dot(Nref, I) < 0.0, return N, otherwise, return -N. </div></div>
- <div class="ttc" id="a00697_html_ga01da3dff9e2ef6b9d4915c3047e22b74"><div class="ttname"><a href="a00697.html#ga01da3dff9e2ef6b9d4915c3047e22b74">glm::refract</a></div><div class="ttdeci">GLM_FUNC_DECL vec< L, T, Q > refract(vec< L, T, Q > const &I, vec< L, T, Q > const &N, T eta)</div><div class="ttdoc">For the incident vector I and surface normal N, and the ratio of indices of refraction eta...</div></div>
- <div class="ttc" id="a00074_html"><div class="ttname"><a href="a00074.html">type_vec3.hpp</a></div><div class="ttdoc">Core features </div></div>
- <div class="ttc" id="a00792_html"><div class="ttname"><a href="a00792.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00002_source.html#l00020">common.hpp:20</a></div></div>
- <div class="ttc" id="a00697_html_gaad6c5d9d39bdc0bf43baf1b22e147a0a"><div class="ttname"><a href="a00697.html#gaad6c5d9d39bdc0bf43baf1b22e147a0a">glm::dot</a></div><div class="ttdeci">GLM_FUNC_DECL T dot(vec< L, T, Q > const &x, vec< L, T, Q > const &y)</div><div class="ttdoc">Returns the dot product of x and y, i.e., result = x * y. </div></div>
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