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- #include <glm/gtc/matrix_inverse.hpp>
- #include <glm/gtc/epsilon.hpp>
-
- int test_affine()
- {
- int Error = 0;
-
- {
- glm::mat3 const M(
- 2.f, 0.f, 0.f,
- 0.f, 2.f, 0.f,
- 0.f, 0.f, 1.f);
- glm::mat3 const A = glm::affineInverse(M);
- glm::mat3 const I = glm::inverse(M);
- glm::mat3 const R = glm::affineInverse(A);
-
- for(glm::length_t i = 0; i < A.length(); ++i)
- {
- Error += glm::all(glm::epsilonEqual(M[i], R[i], 0.01f)) ? 0 : 1;
- Error += glm::all(glm::epsilonEqual(A[i], I[i], 0.01f)) ? 0 : 1;
- }
- }
-
- {
- glm::mat4 const M(
- 2.f, 0.f, 0.f, 0.f,
- 0.f, 2.f, 0.f, 0.f,
- 0.f, 0.f, 2.f, 0.f,
- 0.f, 0.f, 0.f, 1.f);
- glm::mat4 const A = glm::affineInverse(M);
- glm::mat4 const I = glm::inverse(M);
- glm::mat4 const R = glm::affineInverse(A);
-
- for(glm::length_t i = 0; i < A.length(); ++i)
- {
- Error += glm::all(glm::epsilonEqual(M[i], R[i], 0.01f)) ? 0 : 1;
- Error += glm::all(glm::epsilonEqual(A[i], I[i], 0.01f)) ? 0 : 1;
- }
- }
-
- return Error;
- }
-
- int main()
- {
- int Error = 0;
-
- Error += test_affine();
-
- return Error;
- }
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