Platformer in OpenGL
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  216. </table>
  217. <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
  218. <p>Matrix types with precision qualifiers which may result in various precision in term of ULPs. </p>
  219. <p>GLSL allows defining qualifiers for particular variables. With OpenGL's GLSL, these qualifiers have no effect; they are there for compatibility, with OpenGL ES's GLSL, these qualifiers do have an effect.</p>
  220. <p>C++ has no language equivalent to qualifier qualifiers. So GLM provides the next-best thing: a number of typedefs that use a particular qualifier.</p>
  221. <p>None of these types make any guarantees about the actual qualifier used. </p>
  222. <h2 class="groupheader">Typedef Documentation</h2>
  223. <a id="ga369b447bb1b312449b679ea1f90f3cea"></a>
  224. <h2 class="memtitle"><span class="permalink"><a href="#ga369b447bb1b312449b679ea1f90f3cea">&#9670;&nbsp;</a></span>highp_dmat2</h2>
  225. <div class="memitem">
  226. <div class="memproto">
  227. <table class="memname">
  228. <tr>
  229. <td class="memname">typedef mat&lt; 2, 2, <a class="el" href="a00721.html#ga1d794d240091678f602e8de225b8d8c9">f64</a>, highp &gt; <a class="el" href="a00702.html#ga369b447bb1b312449b679ea1f90f3cea">highp_dmat2</a></td>
  230. </tr>
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  232. </div><div class="memdoc">
  233. <p>2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  234. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  235. <dd>
  236. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  237. <p class="definition">Definition at line <a class="el" href="a00089_source.html#l00028">28</a> of file <a class="el" href="a00089_source.html">matrix_double2x2_precision.hpp</a>.</p>
  238. </div>
  239. </div>
  240. <a id="gae27ac20302c2e39b6c78e7fe18e62ef7"></a>
  241. <h2 class="memtitle"><span class="permalink"><a href="#gae27ac20302c2e39b6c78e7fe18e62ef7">&#9670;&nbsp;</a></span>highp_dmat2x2</h2>
  242. <div class="memitem">
  243. <div class="memproto">
  244. <table class="memname">
  245. <tr>
  246. <td class="memname">typedef mat&lt; 2, 2, double, highp &gt; <a class="el" href="a00702.html#gae27ac20302c2e39b6c78e7fe18e62ef7">highp_dmat2x2</a></td>
  247. </tr>
  248. </table>
  249. </div><div class="memdoc">
  250. <p>2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  251. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  252. <dd>
  253. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  254. <p class="definition">Definition at line <a class="el" href="a00089_source.html#l00046">46</a> of file <a class="el" href="a00089_source.html">matrix_double2x2_precision.hpp</a>.</p>
  255. </div>
  256. </div>
  257. <a id="gad4689ec33bc2c26e10132b174b49001a"></a>
  258. <h2 class="memtitle"><span class="permalink"><a href="#gad4689ec33bc2c26e10132b174b49001a">&#9670;&nbsp;</a></span>highp_dmat2x3</h2>
  259. <div class="memitem">
  260. <div class="memproto">
  261. <table class="memname">
  262. <tr>
  263. <td class="memname">typedef mat&lt; 2, 3, double, highp &gt; <a class="el" href="a00702.html#gad4689ec33bc2c26e10132b174b49001a">highp_dmat2x3</a></td>
  264. </tr>
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  266. </div><div class="memdoc">
  267. <p>2 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  268. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  269. <dd>
  270. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  271. <p class="definition">Definition at line <a class="el" href="a00095_source.html#l00028">28</a> of file <a class="el" href="a00095_source.html">matrix_double2x3_precision.hpp</a>.</p>
  272. </div>
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  275. <h2 class="memtitle"><span class="permalink"><a href="#ga5ceeb46670fdc000a0701910cc5061c9">&#9670;&nbsp;</a></span>highp_dmat2x4</h2>
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  278. <table class="memname">
  279. <tr>
  280. <td class="memname">typedef mat&lt; 2, 4, double, highp &gt; <a class="el" href="a00702.html#ga5ceeb46670fdc000a0701910cc5061c9">highp_dmat2x4</a></td>
  281. </tr>
  282. </table>
  283. </div><div class="memdoc">
  284. <p>2 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  285. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  286. <dd>
  287. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  288. <p class="definition">Definition at line <a class="el" href="a00101_source.html#l00028">28</a> of file <a class="el" href="a00101_source.html">matrix_double2x4_precision.hpp</a>.</p>
  289. </div>
  290. </div>
  291. <a id="ga86d6d4dbad92ffdcc759773340e15a97"></a>
  292. <h2 class="memtitle"><span class="permalink"><a href="#ga86d6d4dbad92ffdcc759773340e15a97">&#9670;&nbsp;</a></span>highp_dmat3</h2>
  293. <div class="memitem">
  294. <div class="memproto">
  295. <table class="memname">
  296. <tr>
  297. <td class="memname">typedef mat&lt; 3, 3, <a class="el" href="a00721.html#ga1d794d240091678f602e8de225b8d8c9">f64</a>, highp &gt; <a class="el" href="a00702.html#ga86d6d4dbad92ffdcc759773340e15a97">highp_dmat3</a></td>
  298. </tr>
  299. </table>
  300. </div><div class="memdoc">
  301. <p>3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  302. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  303. <dd>
  304. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  305. <p class="definition">Definition at line <a class="el" href="a00113_source.html#l00028">28</a> of file <a class="el" href="a00113_source.html">matrix_double3x3_precision.hpp</a>.</p>
  306. </div>
  307. </div>
  308. <a id="ga3647309010a2160e9ec89bc6f7c95c35"></a>
  309. <h2 class="memtitle"><span class="permalink"><a href="#ga3647309010a2160e9ec89bc6f7c95c35">&#9670;&nbsp;</a></span>highp_dmat3x2</h2>
  310. <div class="memitem">
  311. <div class="memproto">
  312. <table class="memname">
  313. <tr>
  314. <td class="memname">typedef mat&lt; 3, 2, double, highp &gt; <a class="el" href="a00702.html#ga3647309010a2160e9ec89bc6f7c95c35">highp_dmat3x2</a></td>
  315. </tr>
  316. </table>
  317. </div><div class="memdoc">
  318. <p>3 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  319. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  320. <dd>
  321. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  322. <p class="definition">Definition at line <a class="el" href="a00107_source.html#l00028">28</a> of file <a class="el" href="a00107_source.html">matrix_double3x2_precision.hpp</a>.</p>
  323. </div>
  324. </div>
  325. <a id="gae367ea93c4ad8a7c101dd27b8b2b04ce"></a>
  326. <h2 class="memtitle"><span class="permalink"><a href="#gae367ea93c4ad8a7c101dd27b8b2b04ce">&#9670;&nbsp;</a></span>highp_dmat3x3</h2>
  327. <div class="memitem">
  328. <div class="memproto">
  329. <table class="memname">
  330. <tr>
  331. <td class="memname">typedef mat&lt; 3, 3, double, highp &gt; <a class="el" href="a00702.html#gae367ea93c4ad8a7c101dd27b8b2b04ce">highp_dmat3x3</a></td>
  332. </tr>
  333. </table>
  334. </div><div class="memdoc">
  335. <p>3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  336. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  337. <dd>
  338. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  339. <p class="definition">Definition at line <a class="el" href="a00113_source.html#l00046">46</a> of file <a class="el" href="a00113_source.html">matrix_double3x3_precision.hpp</a>.</p>
  340. </div>
  341. </div>
  342. <a id="ga6543eeeb64f48d79a0b96484308c50f0"></a>
  343. <h2 class="memtitle"><span class="permalink"><a href="#ga6543eeeb64f48d79a0b96484308c50f0">&#9670;&nbsp;</a></span>highp_dmat3x4</h2>
  344. <div class="memitem">
  345. <div class="memproto">
  346. <table class="memname">
  347. <tr>
  348. <td class="memname">typedef mat&lt; 3, 4, double, highp &gt; <a class="el" href="a00702.html#ga6543eeeb64f48d79a0b96484308c50f0">highp_dmat3x4</a></td>
  349. </tr>
  350. </table>
  351. </div><div class="memdoc">
  352. <p>3 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  353. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  354. <dd>
  355. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  356. <p class="definition">Definition at line <a class="el" href="a00119_source.html#l00028">28</a> of file <a class="el" href="a00119_source.html">matrix_double3x4_precision.hpp</a>.</p>
  357. </div>
  358. </div>
  359. <a id="ga945254f459860741138bceb74da496b9"></a>
  360. <h2 class="memtitle"><span class="permalink"><a href="#ga945254f459860741138bceb74da496b9">&#9670;&nbsp;</a></span>highp_dmat4</h2>
  361. <div class="memitem">
  362. <div class="memproto">
  363. <table class="memname">
  364. <tr>
  365. <td class="memname">typedef mat&lt; 4, 4, <a class="el" href="a00721.html#ga1d794d240091678f602e8de225b8d8c9">f64</a>, highp &gt; <a class="el" href="a00702.html#ga945254f459860741138bceb74da496b9">highp_dmat4</a></td>
  366. </tr>
  367. </table>
  368. </div><div class="memdoc">
  369. <p>4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  370. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  371. <dd>
  372. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  373. <p class="definition">Definition at line <a class="el" href="a00137_source.html#l00028">28</a> of file <a class="el" href="a00137_source.html">matrix_double4x4_precision.hpp</a>.</p>
  374. </div>
  375. </div>
  376. <a id="gaeda1f474c668eaecc443bea85a4a4eca"></a>
  377. <h2 class="memtitle"><span class="permalink"><a href="#gaeda1f474c668eaecc443bea85a4a4eca">&#9670;&nbsp;</a></span>highp_dmat4x2</h2>
  378. <div class="memitem">
  379. <div class="memproto">
  380. <table class="memname">
  381. <tr>
  382. <td class="memname">typedef mat&lt; 4, 2, double, highp &gt; <a class="el" href="a00702.html#gaeda1f474c668eaecc443bea85a4a4eca">highp_dmat4x2</a></td>
  383. </tr>
  384. </table>
  385. </div><div class="memdoc">
  386. <p>4 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  387. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  388. <dd>
  389. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  390. <p class="definition">Definition at line <a class="el" href="a00125_source.html#l00028">28</a> of file <a class="el" href="a00125_source.html">matrix_double4x2_precision.hpp</a>.</p>
  391. </div>
  392. </div>
  393. <a id="gacf237c2d8832fe8db2d7e187585d34bd"></a>
  394. <h2 class="memtitle"><span class="permalink"><a href="#gacf237c2d8832fe8db2d7e187585d34bd">&#9670;&nbsp;</a></span>highp_dmat4x3</h2>
  395. <div class="memitem">
  396. <div class="memproto">
  397. <table class="memname">
  398. <tr>
  399. <td class="memname">typedef mat&lt; 4, 3, double, highp &gt; <a class="el" href="a00702.html#gacf237c2d8832fe8db2d7e187585d34bd">highp_dmat4x3</a></td>
  400. </tr>
  401. </table>
  402. </div><div class="memdoc">
  403. <p>4 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  404. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  405. <dd>
  406. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  407. <p class="definition">Definition at line <a class="el" href="a00131_source.html#l00028">28</a> of file <a class="el" href="a00131_source.html">matrix_double4x3_precision.hpp</a>.</p>
  408. </div>
  409. </div>
  410. <a id="ga118d24a3d12c034e7cccef7bf2f01b8a"></a>
  411. <h2 class="memtitle"><span class="permalink"><a href="#ga118d24a3d12c034e7cccef7bf2f01b8a">&#9670;&nbsp;</a></span>highp_dmat4x4</h2>
  412. <div class="memitem">
  413. <div class="memproto">
  414. <table class="memname">
  415. <tr>
  416. <td class="memname">typedef mat&lt; 4, 4, double, highp &gt; <a class="el" href="a00702.html#ga118d24a3d12c034e7cccef7bf2f01b8a">highp_dmat4x4</a></td>
  417. </tr>
  418. </table>
  419. </div><div class="memdoc">
  420. <p>4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  421. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  422. <dd>
  423. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  424. <p class="definition">Definition at line <a class="el" href="a00137_source.html#l00046">46</a> of file <a class="el" href="a00137_source.html">matrix_double4x4_precision.hpp</a>.</p>
  425. </div>
  426. </div>
  427. <a id="ga4d5a0055544a516237dcdace049b143d"></a>
  428. <h2 class="memtitle"><span class="permalink"><a href="#ga4d5a0055544a516237dcdace049b143d">&#9670;&nbsp;</a></span>highp_mat2</h2>
  429. <div class="memitem">
  430. <div class="memproto">
  431. <table class="memname">
  432. <tr>
  433. <td class="memname">typedef mat&lt; 2, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, highp &gt; <a class="el" href="a00702.html#ga4d5a0055544a516237dcdace049b143d">highp_mat2</a></td>
  434. </tr>
  435. </table>
  436. </div><div class="memdoc">
  437. <p>2 columns of 2 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs. </p>
  438. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  439. <dd>
  440. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  441. <p class="definition">Definition at line <a class="el" href="a00143_source.html#l00028">28</a> of file <a class="el" href="a00143_source.html">matrix_float2x2_precision.hpp</a>.</p>
  442. </div>
  443. </div>
  444. <a id="ga2352ae43b284c9f71446674c0208c05d"></a>
  445. <h2 class="memtitle"><span class="permalink"><a href="#ga2352ae43b284c9f71446674c0208c05d">&#9670;&nbsp;</a></span>highp_mat2x2</h2>
  446. <div class="memitem">
  447. <div class="memproto">
  448. <table class="memname">
  449. <tr>
  450. <td class="memname">typedef mat&lt; 2, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, highp &gt; <a class="el" href="a00702.html#ga2352ae43b284c9f71446674c0208c05d">highp_mat2x2</a></td>
  451. </tr>
  452. </table>
  453. </div><div class="memdoc">
  454. <p>2 columns of 2 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs. </p>
  455. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  456. <dd>
  457. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  458. <p class="definition">Definition at line <a class="el" href="a00143_source.html#l00046">46</a> of file <a class="el" href="a00143_source.html">matrix_float2x2_precision.hpp</a>.</p>
  459. </div>
  460. </div>
  461. <a id="ga7a0e3fe41512b0494e598f5c58722f19"></a>
  462. <h2 class="memtitle"><span class="permalink"><a href="#ga7a0e3fe41512b0494e598f5c58722f19">&#9670;&nbsp;</a></span>highp_mat2x3</h2>
  463. <div class="memitem">
  464. <div class="memproto">
  465. <table class="memname">
  466. <tr>
  467. <td class="memname">typedef mat&lt; 2, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, highp &gt; <a class="el" href="a00702.html#ga7a0e3fe41512b0494e598f5c58722f19">highp_mat2x3</a></td>
  468. </tr>
  469. </table>
  470. </div><div class="memdoc">
  471. <p>2 columns of 3 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs. </p>
  472. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  473. <dd>
  474. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  475. <p class="definition">Definition at line <a class="el" href="a00149_source.html#l00028">28</a> of file <a class="el" href="a00149_source.html">matrix_float2x3_precision.hpp</a>.</p>
  476. </div>
  477. </div>
  478. <a id="ga61f36a81f2ed1b5f9fc8bc3b26faec8f"></a>
  479. <h2 class="memtitle"><span class="permalink"><a href="#ga61f36a81f2ed1b5f9fc8bc3b26faec8f">&#9670;&nbsp;</a></span>highp_mat2x4</h2>
  480. <div class="memitem">
  481. <div class="memproto">
  482. <table class="memname">
  483. <tr>
  484. <td class="memname">typedef mat&lt; 2, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, highp &gt; <a class="el" href="a00702.html#ga61f36a81f2ed1b5f9fc8bc3b26faec8f">highp_mat2x4</a></td>
  485. </tr>
  486. </table>
  487. </div><div class="memdoc">
  488. <p>2 columns of 4 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs. </p>
  489. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  490. <dd>
  491. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  492. <p class="definition">Definition at line <a class="el" href="a00155_source.html#l00028">28</a> of file <a class="el" href="a00155_source.html">matrix_float2x4_precision.hpp</a>.</p>
  493. </div>
  494. </div>
  495. <a id="ga3fd9849f3da5ed6e3decc3fb10a20b3e"></a>
  496. <h2 class="memtitle"><span class="permalink"><a href="#ga3fd9849f3da5ed6e3decc3fb10a20b3e">&#9670;&nbsp;</a></span>highp_mat3</h2>
  497. <div class="memitem">
  498. <div class="memproto">
  499. <table class="memname">
  500. <tr>
  501. <td class="memname">typedef mat&lt; 3, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, highp &gt; <a class="el" href="a00702.html#ga3fd9849f3da5ed6e3decc3fb10a20b3e">highp_mat3</a></td>
  502. </tr>
  503. </table>
  504. </div><div class="memdoc">
  505. <p>3 columns of 3 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs. </p>
  506. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  507. <dd>
  508. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  509. <p class="definition">Definition at line <a class="el" href="a00167_source.html#l00028">28</a> of file <a class="el" href="a00167_source.html">matrix_float3x3_precision.hpp</a>.</p>
  510. </div>
  511. </div>
  512. <a id="ga1eda47a00027ec440eac05d63739c71b"></a>
  513. <h2 class="memtitle"><span class="permalink"><a href="#ga1eda47a00027ec440eac05d63739c71b">&#9670;&nbsp;</a></span>highp_mat3x2</h2>
  514. <div class="memitem">
  515. <div class="memproto">
  516. <table class="memname">
  517. <tr>
  518. <td class="memname">typedef mat&lt; 3, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, highp &gt; <a class="el" href="a00702.html#ga1eda47a00027ec440eac05d63739c71b">highp_mat3x2</a></td>
  519. </tr>
  520. </table>
  521. </div><div class="memdoc">
  522. <p>3 columns of 2 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs. </p>
  523. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  524. <dd>
  525. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  526. <p class="definition">Definition at line <a class="el" href="a00161_source.html#l00028">28</a> of file <a class="el" href="a00161_source.html">matrix_float3x2_precision.hpp</a>.</p>
  527. </div>
  528. </div>
  529. <a id="ga2ea82e12f4d7afcfce8f59894d400230"></a>
  530. <h2 class="memtitle"><span class="permalink"><a href="#ga2ea82e12f4d7afcfce8f59894d400230">&#9670;&nbsp;</a></span>highp_mat3x3</h2>
  531. <div class="memitem">
  532. <div class="memproto">
  533. <table class="memname">
  534. <tr>
  535. <td class="memname">typedef mat&lt; 3, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, highp &gt; <a class="el" href="a00702.html#ga2ea82e12f4d7afcfce8f59894d400230">highp_mat3x3</a></td>
  536. </tr>
  537. </table>
  538. </div><div class="memdoc">
  539. <p>3 columns of 3 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs. </p>
  540. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  541. <dd>
  542. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  543. <p class="definition">Definition at line <a class="el" href="a00167_source.html#l00046">46</a> of file <a class="el" href="a00167_source.html">matrix_float3x3_precision.hpp</a>.</p>
  544. </div>
  545. </div>
  546. <a id="ga6454b3a26ea30f69de8e44c08a63d1b7"></a>
  547. <h2 class="memtitle"><span class="permalink"><a href="#ga6454b3a26ea30f69de8e44c08a63d1b7">&#9670;&nbsp;</a></span>highp_mat3x4</h2>
  548. <div class="memitem">
  549. <div class="memproto">
  550. <table class="memname">
  551. <tr>
  552. <td class="memname">typedef mat&lt; 3, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, highp &gt; <a class="el" href="a00702.html#ga6454b3a26ea30f69de8e44c08a63d1b7">highp_mat3x4</a></td>
  553. </tr>
  554. </table>
  555. </div><div class="memdoc">
  556. <p>3 columns of 4 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs. </p>
  557. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  558. <dd>
  559. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  560. <p class="definition">Definition at line <a class="el" href="a00173_source.html#l00028">28</a> of file <a class="el" href="a00173_source.html">matrix_float3x4_precision.hpp</a>.</p>
  561. </div>
  562. </div>
  563. <a id="gad72e13d669d039f12ae5afa23148adc1"></a>
  564. <h2 class="memtitle"><span class="permalink"><a href="#gad72e13d669d039f12ae5afa23148adc1">&#9670;&nbsp;</a></span>highp_mat4</h2>
  565. <div class="memitem">
  566. <div class="memproto">
  567. <table class="memname">
  568. <tr>
  569. <td class="memname">typedef mat&lt; 4, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, highp &gt; <a class="el" href="a00702.html#gad72e13d669d039f12ae5afa23148adc1">highp_mat4</a></td>
  570. </tr>
  571. </table>
  572. </div><div class="memdoc">
  573. <p>4 columns of 4 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs. </p>
  574. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  575. <dd>
  576. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  577. <p class="definition">Definition at line <a class="el" href="a00191_source.html#l00028">28</a> of file <a class="el" href="a00191_source.html">matrix_float4x4_precision.hpp</a>.</p>
  578. </div>
  579. </div>
  580. <a id="gab68b66e6d2c37b804d0baf970fa4f0e5"></a>
  581. <h2 class="memtitle"><span class="permalink"><a href="#gab68b66e6d2c37b804d0baf970fa4f0e5">&#9670;&nbsp;</a></span>highp_mat4x2</h2>
  582. <div class="memitem">
  583. <div class="memproto">
  584. <table class="memname">
  585. <tr>
  586. <td class="memname">typedef mat&lt; 4, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, highp &gt; <a class="el" href="a00702.html#gab68b66e6d2c37b804d0baf970fa4f0e5">highp_mat4x2</a></td>
  587. </tr>
  588. </table>
  589. </div><div class="memdoc">
  590. <p>4 columns of 2 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs. </p>
  591. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  592. <dd>
  593. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  594. <p class="definition">Definition at line <a class="el" href="a00179_source.html#l00028">28</a> of file <a class="el" href="a00179_source.html">matrix_float4x2_precision.hpp</a>.</p>
  595. </div>
  596. </div>
  597. <a id="ga8d5a4e65fb976e4553b84995b95ecb38"></a>
  598. <h2 class="memtitle"><span class="permalink"><a href="#ga8d5a4e65fb976e4553b84995b95ecb38">&#9670;&nbsp;</a></span>highp_mat4x3</h2>
  599. <div class="memitem">
  600. <div class="memproto">
  601. <table class="memname">
  602. <tr>
  603. <td class="memname">typedef mat&lt; 4, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, highp &gt; <a class="el" href="a00702.html#ga8d5a4e65fb976e4553b84995b95ecb38">highp_mat4x3</a></td>
  604. </tr>
  605. </table>
  606. </div><div class="memdoc">
  607. <p>4 columns of 3 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs. </p>
  608. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  609. <dd>
  610. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  611. <p class="definition">Definition at line <a class="el" href="a00185_source.html#l00028">28</a> of file <a class="el" href="a00185_source.html">matrix_float4x3_precision.hpp</a>.</p>
  612. </div>
  613. </div>
  614. <a id="ga58cc504be0e3b61c48bc91554a767b9f"></a>
  615. <h2 class="memtitle"><span class="permalink"><a href="#ga58cc504be0e3b61c48bc91554a767b9f">&#9670;&nbsp;</a></span>highp_mat4x4</h2>
  616. <div class="memitem">
  617. <div class="memproto">
  618. <table class="memname">
  619. <tr>
  620. <td class="memname">typedef mat&lt; 4, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, highp &gt; <a class="el" href="a00702.html#ga58cc504be0e3b61c48bc91554a767b9f">highp_mat4x4</a></td>
  621. </tr>
  622. </table>
  623. </div><div class="memdoc">
  624. <p>4 columns of 4 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs. </p>
  625. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  626. <dd>
  627. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  628. <p class="definition">Definition at line <a class="el" href="a00191_source.html#l00046">46</a> of file <a class="el" href="a00191_source.html">matrix_float4x4_precision.hpp</a>.</p>
  629. </div>
  630. </div>
  631. <a id="gad8e2727a6e7aa68280245bb0022118e1"></a>
  632. <h2 class="memtitle"><span class="permalink"><a href="#gad8e2727a6e7aa68280245bb0022118e1">&#9670;&nbsp;</a></span>lowp_dmat2</h2>
  633. <div class="memitem">
  634. <div class="memproto">
  635. <table class="memname">
  636. <tr>
  637. <td class="memname">typedef mat&lt; 2, 2, <a class="el" href="a00721.html#ga1d794d240091678f602e8de225b8d8c9">f64</a>, lowp &gt; <a class="el" href="a00702.html#gad8e2727a6e7aa68280245bb0022118e1">lowp_dmat2</a></td>
  638. </tr>
  639. </table>
  640. </div><div class="memdoc">
  641. <p>2 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  642. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  643. <dd>
  644. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  645. <p class="definition">Definition at line <a class="el" href="a00089_source.html#l00016">16</a> of file <a class="el" href="a00089_source.html">matrix_double2x2_precision.hpp</a>.</p>
  646. </div>
  647. </div>
  648. <a id="gac61b94f5d9775f83f321bac899322fe2"></a>
  649. <h2 class="memtitle"><span class="permalink"><a href="#gac61b94f5d9775f83f321bac899322fe2">&#9670;&nbsp;</a></span>lowp_dmat2x2</h2>
  650. <div class="memitem">
  651. <div class="memproto">
  652. <table class="memname">
  653. <tr>
  654. <td class="memname">typedef mat&lt; 2, 2, double, lowp &gt; <a class="el" href="a00702.html#gac61b94f5d9775f83f321bac899322fe2">lowp_dmat2x2</a></td>
  655. </tr>
  656. </table>
  657. </div><div class="memdoc">
  658. <p>2 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  659. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  660. <dd>
  661. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  662. <p class="definition">Definition at line <a class="el" href="a00089_source.html#l00034">34</a> of file <a class="el" href="a00089_source.html">matrix_double2x2_precision.hpp</a>.</p>
  663. </div>
  664. </div>
  665. <a id="gaf6bf2f5bde7ad5b9c289f777b93094af"></a>
  666. <h2 class="memtitle"><span class="permalink"><a href="#gaf6bf2f5bde7ad5b9c289f777b93094af">&#9670;&nbsp;</a></span>lowp_dmat2x3</h2>
  667. <div class="memitem">
  668. <div class="memproto">
  669. <table class="memname">
  670. <tr>
  671. <td class="memname">typedef mat&lt; 2, 3, double, lowp &gt; <a class="el" href="a00702.html#gaf6bf2f5bde7ad5b9c289f777b93094af">lowp_dmat2x3</a></td>
  672. </tr>
  673. </table>
  674. </div><div class="memdoc">
  675. <p>2 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  676. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  677. <dd>
  678. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  679. <p class="definition">Definition at line <a class="el" href="a00095_source.html#l00016">16</a> of file <a class="el" href="a00095_source.html">matrix_double2x3_precision.hpp</a>.</p>
  680. </div>
  681. </div>
  682. <a id="ga97507a31ecee8609887d0f23bbde92c7"></a>
  683. <h2 class="memtitle"><span class="permalink"><a href="#ga97507a31ecee8609887d0f23bbde92c7">&#9670;&nbsp;</a></span>lowp_dmat2x4</h2>
  684. <div class="memitem">
  685. <div class="memproto">
  686. <table class="memname">
  687. <tr>
  688. <td class="memname">typedef mat&lt; 2, 4, double, lowp &gt; <a class="el" href="a00702.html#ga97507a31ecee8609887d0f23bbde92c7">lowp_dmat2x4</a></td>
  689. </tr>
  690. </table>
  691. </div><div class="memdoc">
  692. <p>2 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  693. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  694. <dd>
  695. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  696. <p class="definition">Definition at line <a class="el" href="a00101_source.html#l00016">16</a> of file <a class="el" href="a00101_source.html">matrix_double2x4_precision.hpp</a>.</p>
  697. </div>
  698. </div>
  699. <a id="ga0cab80beee64a5f8d2ae4e823983063a"></a>
  700. <h2 class="memtitle"><span class="permalink"><a href="#ga0cab80beee64a5f8d2ae4e823983063a">&#9670;&nbsp;</a></span>lowp_dmat3</h2>
  701. <div class="memitem">
  702. <div class="memproto">
  703. <table class="memname">
  704. <tr>
  705. <td class="memname">typedef mat&lt; 3, 3, <a class="el" href="a00721.html#ga1d794d240091678f602e8de225b8d8c9">f64</a>, lowp &gt; <a class="el" href="a00702.html#ga0cab80beee64a5f8d2ae4e823983063a">lowp_dmat3</a></td>
  706. </tr>
  707. </table>
  708. </div><div class="memdoc">
  709. <p>3 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  710. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  711. <dd>
  712. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  713. <p class="definition">Definition at line <a class="el" href="a00113_source.html#l00016">16</a> of file <a class="el" href="a00113_source.html">matrix_double3x3_precision.hpp</a>.</p>
  714. </div>
  715. </div>
  716. <a id="ga1e0ea3fba496bc7c6f620d2590acb66b"></a>
  717. <h2 class="memtitle"><span class="permalink"><a href="#ga1e0ea3fba496bc7c6f620d2590acb66b">&#9670;&nbsp;</a></span>lowp_dmat3x2</h2>
  718. <div class="memitem">
  719. <div class="memproto">
  720. <table class="memname">
  721. <tr>
  722. <td class="memname">typedef mat&lt; 3, 2, double, lowp &gt; <a class="el" href="a00702.html#ga1e0ea3fba496bc7c6f620d2590acb66b">lowp_dmat3x2</a></td>
  723. </tr>
  724. </table>
  725. </div><div class="memdoc">
  726. <p>3 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  727. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  728. <dd>
  729. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  730. <p class="definition">Definition at line <a class="el" href="a00107_source.html#l00016">16</a> of file <a class="el" href="a00107_source.html">matrix_double3x2_precision.hpp</a>.</p>
  731. </div>
  732. </div>
  733. <a id="gac017848a9df570f60916a21a297b1e8e"></a>
  734. <h2 class="memtitle"><span class="permalink"><a href="#gac017848a9df570f60916a21a297b1e8e">&#9670;&nbsp;</a></span>lowp_dmat3x3</h2>
  735. <div class="memitem">
  736. <div class="memproto">
  737. <table class="memname">
  738. <tr>
  739. <td class="memname">typedef mat&lt; 3, 3, double, lowp &gt; <a class="el" href="a00702.html#gac017848a9df570f60916a21a297b1e8e">lowp_dmat3x3</a></td>
  740. </tr>
  741. </table>
  742. </div><div class="memdoc">
  743. <p>3 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  744. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  745. <dd>
  746. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  747. <p class="definition">Definition at line <a class="el" href="a00113_source.html#l00034">34</a> of file <a class="el" href="a00113_source.html">matrix_double3x3_precision.hpp</a>.</p>
  748. </div>
  749. </div>
  750. <a id="ga93add35d2a44c5830978b827e8c295e8"></a>
  751. <h2 class="memtitle"><span class="permalink"><a href="#ga93add35d2a44c5830978b827e8c295e8">&#9670;&nbsp;</a></span>lowp_dmat3x4</h2>
  752. <div class="memitem">
  753. <div class="memproto">
  754. <table class="memname">
  755. <tr>
  756. <td class="memname">typedef mat&lt; 3, 4, double, lowp &gt; <a class="el" href="a00702.html#ga93add35d2a44c5830978b827e8c295e8">lowp_dmat3x4</a></td>
  757. </tr>
  758. </table>
  759. </div><div class="memdoc">
  760. <p>3 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  761. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  762. <dd>
  763. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  764. <p class="definition">Definition at line <a class="el" href="a00119_source.html#l00016">16</a> of file <a class="el" href="a00119_source.html">matrix_double3x4_precision.hpp</a>.</p>
  765. </div>
  766. </div>
  767. <a id="ga708bc5b91bbfedd21debac8dcf2a64cd"></a>
  768. <h2 class="memtitle"><span class="permalink"><a href="#ga708bc5b91bbfedd21debac8dcf2a64cd">&#9670;&nbsp;</a></span>lowp_dmat4</h2>
  769. <div class="memitem">
  770. <div class="memproto">
  771. <table class="memname">
  772. <tr>
  773. <td class="memname">typedef mat&lt; 4, 4, <a class="el" href="a00721.html#ga1d794d240091678f602e8de225b8d8c9">f64</a>, lowp &gt; <a class="el" href="a00702.html#ga708bc5b91bbfedd21debac8dcf2a64cd">lowp_dmat4</a></td>
  774. </tr>
  775. </table>
  776. </div><div class="memdoc">
  777. <p>4 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  778. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  779. <dd>
  780. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  781. <p class="definition">Definition at line <a class="el" href="a00137_source.html#l00016">16</a> of file <a class="el" href="a00137_source.html">matrix_double4x4_precision.hpp</a>.</p>
  782. </div>
  783. </div>
  784. <a id="ga382dc5295cead78766239a8457abfa98"></a>
  785. <h2 class="memtitle"><span class="permalink"><a href="#ga382dc5295cead78766239a8457abfa98">&#9670;&nbsp;</a></span>lowp_dmat4x2</h2>
  786. <div class="memitem">
  787. <div class="memproto">
  788. <table class="memname">
  789. <tr>
  790. <td class="memname">typedef mat&lt; 4, 2, double, lowp &gt; <a class="el" href="a00702.html#ga382dc5295cead78766239a8457abfa98">lowp_dmat4x2</a></td>
  791. </tr>
  792. </table>
  793. </div><div class="memdoc">
  794. <p>4 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  795. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  796. <dd>
  797. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  798. <p class="definition">Definition at line <a class="el" href="a00125_source.html#l00016">16</a> of file <a class="el" href="a00125_source.html">matrix_double4x2_precision.hpp</a>.</p>
  799. </div>
  800. </div>
  801. <a id="ga3d7ea07da7c6e5c81a3f4c8b3d44056e"></a>
  802. <h2 class="memtitle"><span class="permalink"><a href="#ga3d7ea07da7c6e5c81a3f4c8b3d44056e">&#9670;&nbsp;</a></span>lowp_dmat4x3</h2>
  803. <div class="memitem">
  804. <div class="memproto">
  805. <table class="memname">
  806. <tr>
  807. <td class="memname">typedef mat&lt; 4, 3, double, lowp &gt; <a class="el" href="a00702.html#ga3d7ea07da7c6e5c81a3f4c8b3d44056e">lowp_dmat4x3</a></td>
  808. </tr>
  809. </table>
  810. </div><div class="memdoc">
  811. <p>4 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  812. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  813. <dd>
  814. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  815. <p class="definition">Definition at line <a class="el" href="a00131_source.html#l00016">16</a> of file <a class="el" href="a00131_source.html">matrix_double4x3_precision.hpp</a>.</p>
  816. </div>
  817. </div>
  818. <a id="ga5b0413198b7e9f061f7534a221c9dac9"></a>
  819. <h2 class="memtitle"><span class="permalink"><a href="#ga5b0413198b7e9f061f7534a221c9dac9">&#9670;&nbsp;</a></span>lowp_dmat4x4</h2>
  820. <div class="memitem">
  821. <div class="memproto">
  822. <table class="memname">
  823. <tr>
  824. <td class="memname">typedef mat&lt; 4, 4, double, lowp &gt; <a class="el" href="a00702.html#ga5b0413198b7e9f061f7534a221c9dac9">lowp_dmat4x4</a></td>
  825. </tr>
  826. </table>
  827. </div><div class="memdoc">
  828. <p>4 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  829. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  830. <dd>
  831. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  832. <p class="definition">Definition at line <a class="el" href="a00137_source.html#l00034">34</a> of file <a class="el" href="a00137_source.html">matrix_double4x4_precision.hpp</a>.</p>
  833. </div>
  834. </div>
  835. <a id="gae400c4ce1f5f3e1fa12861b2baed331a"></a>
  836. <h2 class="memtitle"><span class="permalink"><a href="#gae400c4ce1f5f3e1fa12861b2baed331a">&#9670;&nbsp;</a></span>lowp_mat2</h2>
  837. <div class="memitem">
  838. <div class="memproto">
  839. <table class="memname">
  840. <tr>
  841. <td class="memname">typedef mat&lt; 2, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, lowp &gt; <a class="el" href="a00702.html#gae400c4ce1f5f3e1fa12861b2baed331a">lowp_mat2</a></td>
  842. </tr>
  843. </table>
  844. </div><div class="memdoc">
  845. <p>2 columns of 2 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  846. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  847. <dd>
  848. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  849. <p class="definition">Definition at line <a class="el" href="a00143_source.html#l00016">16</a> of file <a class="el" href="a00143_source.html">matrix_float2x2_precision.hpp</a>.</p>
  850. </div>
  851. </div>
  852. <a id="ga2df7cdaf9a571ce7a1b09435f502c694"></a>
  853. <h2 class="memtitle"><span class="permalink"><a href="#ga2df7cdaf9a571ce7a1b09435f502c694">&#9670;&nbsp;</a></span>lowp_mat2x2</h2>
  854. <div class="memitem">
  855. <div class="memproto">
  856. <table class="memname">
  857. <tr>
  858. <td class="memname">typedef mat&lt; 2, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, lowp &gt; <a class="el" href="a00702.html#ga2df7cdaf9a571ce7a1b09435f502c694">lowp_mat2x2</a></td>
  859. </tr>
  860. </table>
  861. </div><div class="memdoc">
  862. <p>2 columns of 2 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  863. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  864. <dd>
  865. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  866. <p class="definition">Definition at line <a class="el" href="a00143_source.html#l00034">34</a> of file <a class="el" href="a00143_source.html">matrix_float2x2_precision.hpp</a>.</p>
  867. </div>
  868. </div>
  869. <a id="ga3eee3a74d0f1de8635d846dfb29ec4bb"></a>
  870. <h2 class="memtitle"><span class="permalink"><a href="#ga3eee3a74d0f1de8635d846dfb29ec4bb">&#9670;&nbsp;</a></span>lowp_mat2x3</h2>
  871. <div class="memitem">
  872. <div class="memproto">
  873. <table class="memname">
  874. <tr>
  875. <td class="memname">typedef mat&lt; 2, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, lowp &gt; <a class="el" href="a00702.html#ga3eee3a74d0f1de8635d846dfb29ec4bb">lowp_mat2x3</a></td>
  876. </tr>
  877. </table>
  878. </div><div class="memdoc">
  879. <p>2 columns of 3 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  880. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  881. <dd>
  882. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  883. <p class="definition">Definition at line <a class="el" href="a00149_source.html#l00016">16</a> of file <a class="el" href="a00149_source.html">matrix_float2x3_precision.hpp</a>.</p>
  884. </div>
  885. </div>
  886. <a id="gade27f8324a16626cbce5d3e7da66b070"></a>
  887. <h2 class="memtitle"><span class="permalink"><a href="#gade27f8324a16626cbce5d3e7da66b070">&#9670;&nbsp;</a></span>lowp_mat2x4</h2>
  888. <div class="memitem">
  889. <div class="memproto">
  890. <table class="memname">
  891. <tr>
  892. <td class="memname">typedef mat&lt; 2, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, lowp &gt; <a class="el" href="a00702.html#gade27f8324a16626cbce5d3e7da66b070">lowp_mat2x4</a></td>
  893. </tr>
  894. </table>
  895. </div><div class="memdoc">
  896. <p>2 columns of 4 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  897. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  898. <dd>
  899. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  900. <p class="definition">Definition at line <a class="el" href="a00155_source.html#l00016">16</a> of file <a class="el" href="a00155_source.html">matrix_float2x4_precision.hpp</a>.</p>
  901. </div>
  902. </div>
  903. <a id="ga6271ebc85ed778ccc15458c3d86fc854"></a>
  904. <h2 class="memtitle"><span class="permalink"><a href="#ga6271ebc85ed778ccc15458c3d86fc854">&#9670;&nbsp;</a></span>lowp_mat3</h2>
  905. <div class="memitem">
  906. <div class="memproto">
  907. <table class="memname">
  908. <tr>
  909. <td class="memname">typedef mat&lt; 3, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, lowp &gt; <a class="el" href="a00702.html#ga6271ebc85ed778ccc15458c3d86fc854">lowp_mat3</a></td>
  910. </tr>
  911. </table>
  912. </div><div class="memdoc">
  913. <p>3 columns of 3 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  914. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  915. <dd>
  916. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  917. <p class="definition">Definition at line <a class="el" href="a00167_source.html#l00016">16</a> of file <a class="el" href="a00167_source.html">matrix_float3x3_precision.hpp</a>.</p>
  918. </div>
  919. </div>
  920. <a id="gaabf6cf90fd31efe25c94965507e98390"></a>
  921. <h2 class="memtitle"><span class="permalink"><a href="#gaabf6cf90fd31efe25c94965507e98390">&#9670;&nbsp;</a></span>lowp_mat3x2</h2>
  922. <div class="memitem">
  923. <div class="memproto">
  924. <table class="memname">
  925. <tr>
  926. <td class="memname">typedef mat&lt; 3, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, lowp &gt; <a class="el" href="a00702.html#gaabf6cf90fd31efe25c94965507e98390">lowp_mat3x2</a></td>
  927. </tr>
  928. </table>
  929. </div><div class="memdoc">
  930. <p>3 columns of 2 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  931. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  932. <dd>
  933. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  934. <p class="definition">Definition at line <a class="el" href="a00161_source.html#l00016">16</a> of file <a class="el" href="a00161_source.html">matrix_float3x2_precision.hpp</a>.</p>
  935. </div>
  936. </div>
  937. <a id="ga63362cb4a63fc1be7d2e49cd5d574c84"></a>
  938. <h2 class="memtitle"><span class="permalink"><a href="#ga63362cb4a63fc1be7d2e49cd5d574c84">&#9670;&nbsp;</a></span>lowp_mat3x3</h2>
  939. <div class="memitem">
  940. <div class="memproto">
  941. <table class="memname">
  942. <tr>
  943. <td class="memname">typedef mat&lt; 3, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, lowp &gt; <a class="el" href="a00702.html#ga63362cb4a63fc1be7d2e49cd5d574c84">lowp_mat3x3</a></td>
  944. </tr>
  945. </table>
  946. </div><div class="memdoc">
  947. <p>3 columns of 3 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  948. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  949. <dd>
  950. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  951. <p class="definition">Definition at line <a class="el" href="a00167_source.html#l00034">34</a> of file <a class="el" href="a00167_source.html">matrix_float3x3_precision.hpp</a>.</p>
  952. </div>
  953. </div>
  954. <a id="gac5fc6786688eff02904ca5e7d6960092"></a>
  955. <h2 class="memtitle"><span class="permalink"><a href="#gac5fc6786688eff02904ca5e7d6960092">&#9670;&nbsp;</a></span>lowp_mat3x4</h2>
  956. <div class="memitem">
  957. <div class="memproto">
  958. <table class="memname">
  959. <tr>
  960. <td class="memname">typedef mat&lt; 3, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, lowp &gt; <a class="el" href="a00702.html#gac5fc6786688eff02904ca5e7d6960092">lowp_mat3x4</a></td>
  961. </tr>
  962. </table>
  963. </div><div class="memdoc">
  964. <p>3 columns of 4 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  965. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  966. <dd>
  967. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  968. <p class="definition">Definition at line <a class="el" href="a00173_source.html#l00016">16</a> of file <a class="el" href="a00173_source.html">matrix_float3x4_precision.hpp</a>.</p>
  969. </div>
  970. </div>
  971. <a id="ga2dedee030500865267cd5851c00c139d"></a>
  972. <h2 class="memtitle"><span class="permalink"><a href="#ga2dedee030500865267cd5851c00c139d">&#9670;&nbsp;</a></span>lowp_mat4</h2>
  973. <div class="memitem">
  974. <div class="memproto">
  975. <table class="memname">
  976. <tr>
  977. <td class="memname">typedef mat&lt; 4, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, lowp &gt; <a class="el" href="a00702.html#ga2dedee030500865267cd5851c00c139d">lowp_mat4</a></td>
  978. </tr>
  979. </table>
  980. </div><div class="memdoc">
  981. <p>4 columns of 4 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  982. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  983. <dd>
  984. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  985. <p class="definition">Definition at line <a class="el" href="a00191_source.html#l00016">16</a> of file <a class="el" href="a00191_source.html">matrix_float4x4_precision.hpp</a>.</p>
  986. </div>
  987. </div>
  988. <a id="gafa3cdb8f24d09d761ec9ae2a4c7e5e21"></a>
  989. <h2 class="memtitle"><span class="permalink"><a href="#gafa3cdb8f24d09d761ec9ae2a4c7e5e21">&#9670;&nbsp;</a></span>lowp_mat4x2</h2>
  990. <div class="memitem">
  991. <div class="memproto">
  992. <table class="memname">
  993. <tr>
  994. <td class="memname">typedef mat&lt; 4, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, lowp &gt; <a class="el" href="a00702.html#gafa3cdb8f24d09d761ec9ae2a4c7e5e21">lowp_mat4x2</a></td>
  995. </tr>
  996. </table>
  997. </div><div class="memdoc">
  998. <p>4 columns of 2 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  999. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1000. <dd>
  1001. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1002. <p class="definition">Definition at line <a class="el" href="a00179_source.html#l00016">16</a> of file <a class="el" href="a00179_source.html">matrix_float4x2_precision.hpp</a>.</p>
  1003. </div>
  1004. </div>
  1005. <a id="ga534c3ef5c3b8fdd8656b6afc205b4b77"></a>
  1006. <h2 class="memtitle"><span class="permalink"><a href="#ga534c3ef5c3b8fdd8656b6afc205b4b77">&#9670;&nbsp;</a></span>lowp_mat4x3</h2>
  1007. <div class="memitem">
  1008. <div class="memproto">
  1009. <table class="memname">
  1010. <tr>
  1011. <td class="memname">typedef mat&lt; 4, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, lowp &gt; <a class="el" href="a00702.html#ga534c3ef5c3b8fdd8656b6afc205b4b77">lowp_mat4x3</a></td>
  1012. </tr>
  1013. </table>
  1014. </div><div class="memdoc">
  1015. <p>4 columns of 3 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  1016. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1017. <dd>
  1018. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1019. <p class="definition">Definition at line <a class="el" href="a00185_source.html#l00016">16</a> of file <a class="el" href="a00185_source.html">matrix_float4x3_precision.hpp</a>.</p>
  1020. </div>
  1021. </div>
  1022. <a id="ga686468a9a815bd4db8cddae42a6d6b87"></a>
  1023. <h2 class="memtitle"><span class="permalink"><a href="#ga686468a9a815bd4db8cddae42a6d6b87">&#9670;&nbsp;</a></span>lowp_mat4x4</h2>
  1024. <div class="memitem">
  1025. <div class="memproto">
  1026. <table class="memname">
  1027. <tr>
  1028. <td class="memname">typedef mat&lt; 4, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, lowp &gt; <a class="el" href="a00702.html#ga686468a9a815bd4db8cddae42a6d6b87">lowp_mat4x4</a></td>
  1029. </tr>
  1030. </table>
  1031. </div><div class="memdoc">
  1032. <p>4 columns of 4 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs. </p>
  1033. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1034. <dd>
  1035. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1036. <p class="definition">Definition at line <a class="el" href="a00191_source.html#l00034">34</a> of file <a class="el" href="a00191_source.html">matrix_float4x4_precision.hpp</a>.</p>
  1037. </div>
  1038. </div>
  1039. <a id="ga6205fd19be355600334edef6af0b27cb"></a>
  1040. <h2 class="memtitle"><span class="permalink"><a href="#ga6205fd19be355600334edef6af0b27cb">&#9670;&nbsp;</a></span>mediump_dmat2</h2>
  1041. <div class="memitem">
  1042. <div class="memproto">
  1043. <table class="memname">
  1044. <tr>
  1045. <td class="memname">typedef mat&lt; 2, 2, <a class="el" href="a00721.html#ga1d794d240091678f602e8de225b8d8c9">f64</a>, mediump &gt; <a class="el" href="a00702.html#ga6205fd19be355600334edef6af0b27cb">mediump_dmat2</a></td>
  1046. </tr>
  1047. </table>
  1048. </div><div class="memdoc">
  1049. <p>2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1050. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1051. <dd>
  1052. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1053. <p class="definition">Definition at line <a class="el" href="a00089_source.html#l00022">22</a> of file <a class="el" href="a00089_source.html">matrix_double2x2_precision.hpp</a>.</p>
  1054. </div>
  1055. </div>
  1056. <a id="ga51dc36a7719cb458fa5114831c20d64f"></a>
  1057. <h2 class="memtitle"><span class="permalink"><a href="#ga51dc36a7719cb458fa5114831c20d64f">&#9670;&nbsp;</a></span>mediump_dmat2x2</h2>
  1058. <div class="memitem">
  1059. <div class="memproto">
  1060. <table class="memname">
  1061. <tr>
  1062. <td class="memname">typedef mat&lt; 2, 2, double, mediump &gt; <a class="el" href="a00702.html#ga51dc36a7719cb458fa5114831c20d64f">mediump_dmat2x2</a></td>
  1063. </tr>
  1064. </table>
  1065. </div><div class="memdoc">
  1066. <p>2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1067. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1068. <dd>
  1069. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1070. <p class="definition">Definition at line <a class="el" href="a00089_source.html#l00040">40</a> of file <a class="el" href="a00089_source.html">matrix_double2x2_precision.hpp</a>.</p>
  1071. </div>
  1072. </div>
  1073. <a id="ga741e05adf1f12d5d913f67088db1009a"></a>
  1074. <h2 class="memtitle"><span class="permalink"><a href="#ga741e05adf1f12d5d913f67088db1009a">&#9670;&nbsp;</a></span>mediump_dmat2x3</h2>
  1075. <div class="memitem">
  1076. <div class="memproto">
  1077. <table class="memname">
  1078. <tr>
  1079. <td class="memname">typedef mat&lt; 2, 3, double, mediump &gt; <a class="el" href="a00702.html#ga741e05adf1f12d5d913f67088db1009a">mediump_dmat2x3</a></td>
  1080. </tr>
  1081. </table>
  1082. </div><div class="memdoc">
  1083. <p>2 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1084. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1085. <dd>
  1086. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1087. <p class="definition">Definition at line <a class="el" href="a00095_source.html#l00022">22</a> of file <a class="el" href="a00095_source.html">matrix_double2x3_precision.hpp</a>.</p>
  1088. </div>
  1089. </div>
  1090. <a id="ga685bda24922d112786af385deb4deb43"></a>
  1091. <h2 class="memtitle"><span class="permalink"><a href="#ga685bda24922d112786af385deb4deb43">&#9670;&nbsp;</a></span>mediump_dmat2x4</h2>
  1092. <div class="memitem">
  1093. <div class="memproto">
  1094. <table class="memname">
  1095. <tr>
  1096. <td class="memname">typedef mat&lt; 2, 4, double, mediump &gt; <a class="el" href="a00702.html#ga685bda24922d112786af385deb4deb43">mediump_dmat2x4</a></td>
  1097. </tr>
  1098. </table>
  1099. </div><div class="memdoc">
  1100. <p>2 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1101. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1102. <dd>
  1103. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1104. <p class="definition">Definition at line <a class="el" href="a00101_source.html#l00022">22</a> of file <a class="el" href="a00101_source.html">matrix_double2x4_precision.hpp</a>.</p>
  1105. </div>
  1106. </div>
  1107. <a id="ga939fbf9c53008a8e84c7dd7cf8de29e2"></a>
  1108. <h2 class="memtitle"><span class="permalink"><a href="#ga939fbf9c53008a8e84c7dd7cf8de29e2">&#9670;&nbsp;</a></span>mediump_dmat3</h2>
  1109. <div class="memitem">
  1110. <div class="memproto">
  1111. <table class="memname">
  1112. <tr>
  1113. <td class="memname">typedef mat&lt; 3, 3, <a class="el" href="a00721.html#ga1d794d240091678f602e8de225b8d8c9">f64</a>, mediump &gt; <a class="el" href="a00702.html#ga939fbf9c53008a8e84c7dd7cf8de29e2">mediump_dmat3</a></td>
  1114. </tr>
  1115. </table>
  1116. </div><div class="memdoc">
  1117. <p>3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1118. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1119. <dd>
  1120. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1121. <p class="definition">Definition at line <a class="el" href="a00113_source.html#l00022">22</a> of file <a class="el" href="a00113_source.html">matrix_double3x3_precision.hpp</a>.</p>
  1122. </div>
  1123. </div>
  1124. <a id="ga2076157df85e49b8c021e03e46a376c1"></a>
  1125. <h2 class="memtitle"><span class="permalink"><a href="#ga2076157df85e49b8c021e03e46a376c1">&#9670;&nbsp;</a></span>mediump_dmat3x2</h2>
  1126. <div class="memitem">
  1127. <div class="memproto">
  1128. <table class="memname">
  1129. <tr>
  1130. <td class="memname">typedef mat&lt; 3, 2, double, mediump &gt; <a class="el" href="a00702.html#ga2076157df85e49b8c021e03e46a376c1">mediump_dmat3x2</a></td>
  1131. </tr>
  1132. </table>
  1133. </div><div class="memdoc">
  1134. <p>3 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1135. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1136. <dd>
  1137. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1138. <p class="definition">Definition at line <a class="el" href="a00107_source.html#l00022">22</a> of file <a class="el" href="a00107_source.html">matrix_double3x2_precision.hpp</a>.</p>
  1139. </div>
  1140. </div>
  1141. <a id="ga47bd2aae4701ee2fc865674a9df3d7a6"></a>
  1142. <h2 class="memtitle"><span class="permalink"><a href="#ga47bd2aae4701ee2fc865674a9df3d7a6">&#9670;&nbsp;</a></span>mediump_dmat3x3</h2>
  1143. <div class="memitem">
  1144. <div class="memproto">
  1145. <table class="memname">
  1146. <tr>
  1147. <td class="memname">typedef mat&lt; 3, 3, double, mediump &gt; <a class="el" href="a00702.html#ga47bd2aae4701ee2fc865674a9df3d7a6">mediump_dmat3x3</a></td>
  1148. </tr>
  1149. </table>
  1150. </div><div class="memdoc">
  1151. <p>3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1152. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1153. <dd>
  1154. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1155. <p class="definition">Definition at line <a class="el" href="a00113_source.html#l00040">40</a> of file <a class="el" href="a00113_source.html">matrix_double3x3_precision.hpp</a>.</p>
  1156. </div>
  1157. </div>
  1158. <a id="ga3a132bd05675c2e46556f67cf738600b"></a>
  1159. <h2 class="memtitle"><span class="permalink"><a href="#ga3a132bd05675c2e46556f67cf738600b">&#9670;&nbsp;</a></span>mediump_dmat3x4</h2>
  1160. <div class="memitem">
  1161. <div class="memproto">
  1162. <table class="memname">
  1163. <tr>
  1164. <td class="memname">typedef mat&lt; 3, 4, double, mediump &gt; <a class="el" href="a00702.html#ga3a132bd05675c2e46556f67cf738600b">mediump_dmat3x4</a></td>
  1165. </tr>
  1166. </table>
  1167. </div><div class="memdoc">
  1168. <p>3 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1169. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1170. <dd>
  1171. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1172. <p class="definition">Definition at line <a class="el" href="a00119_source.html#l00022">22</a> of file <a class="el" href="a00119_source.html">matrix_double3x4_precision.hpp</a>.</p>
  1173. </div>
  1174. </div>
  1175. <a id="gaf650bc667bf2a0e496b5a9182bc8d378"></a>
  1176. <h2 class="memtitle"><span class="permalink"><a href="#gaf650bc667bf2a0e496b5a9182bc8d378">&#9670;&nbsp;</a></span>mediump_dmat4</h2>
  1177. <div class="memitem">
  1178. <div class="memproto">
  1179. <table class="memname">
  1180. <tr>
  1181. <td class="memname">typedef mat&lt; 4, 4, <a class="el" href="a00721.html#ga1d794d240091678f602e8de225b8d8c9">f64</a>, mediump &gt; <a class="el" href="a00702.html#gaf650bc667bf2a0e496b5a9182bc8d378">mediump_dmat4</a></td>
  1182. </tr>
  1183. </table>
  1184. </div><div class="memdoc">
  1185. <p>4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1186. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1187. <dd>
  1188. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1189. <p class="definition">Definition at line <a class="el" href="a00137_source.html#l00022">22</a> of file <a class="el" href="a00137_source.html">matrix_double4x4_precision.hpp</a>.</p>
  1190. </div>
  1191. </div>
  1192. <a id="gae220fa4c5a7b13ef2ab0420340de645c"></a>
  1193. <h2 class="memtitle"><span class="permalink"><a href="#gae220fa4c5a7b13ef2ab0420340de645c">&#9670;&nbsp;</a></span>mediump_dmat4x2</h2>
  1194. <div class="memitem">
  1195. <div class="memproto">
  1196. <table class="memname">
  1197. <tr>
  1198. <td class="memname">typedef mat&lt; 4, 2, double, mediump &gt; <a class="el" href="a00702.html#gae220fa4c5a7b13ef2ab0420340de645c">mediump_dmat4x2</a></td>
  1199. </tr>
  1200. </table>
  1201. </div><div class="memdoc">
  1202. <p>4 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1203. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1204. <dd>
  1205. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1206. <p class="definition">Definition at line <a class="el" href="a00125_source.html#l00022">22</a> of file <a class="el" href="a00125_source.html">matrix_double4x2_precision.hpp</a>.</p>
  1207. </div>
  1208. </div>
  1209. <a id="ga43ef60e4d996db15c9c8f069a96ff763"></a>
  1210. <h2 class="memtitle"><span class="permalink"><a href="#ga43ef60e4d996db15c9c8f069a96ff763">&#9670;&nbsp;</a></span>mediump_dmat4x3</h2>
  1211. <div class="memitem">
  1212. <div class="memproto">
  1213. <table class="memname">
  1214. <tr>
  1215. <td class="memname">typedef mat&lt; 4, 3, double, mediump &gt; <a class="el" href="a00702.html#ga43ef60e4d996db15c9c8f069a96ff763">mediump_dmat4x3</a></td>
  1216. </tr>
  1217. </table>
  1218. </div><div class="memdoc">
  1219. <p>4 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1220. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1221. <dd>
  1222. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1223. <p class="definition">Definition at line <a class="el" href="a00131_source.html#l00022">22</a> of file <a class="el" href="a00131_source.html">matrix_double4x3_precision.hpp</a>.</p>
  1224. </div>
  1225. </div>
  1226. <a id="ga5389b3ab32dc0d72bea00057ab6d1dd3"></a>
  1227. <h2 class="memtitle"><span class="permalink"><a href="#ga5389b3ab32dc0d72bea00057ab6d1dd3">&#9670;&nbsp;</a></span>mediump_dmat4x4</h2>
  1228. <div class="memitem">
  1229. <div class="memproto">
  1230. <table class="memname">
  1231. <tr>
  1232. <td class="memname">typedef mat&lt; 4, 4, double, mediump &gt; <a class="el" href="a00702.html#ga5389b3ab32dc0d72bea00057ab6d1dd3">mediump_dmat4x4</a></td>
  1233. </tr>
  1234. </table>
  1235. </div><div class="memdoc">
  1236. <p>4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1237. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1238. <dd>
  1239. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1240. <p class="definition">Definition at line <a class="el" href="a00137_source.html#l00040">40</a> of file <a class="el" href="a00137_source.html">matrix_double4x4_precision.hpp</a>.</p>
  1241. </div>
  1242. </div>
  1243. <a id="ga745452bd9c89f5ad948203e4fb4b4ea3"></a>
  1244. <h2 class="memtitle"><span class="permalink"><a href="#ga745452bd9c89f5ad948203e4fb4b4ea3">&#9670;&nbsp;</a></span>mediump_mat2</h2>
  1245. <div class="memitem">
  1246. <div class="memproto">
  1247. <table class="memname">
  1248. <tr>
  1249. <td class="memname">typedef mat&lt; 2, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, mediump &gt; <a class="el" href="a00702.html#ga745452bd9c89f5ad948203e4fb4b4ea3">mediump_mat2</a></td>
  1250. </tr>
  1251. </table>
  1252. </div><div class="memdoc">
  1253. <p>2 columns of 2 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1254. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1255. <dd>
  1256. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1257. <p class="definition">Definition at line <a class="el" href="a00143_source.html#l00022">22</a> of file <a class="el" href="a00143_source.html">matrix_float2x2_precision.hpp</a>.</p>
  1258. </div>
  1259. </div>
  1260. <a id="ga0cdf57d29f9448864237b2fb3e39aa1d"></a>
  1261. <h2 class="memtitle"><span class="permalink"><a href="#ga0cdf57d29f9448864237b2fb3e39aa1d">&#9670;&nbsp;</a></span>mediump_mat2x2</h2>
  1262. <div class="memitem">
  1263. <div class="memproto">
  1264. <table class="memname">
  1265. <tr>
  1266. <td class="memname">typedef mat&lt; 2, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, mediump &gt; <a class="el" href="a00702.html#ga0cdf57d29f9448864237b2fb3e39aa1d">mediump_mat2x2</a></td>
  1267. </tr>
  1268. </table>
  1269. </div><div class="memdoc">
  1270. <p>2 columns of 2 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1271. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1272. <dd>
  1273. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1274. <p class="definition">Definition at line <a class="el" href="a00143_source.html#l00040">40</a> of file <a class="el" href="a00143_source.html">matrix_float2x2_precision.hpp</a>.</p>
  1275. </div>
  1276. </div>
  1277. <a id="ga497d513d552d927537d61fa11e3701ab"></a>
  1278. <h2 class="memtitle"><span class="permalink"><a href="#ga497d513d552d927537d61fa11e3701ab">&#9670;&nbsp;</a></span>mediump_mat2x3</h2>
  1279. <div class="memitem">
  1280. <div class="memproto">
  1281. <table class="memname">
  1282. <tr>
  1283. <td class="memname">typedef mat&lt; 2, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, mediump &gt; <a class="el" href="a00702.html#ga497d513d552d927537d61fa11e3701ab">mediump_mat2x3</a></td>
  1284. </tr>
  1285. </table>
  1286. </div><div class="memdoc">
  1287. <p>2 columns of 3 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1288. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1289. <dd>
  1290. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1291. <p class="definition">Definition at line <a class="el" href="a00149_source.html#l00022">22</a> of file <a class="el" href="a00149_source.html">matrix_float2x3_precision.hpp</a>.</p>
  1292. </div>
  1293. </div>
  1294. <a id="gae7b75ea2e09fa686a79bbe9b6ca68ee5"></a>
  1295. <h2 class="memtitle"><span class="permalink"><a href="#gae7b75ea2e09fa686a79bbe9b6ca68ee5">&#9670;&nbsp;</a></span>mediump_mat2x4</h2>
  1296. <div class="memitem">
  1297. <div class="memproto">
  1298. <table class="memname">
  1299. <tr>
  1300. <td class="memname">typedef mat&lt; 2, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, mediump &gt; <a class="el" href="a00702.html#gae7b75ea2e09fa686a79bbe9b6ca68ee5">mediump_mat2x4</a></td>
  1301. </tr>
  1302. </table>
  1303. </div><div class="memdoc">
  1304. <p>2 columns of 4 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1305. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1306. <dd>
  1307. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1308. <p class="definition">Definition at line <a class="el" href="a00155_source.html#l00022">22</a> of file <a class="el" href="a00155_source.html">matrix_float2x4_precision.hpp</a>.</p>
  1309. </div>
  1310. </div>
  1311. <a id="ga5aae49834d02732942f44e61d7bce136"></a>
  1312. <h2 class="memtitle"><span class="permalink"><a href="#ga5aae49834d02732942f44e61d7bce136">&#9670;&nbsp;</a></span>mediump_mat3</h2>
  1313. <div class="memitem">
  1314. <div class="memproto">
  1315. <table class="memname">
  1316. <tr>
  1317. <td class="memname">typedef mat&lt; 3, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, mediump &gt; <a class="el" href="a00702.html#ga5aae49834d02732942f44e61d7bce136">mediump_mat3</a></td>
  1318. </tr>
  1319. </table>
  1320. </div><div class="memdoc">
  1321. <p>3 columns of 3 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1322. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1323. <dd>
  1324. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1325. <p class="definition">Definition at line <a class="el" href="a00167_source.html#l00022">22</a> of file <a class="el" href="a00167_source.html">matrix_float3x3_precision.hpp</a>.</p>
  1326. </div>
  1327. </div>
  1328. <a id="ga9e1c9ee65fef547bde793e69723e24eb"></a>
  1329. <h2 class="memtitle"><span class="permalink"><a href="#ga9e1c9ee65fef547bde793e69723e24eb">&#9670;&nbsp;</a></span>mediump_mat3x2</h2>
  1330. <div class="memitem">
  1331. <div class="memproto">
  1332. <table class="memname">
  1333. <tr>
  1334. <td class="memname">typedef mat&lt; 3, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, mediump &gt; <a class="el" href="a00702.html#ga9e1c9ee65fef547bde793e69723e24eb">mediump_mat3x2</a></td>
  1335. </tr>
  1336. </table>
  1337. </div><div class="memdoc">
  1338. <p>3 columns of 2 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1339. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1340. <dd>
  1341. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1342. <p class="definition">Definition at line <a class="el" href="a00161_source.html#l00022">22</a> of file <a class="el" href="a00161_source.html">matrix_float3x2_precision.hpp</a>.</p>
  1343. </div>
  1344. </div>
  1345. <a id="gabc0f2f4ad21c90b341881cf056f8650e"></a>
  1346. <h2 class="memtitle"><span class="permalink"><a href="#gabc0f2f4ad21c90b341881cf056f8650e">&#9670;&nbsp;</a></span>mediump_mat3x3</h2>
  1347. <div class="memitem">
  1348. <div class="memproto">
  1349. <table class="memname">
  1350. <tr>
  1351. <td class="memname">typedef mat&lt; 3, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, mediump &gt; <a class="el" href="a00702.html#gabc0f2f4ad21c90b341881cf056f8650e">mediump_mat3x3</a></td>
  1352. </tr>
  1353. </table>
  1354. </div><div class="memdoc">
  1355. <p>3 columns of 3 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1356. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1357. <dd>
  1358. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1359. <p class="definition">Definition at line <a class="el" href="a00167_source.html#l00040">40</a> of file <a class="el" href="a00167_source.html">matrix_float3x3_precision.hpp</a>.</p>
  1360. </div>
  1361. </div>
  1362. <a id="gaa669c6675c3405f76c0b14020d1c0d61"></a>
  1363. <h2 class="memtitle"><span class="permalink"><a href="#gaa669c6675c3405f76c0b14020d1c0d61">&#9670;&nbsp;</a></span>mediump_mat3x4</h2>
  1364. <div class="memitem">
  1365. <div class="memproto">
  1366. <table class="memname">
  1367. <tr>
  1368. <td class="memname">typedef mat&lt; 3, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, mediump &gt; <a class="el" href="a00702.html#gaa669c6675c3405f76c0b14020d1c0d61">mediump_mat3x4</a></td>
  1369. </tr>
  1370. </table>
  1371. </div><div class="memdoc">
  1372. <p>3 columns of 4 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1373. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1374. <dd>
  1375. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1376. <p class="definition">Definition at line <a class="el" href="a00173_source.html#l00022">22</a> of file <a class="el" href="a00173_source.html">matrix_float3x4_precision.hpp</a>.</p>
  1377. </div>
  1378. </div>
  1379. <a id="gab8531bc3f269aa45835cd6e1972b7fc7"></a>
  1380. <h2 class="memtitle"><span class="permalink"><a href="#gab8531bc3f269aa45835cd6e1972b7fc7">&#9670;&nbsp;</a></span>mediump_mat4</h2>
  1381. <div class="memitem">
  1382. <div class="memproto">
  1383. <table class="memname">
  1384. <tr>
  1385. <td class="memname">typedef mat&lt; 4, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, mediump &gt; <a class="el" href="a00702.html#gab8531bc3f269aa45835cd6e1972b7fc7">mediump_mat4</a></td>
  1386. </tr>
  1387. </table>
  1388. </div><div class="memdoc">
  1389. <p>4 columns of 4 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1390. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1391. <dd>
  1392. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1393. <p class="definition">Definition at line <a class="el" href="a00191_source.html#l00022">22</a> of file <a class="el" href="a00191_source.html">matrix_float4x4_precision.hpp</a>.</p>
  1394. </div>
  1395. </div>
  1396. <a id="gad75706b70545412ba9ac27d5ee210f66"></a>
  1397. <h2 class="memtitle"><span class="permalink"><a href="#gad75706b70545412ba9ac27d5ee210f66">&#9670;&nbsp;</a></span>mediump_mat4x2</h2>
  1398. <div class="memitem">
  1399. <div class="memproto">
  1400. <table class="memname">
  1401. <tr>
  1402. <td class="memname">typedef mat&lt; 4, 2, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, mediump &gt; <a class="el" href="a00702.html#gad75706b70545412ba9ac27d5ee210f66">mediump_mat4x2</a></td>
  1403. </tr>
  1404. </table>
  1405. </div><div class="memdoc">
  1406. <p>4 columns of 2 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1407. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1408. <dd>
  1409. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1410. <p class="definition">Definition at line <a class="el" href="a00179_source.html#l00022">22</a> of file <a class="el" href="a00179_source.html">matrix_float4x2_precision.hpp</a>.</p>
  1411. </div>
  1412. </div>
  1413. <a id="ga4a1440b5ea3cf84d5b06c79b534bd770"></a>
  1414. <h2 class="memtitle"><span class="permalink"><a href="#ga4a1440b5ea3cf84d5b06c79b534bd770">&#9670;&nbsp;</a></span>mediump_mat4x3</h2>
  1415. <div class="memitem">
  1416. <div class="memproto">
  1417. <table class="memname">
  1418. <tr>
  1419. <td class="memname">typedef mat&lt; 4, 3, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, mediump &gt; <a class="el" href="a00702.html#ga4a1440b5ea3cf84d5b06c79b534bd770">mediump_mat4x3</a></td>
  1420. </tr>
  1421. </table>
  1422. </div><div class="memdoc">
  1423. <p>4 columns of 3 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1424. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1425. <dd>
  1426. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1427. <p class="definition">Definition at line <a class="el" href="a00185_source.html#l00022">22</a> of file <a class="el" href="a00185_source.html">matrix_float4x3_precision.hpp</a>.</p>
  1428. </div>
  1429. </div>
  1430. <a id="ga15bca2b70917d9752231160d9da74b01"></a>
  1431. <h2 class="memtitle"><span class="permalink"><a href="#ga15bca2b70917d9752231160d9da74b01">&#9670;&nbsp;</a></span>mediump_mat4x4</h2>
  1432. <div class="memitem">
  1433. <div class="memproto">
  1434. <table class="memname">
  1435. <tr>
  1436. <td class="memname">typedef mat&lt; 4, 4, <a class="el" href="a00721.html#gabe6a542dd6c1d5ffd847f1b9b4c9c9b7">f32</a>, mediump &gt; <a class="el" href="a00702.html#ga15bca2b70917d9752231160d9da74b01">mediump_mat4x4</a></td>
  1437. </tr>
  1438. </table>
  1439. </div><div class="memdoc">
  1440. <p>4 columns of 4 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs. </p>
  1441. <dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a> </dd>
  1442. <dd>
  1443. <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> </dd></dl>
  1444. <p class="definition">Definition at line <a class="el" href="a00191_source.html#l00040">40</a> of file <a class="el" href="a00191_source.html">matrix_float4x4_precision.hpp</a>.</p>
  1445. </div>
  1446. </div>
  1447. </div><!-- contents -->
  1448. <!-- start footer part -->
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