Platformer in OpenGL
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<a href="#func-members">Functions</a> </div>
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<div class="title">matrix.hpp File Reference</div> </div>
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<p><a href="a00644_source.html">Go to the source code of this file.</a></p>
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Functions</h2></td></tr>
<tr class="memitem:gad7928795124768e058f99dce270f5c8d"><td class="memTemplParams" colspan="2">template&lt;length_t C, length_t R, typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gad7928795124768e058f99dce270f5c8d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00788.html#gad7928795124768e058f99dce270f5c8d">determinant</a> (mat&lt; C, R, T, Q &gt; const &amp;m)</td></tr>
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<tr class="memitem:gaf14569404c779fedca98d0b9b8e58c1f"><td class="memTemplParams" colspan="2">template&lt;length_t C, length_t R, typename T , qualifier Q&gt; </td></tr>
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<tr class="memitem:gac29fb7bae75a8e4c1b74cbbf85520e50"><td class="memTemplParams" colspan="2">template&lt;length_t C, length_t R, typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gac29fb7bae75a8e4c1b74cbbf85520e50"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL detail::outerProduct_trait&lt; C, R, T, Q &gt;::type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00788.html#gac29fb7bae75a8e4c1b74cbbf85520e50">outerProduct</a> (vec&lt; C, T, Q &gt; const &amp;c, vec&lt; R, T, Q &gt; const &amp;r)</td></tr>
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<tr class="memitem:gae679d841da8ce9dbcc6c2d454f15bc35"><td class="memTemplParams" colspan="2">template&lt;length_t C, length_t R, typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gae679d841da8ce9dbcc6c2d454f15bc35"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; C, R, T, Q &gt;::transpose_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00788.html#gae679d841da8ce9dbcc6c2d454f15bc35">transpose</a> (mat&lt; C, R, T, Q &gt; const &amp;x)</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p><a class="el" href="a00698.html">Core features</a> </p>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
<p class="definition">Definition in file <a class="el" href="a00644_source.html">matrix.hpp</a>.</p>
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