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- #define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
- #include <glm/gtc/random.hpp>
- #include <glm/gtc/epsilon.hpp>
- #include <glm/gtc/type_precision.hpp>
- #if GLM_LANG & GLM_LANG_CXX0X_FLAG
- # include <array>
- #endif
-
- std::size_t const TestSamples = 10000;
-
- int test_linearRand()
- {
- int Error = 0;
-
- glm::int32 const Min = 16;
- glm::int32 const Max = 32;
-
- {
- glm::u8vec2 AMin(std::numeric_limits<glm::u8>::max());
- glm::u8vec2 AMax(std::numeric_limits<glm::u8>::min());
- {
- for(std::size_t i = 0; i < TestSamples; ++i)
- {
- glm::u8vec2 A = glm::linearRand(glm::u8vec2(Min), glm::u8vec2(Max));
- AMin = glm::min(AMin, A);
- AMax = glm::max(AMax, A);
-
- if(!glm::all(glm::lessThanEqual(A, glm::u8vec2(Max))))
- ++Error;
- if(!glm::all(glm::greaterThanEqual(A, glm::u8vec2(Min))))
- ++Error;
- assert(!Error);
- }
-
- Error += glm::all(glm::equal(AMin, glm::u8vec2(Min))) ? 0 : 1;
- Error += glm::all(glm::equal(AMax, glm::u8vec2(Max))) ? 0 : 1;
- assert(!Error);
- }
-
- glm::u16vec2 BMin(std::numeric_limits<glm::u16>::max());
- glm::u16vec2 BMax(std::numeric_limits<glm::u16>::min());
- {
- for(std::size_t i = 0; i < TestSamples; ++i)
- {
- glm::u16vec2 B = glm::linearRand(glm::u16vec2(Min), glm::u16vec2(Max));
- BMin = glm::min(BMin, B);
- BMax = glm::max(BMax, B);
-
- if(!glm::all(glm::lessThanEqual(B, glm::u16vec2(Max))))
- ++Error;
- if(!glm::all(glm::greaterThanEqual(B, glm::u16vec2(Min))))
- ++Error;
- assert(!Error);
- }
-
- Error += glm::all(glm::equal(BMin, glm::u16vec2(Min))) ? 0 : 1;
- Error += glm::all(glm::equal(BMax, glm::u16vec2(Max))) ? 0 : 1;
- assert(!Error);
- }
-
- glm::u32vec2 CMin(std::numeric_limits<glm::u32>::max());
- glm::u32vec2 CMax(std::numeric_limits<glm::u32>::min());
- {
- for(std::size_t i = 0; i < TestSamples; ++i)
- {
- glm::u32vec2 C = glm::linearRand(glm::u32vec2(Min), glm::u32vec2(Max));
- CMin = glm::min(CMin, C);
- CMax = glm::max(CMax, C);
-
- if(!glm::all(glm::lessThanEqual(C, glm::u32vec2(Max))))
- ++Error;
- if(!glm::all(glm::greaterThanEqual(C, glm::u32vec2(Min))))
- ++Error;
- assert(!Error);
- }
-
- Error += glm::all(glm::equal(CMin, glm::u32vec2(Min))) ? 0 : 1;
- Error += glm::all(glm::equal(CMax, glm::u32vec2(Max))) ? 0 : 1;
- assert(!Error);
- }
-
- glm::u64vec2 DMin(std::numeric_limits<glm::u64>::max());
- glm::u64vec2 DMax(std::numeric_limits<glm::u64>::min());
- {
- for(std::size_t i = 0; i < TestSamples; ++i)
- {
- glm::u64vec2 D = glm::linearRand(glm::u64vec2(Min), glm::u64vec2(Max));
- DMin = glm::min(DMin, D);
- DMax = glm::max(DMax, D);
-
- if(!glm::all(glm::lessThanEqual(D, glm::u64vec2(Max))))
- ++Error;
- if(!glm::all(glm::greaterThanEqual(D, glm::u64vec2(Min))))
- ++Error;
- assert(!Error);
- }
-
- Error += glm::all(glm::equal(DMin, glm::u64vec2(Min))) ? 0 : 1;
- Error += glm::all(glm::equal(DMax, glm::u64vec2(Max))) ? 0 : 1;
- assert(!Error);
- }
- }
-
- {
- glm::i8vec2 AMin(std::numeric_limits<glm::i8>::max());
- glm::i8vec2 AMax(std::numeric_limits<glm::i8>::min());
- {
- for(std::size_t i = 0; i < TestSamples; ++i)
- {
- glm::i8vec2 A = glm::linearRand(glm::i8vec2(Min), glm::i8vec2(Max));
- AMin = glm::min(AMin, A);
- AMax = glm::max(AMax, A);
-
- if(!glm::all(glm::lessThanEqual(A, glm::i8vec2(Max))))
- ++Error;
- if(!glm::all(glm::greaterThanEqual(A, glm::i8vec2(Min))))
- ++Error;
- assert(!Error);
- }
-
- Error += glm::all(glm::equal(AMin, glm::i8vec2(Min))) ? 0 : 1;
- Error += glm::all(glm::equal(AMax, glm::i8vec2(Max))) ? 0 : 1;
- assert(!Error);
- }
-
- glm::i16vec2 BMin(std::numeric_limits<glm::i16>::max());
- glm::i16vec2 BMax(std::numeric_limits<glm::i16>::min());
- {
- for(std::size_t i = 0; i < TestSamples; ++i)
- {
- glm::i16vec2 B = glm::linearRand(glm::i16vec2(Min), glm::i16vec2(Max));
- BMin = glm::min(BMin, B);
- BMax = glm::max(BMax, B);
-
- if(!glm::all(glm::lessThanEqual(B, glm::i16vec2(Max))))
- ++Error;
- if(!glm::all(glm::greaterThanEqual(B, glm::i16vec2(Min))))
- ++Error;
- assert(!Error);
- }
-
- Error += glm::all(glm::equal(BMin, glm::i16vec2(Min))) ? 0 : 1;
- Error += glm::all(glm::equal(BMax, glm::i16vec2(Max))) ? 0 : 1;
- assert(!Error);
- }
-
- glm::i32vec2 CMin(std::numeric_limits<glm::i32>::max());
- glm::i32vec2 CMax(std::numeric_limits<glm::i32>::min());
- {
- for(std::size_t i = 0; i < TestSamples; ++i)
- {
- glm::i32vec2 C = glm::linearRand(glm::i32vec2(Min), glm::i32vec2(Max));
- CMin = glm::min(CMin, C);
- CMax = glm::max(CMax, C);
-
- if(!glm::all(glm::lessThanEqual(C, glm::i32vec2(Max))))
- ++Error;
- if(!glm::all(glm::greaterThanEqual(C, glm::i32vec2(Min))))
- ++Error;
- assert(!Error);
- }
-
- Error += glm::all(glm::equal(CMin, glm::i32vec2(Min))) ? 0 : 1;
- Error += glm::all(glm::equal(CMax, glm::i32vec2(Max))) ? 0 : 1;
- assert(!Error);
- }
-
- glm::i64vec2 DMin(std::numeric_limits<glm::i64>::max());
- glm::i64vec2 DMax(std::numeric_limits<glm::i64>::min());
- {
- for(std::size_t i = 0; i < TestSamples; ++i)
- {
- glm::i64vec2 D = glm::linearRand(glm::i64vec2(Min), glm::i64vec2(Max));
- DMin = glm::min(DMin, D);
- DMax = glm::max(DMax, D);
-
- if(!glm::all(glm::lessThanEqual(D, glm::i64vec2(Max))))
- ++Error;
- if(!glm::all(glm::greaterThanEqual(D, glm::i64vec2(Min))))
- ++Error;
- assert(!Error);
- }
-
- Error += glm::all(glm::equal(DMin, glm::i64vec2(Min))) ? 0 : 1;
- Error += glm::all(glm::equal(DMax, glm::i64vec2(Max))) ? 0 : 1;
- assert(!Error);
- }
- }
-
- for(std::size_t i = 0; i < TestSamples; ++i)
- {
- glm::f32vec2 const A(glm::linearRand(glm::f32vec2(static_cast<float>(Min)), glm::f32vec2(static_cast<float>(Max))));
- if(!glm::all(glm::lessThanEqual(A, glm::f32vec2(static_cast<float>(Max)))))
- ++Error;
- if(!glm::all(glm::greaterThanEqual(A, glm::f32vec2(static_cast<float>(Min)))))
- ++Error;
-
- glm::f64vec2 const B(glm::linearRand(glm::f64vec2(Min), glm::f64vec2(Max)));
- if(!glm::all(glm::lessThanEqual(B, glm::f64vec2(Max))))
- ++Error;
- if(!glm::all(glm::greaterThanEqual(B, glm::f64vec2(Min))))
- ++Error;
- assert(!Error);
- }
-
- {
- float ResultFloat = 0.0f;
- double ResultDouble = 0.0;
- for(std::size_t i = 0; i < TestSamples; ++i)
- {
- ResultFloat += glm::linearRand(-1.0f, 1.0f);
- ResultDouble += glm::linearRand(-1.0, 1.0);
- }
-
- Error += glm::epsilonEqual(ResultFloat, 0.0f, 0.0001f);
- Error += glm::epsilonEqual(ResultDouble, 0.0, 0.0001);
- assert(!Error);
- }
-
- return Error;
- }
-
- int test_circularRand()
- {
- int Error = 0;
-
- {
- std::size_t Max = TestSamples;
- float ResultFloat = 0.0f;
- double ResultDouble = 0.0;
- double Radius = 2.0;
-
- for(std::size_t i = 0; i < Max; ++i)
- {
- ResultFloat += glm::length(glm::circularRand(1.0f));
- ResultDouble += glm::length(glm::circularRand(Radius));
- }
-
- Error += glm::epsilonEqual(ResultFloat, float(Max), 0.01f) ? 0 : 1;
- Error += glm::epsilonEqual(ResultDouble, double(Max) * double(Radius), 0.01) ? 0 : 1;
- assert(!Error);
- }
-
- return Error;
- }
-
- int test_sphericalRand()
- {
- int Error = 0;
-
- {
- std::size_t Max = TestSamples;
- float ResultFloatA = 0.0f;
- float ResultFloatB = 0.0f;
- float ResultFloatC = 0.0f;
- double ResultDoubleA = 0.0;
- double ResultDoubleB = 0.0;
- double ResultDoubleC = 0.0;
-
- for(std::size_t i = 0; i < Max; ++i)
- {
- ResultFloatA += glm::length(glm::sphericalRand(1.0f));
- ResultDoubleA += glm::length(glm::sphericalRand(1.0));
- ResultFloatB += glm::length(glm::sphericalRand(2.0f));
- ResultDoubleB += glm::length(glm::sphericalRand(2.0));
- ResultFloatC += glm::length(glm::sphericalRand(3.0f));
- ResultDoubleC += glm::length(glm::sphericalRand(3.0));
- }
-
- Error += glm::epsilonEqual(ResultFloatA, float(Max), 0.01f) ? 0 : 1;
- Error += glm::epsilonEqual(ResultDoubleA, double(Max), 0.0001) ? 0 : 1;
- Error += glm::epsilonEqual(ResultFloatB, float(Max * 2), 0.01f) ? 0 : 1;
- Error += glm::epsilonEqual(ResultDoubleB, double(Max * 2), 0.0001) ? 0 : 1;
- Error += glm::epsilonEqual(ResultFloatC, float(Max * 3), 0.01f) ? 0 : 1;
- Error += glm::epsilonEqual(ResultDoubleC, double(Max * 3), 0.01) ? 0 : 1;
- assert(!Error);
- }
-
- return Error;
- }
-
- int test_diskRand()
- {
- int Error = 0;
-
- {
- float ResultFloat = 0.0f;
- double ResultDouble = 0.0;
-
- for(std::size_t i = 0; i < TestSamples; ++i)
- {
- ResultFloat += glm::length(glm::diskRand(2.0f));
- ResultDouble += glm::length(glm::diskRand(2.0));
- }
-
- Error += ResultFloat < float(TestSamples) * 2.f ? 0 : 1;
- Error += ResultDouble < double(TestSamples) * 2.0 ? 0 : 1;
- assert(!Error);
- }
-
- return Error;
- }
-
- int test_ballRand()
- {
- int Error = 0;
-
- {
- float ResultFloat = 0.0f;
- double ResultDouble = 0.0;
-
- for(std::size_t i = 0; i < TestSamples; ++i)
- {
- ResultFloat += glm::length(glm::ballRand(2.0f));
- ResultDouble += glm::length(glm::ballRand(2.0));
- }
-
- Error += ResultFloat < float(TestSamples) * 2.f ? 0 : 1;
- Error += ResultDouble < double(TestSamples) * 2.0 ? 0 : 1;
- assert(!Error);
- }
-
- return Error;
- }
- /*
- #if(GLM_LANG & GLM_LANG_CXX0X_FLAG)
- int test_grid()
- {
- int Error = 0;
-
- typedef std::array<int, 8> colors;
- typedef std::array<int, 8 * 8> grid;
-
- grid Grid;
- colors Colors;
-
- grid GridBest;
- colors ColorsBest;
-
- while(true)
- {
- for(std::size_t i = 0; i < Grid.size(); ++i)
- Grid[i] = int(glm::linearRand(0.0, 8.0 * 8.0 * 8.0 - 1.0) / 64.0);
-
- for(std::size_t i = 0; i < Grid.size(); ++i)
- ++Colors[Grid[i]];
-
- bool Exit = true;
- for(std::size_t i = 0; i < Colors.size(); ++i)
- {
- if(Colors[i] == 8)
- continue;
-
- Exit = false;
- break;
- }
-
- if(Exit == true)
- break;
- }
-
- return Error;
- }
- #endif
- */
- int main()
- {
- int Error = 0;
-
- Error += test_linearRand();
- Error += test_circularRand();
- Error += test_sphericalRand();
- Error += test_diskRand();
- Error += test_ballRand();
- /*
- #if(GLM_LANG & GLM_LANG_CXX0X_FLAG)
- Error += test_grid();
- #endif
- */
- return Error;
- }
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