Platformer in OpenGL
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  145. <tr class="memitem:gad7eba518a0b71662114571ee76939f8a"><td class="memTemplParams" colspan="2">template&lt;typename genIUType &gt; </td></tr>
  146. <tr class="memitem:gad7eba518a0b71662114571ee76939f8a"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL genIUType&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00706.html#gad7eba518a0b71662114571ee76939f8a">mask</a> (genIUType Bits)</td></tr>
  147. <tr class="separator:gad7eba518a0b71662114571ee76939f8a"><td class="memSeparator" colspan="2">&#160;</td></tr>
  148. <tr class="memitem:ga2e64e3b922a296033b825311e7f5fff1"><td class="memTemplParams" colspan="2">template&lt;length_t L, typename T , qualifier Q&gt; </td></tr>
  149. <tr class="memitem:ga2e64e3b922a296033b825311e7f5fff1"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL vec&lt; L, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00706.html#ga2e64e3b922a296033b825311e7f5fff1">mask</a> (vec&lt; L, T, Q &gt; const &amp;v)</td></tr>
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  151. </table>
  152. <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
  153. <div class="textblock"><p><a class="el" href="a00706.html">GLM_GTC_bitfield</a> </p>
  154. <dl class="section see"><dt>See also</dt><dd><a class="el" href="a00698.html" title="Features that implement in C++ the GLSL specification as closely as possible. ">Core features</a> (dependence) </dd>
  155. <dd>
  156. <a class="el" href="a00706.html" title="Include &lt;glm/gtc/bitfield.hpp&gt; to use the features of this extension. ">GLM_GTC_bitfield</a> (dependence) </dd></dl>
  157. <p class="definition">Definition in file <a class="el" href="a00389_source.html">bitfield.hpp</a>.</p>
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