Platformer in OpenGL
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  71. <a href="a00497.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#pragma once</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment">// Dependency:</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &quot;../glm.hpp&quot;</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#include &quot;../gtx/optimum_pow.hpp&quot;</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#ifndef GLM_ENABLE_EXPERIMENTAL</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor"># error &quot;GLM: GLM_GTX_gradient_paint is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.&quot;</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#if GLM_MESSAGES == GLM_ENABLE &amp;&amp; !defined(GLM_EXT_INCLUDED)</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor"># pragma message(&quot;GLM: GLM_GTX_gradient_paint extension included&quot;)</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="keyword">namespace </span><a class="code" href="a00792.html">glm</a></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;{</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160; GLM_FUNC_DECL T <a class="code" href="a00744.html#gaaecb1e93de4cbe0758b882812d4da294">radialGradient</a>(</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; Center,</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; T <span class="keyword">const</span>&amp; Radius,</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; Focal,</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; Position);</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; GLM_FUNC_DECL T <a class="code" href="a00744.html#ga849241df1e55129b8ce9476200307419">linearGradient</a>(</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; Point0,</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; Point1,</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; Position);</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;}<span class="comment">// namespace glm</span></div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;<span class="preprocessor">#include &quot;gradient_paint.inl&quot;</span></div><div class="ttc" id="a00744_html_ga849241df1e55129b8ce9476200307419"><div class="ttname"><a href="a00744.html#ga849241df1e55129b8ce9476200307419">glm::linearGradient</a></div><div class="ttdeci">GLM_FUNC_DECL T linearGradient(vec&lt; 2, T, Q &gt; const &amp;Point0, vec&lt; 2, T, Q &gt; const &amp;Point1, vec&lt; 2, T, Q &gt; const &amp;Position)</div><div class="ttdoc">Return a color from a linear gradient. </div></div>
  72. <div class="ttc" id="a00792_html"><div class="ttname"><a href="a00792.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00002_source.html#l00020">common.hpp:20</a></div></div>
  73. <div class="ttc" id="a00744_html_gaaecb1e93de4cbe0758b882812d4da294"><div class="ttname"><a href="a00744.html#gaaecb1e93de4cbe0758b882812d4da294">glm::radialGradient</a></div><div class="ttdeci">GLM_FUNC_DECL T radialGradient(vec&lt; 2, T, Q &gt; const &amp;Center, T const &amp;Radius, vec&lt; 2, T, Q &gt; const &amp;Focal, vec&lt; 2, T, Q &gt; const &amp;Position)</div><div class="ttdoc">Return a color from a radial gradient. </div></div>
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