Platformer in OpenGL
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="preprocessor">#pragma once</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;</div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="preprocessor">#include &quot;../common.hpp&quot;</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;</div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="keyword">namespace </span><a class="code" href="a00792.html">glm</a>{</div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="keyword">namespace </span>detail</div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;{</div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160; GLM_FUNC_QUALIFIER T mod289(T <span class="keyword">const</span>&amp; x)</div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160; {</div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160; <span class="keywordflow">return</span> x - <a class="code" href="a00662.html#gaa9d0742639e85b29c7c5de11cfd6840d">floor</a>(x * (static_cast&lt;T&gt;(1.0) / static_cast&lt;T&gt;(289.0))) * <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(289.0);</div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160; }</div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt;</div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160; GLM_FUNC_QUALIFIER T permute(T <span class="keyword">const</span>&amp; x)</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160; {</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160; <span class="keywordflow">return</span> mod289(((x * static_cast&lt;T&gt;(34)) + static_cast&lt;T&gt;(1)) * x);</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160; }</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160; GLM_FUNC_QUALIFIER vec&lt;2, T, Q&gt; permute(vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; x)</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160; {</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; <span class="keywordflow">return</span> mod289(((x * static_cast&lt;T&gt;(34)) + static_cast&lt;T&gt;(1)) * x);</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; }</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; GLM_FUNC_QUALIFIER vec&lt;3, T, Q&gt; permute(vec&lt;3, T, Q&gt; <span class="keyword">const</span>&amp; x)</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; {</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; <span class="keywordflow">return</span> mod289(((x * static_cast&lt;T&gt;(34)) + static_cast&lt;T&gt;(1)) * x);</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; }</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; GLM_FUNC_QUALIFIER vec&lt;4, T, Q&gt; permute(vec&lt;4, T, Q&gt; <span class="keyword">const</span>&amp; x)</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; {</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; <span class="keywordflow">return</span> mod289(((x * static_cast&lt;T&gt;(34)) + static_cast&lt;T&gt;(1)) * x);</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160; }</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt;</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; GLM_FUNC_QUALIFIER T taylorInvSqrt(T <span class="keyword">const</span>&amp; r)</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; {</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; <span class="keywordflow">return</span> <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(1.79284291400159) - <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(0.85373472095314) * r;</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; }</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; GLM_FUNC_QUALIFIER vec&lt;2, T, Q&gt; taylorInvSqrt(vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; r)</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; {</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; <span class="keywordflow">return</span> <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(1.79284291400159) - <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(0.85373472095314) * r;</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; }</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; GLM_FUNC_QUALIFIER vec&lt;3, T, Q&gt; taylorInvSqrt(vec&lt;3, T, Q&gt; <span class="keyword">const</span>&amp; r)</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160; {</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; <span class="keywordflow">return</span> <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(1.79284291400159) - <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(0.85373472095314) * r;</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; }</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160;</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; GLM_FUNC_QUALIFIER vec&lt;4, T, Q&gt; taylorInvSqrt(vec&lt;4, T, Q&gt; <span class="keyword">const</span>&amp; r)</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; {</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; <span class="keywordflow">return</span> <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(1.79284291400159) - <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(0.85373472095314) * r;</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160; }</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160;</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160; GLM_FUNC_QUALIFIER vec&lt;2, T, Q&gt; fade(vec&lt;2, T, Q&gt; <span class="keyword">const</span>&amp; t)</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160; {</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160; <span class="keywordflow">return</span> (t * t * t) * (t * (t * <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(6) - static_cast&lt;T&gt;(15)) + static_cast&lt;T&gt;(10));</div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160; }</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160;</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160; GLM_FUNC_QUALIFIER vec&lt;3, T, Q&gt; fade(vec&lt;3, T, Q&gt; <span class="keyword">const</span>&amp; t)</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; {</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; <span class="keywordflow">return</span> (t * t * t) * (t * (t * <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(6) - static_cast&lt;T&gt;(15)) + static_cast&lt;T&gt;(10));</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160; }</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160;</div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160; <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T, qualifier Q&gt;</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160; GLM_FUNC_QUALIFIER vec&lt;4, T, Q&gt; fade(vec&lt;4, T, Q&gt; <span class="keyword">const</span>&amp; t)</div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160; {</div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160; <span class="keywordflow">return</span> (t * t * t) * (t * (t * <span class="keyword">static_cast&lt;</span>T<span class="keyword">&gt;</span>(6) - static_cast&lt;T&gt;(15)) + static_cast&lt;T&gt;(10));</div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160; }</div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160;}<span class="comment">//namespace detail</span></div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160;}<span class="comment">//namespace glm</span></div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160;</div><div class="ttc" id="a00662_html_gaa9d0742639e85b29c7c5de11cfd6840d"><div class="ttname"><a href="a00662.html#gaa9d0742639e85b29c7c5de11cfd6840d">glm::floor</a></div><div class="ttdeci">GLM_FUNC_DECL vec&lt; L, T, Q &gt; floor(vec&lt; L, T, Q &gt; const &amp;x)</div><div class="ttdoc">Returns a value equal to the nearest integer that is less then or equal to x. </div></div>
<div class="ttc" id="a00792_html"><div class="ttname"><a href="a00792.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00002_source.html#l00020">common.hpp:20</a></div></div>
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