Platformer in OpenGL
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<a href="#func-members">Functions</a> </div>
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<div class="title">GLM_GTX_euler_angles<div class="ingroups"><a class="el" href="a00705.html">Experimental extensions</a></div></div> </div>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Include &lt;<a class="el" href="a00473.html" title="GLM_GTX_euler_angles ">glm/gtx/euler_angles.hpp</a>&gt; to use the features of this extension. </p>
<p>Build matrices from Euler angles.</p>
<p>Extraction of Euler angles from rotation matrix. Based on the original paper 2014 Mike Day - Extracting Euler Angles from a Rotation Matrix. </p>
<h2 class="groupheader">Function Documentation</h2>
<a id="ga994b8186b3b80d91cf90bc403164692f"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga994b8186b3b80d91cf90bc403164692f">&#9670;&nbsp;</a></span>derivedEulerAngleX()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::derivedEulerAngleX </td>
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<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angleX</em>, </td>
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<p>Creates a 3D 4 * 4 homogeneous derived matrix from the rotation matrix about X-axis. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga0a4c56ecce7abcb69508ebe6313e9d10">&#9670;&nbsp;</a></span>derivedEulerAngleY()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::derivedEulerAngleY </td>
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<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angleY</em>, </td>
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<p>Creates a 3D 4 * 4 homogeneous derived matrix from the rotation matrix about Y-axis. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gae8b397348201c42667be983ba3f344df">&#9670;&nbsp;</a></span>derivedEulerAngleZ()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::derivedEulerAngleZ </td>
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<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angleZ</em>, </td>
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<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angularVelocityZ</em>&#160;</td>
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<p>Creates a 3D 4 * 4 homogeneous derived matrix from the rotation matrix about Z-axis. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gafba6282e4ed3ff8b5c75331abfba3489">&#9670;&nbsp;</a></span>eulerAngleX()</h2>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle X. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga64036577ee17a2d24be0dbc05881d4e2">&#9670;&nbsp;</a></span>eulerAngleXY()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleXY </td>
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<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angleX</em>, </td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga29bd0787a28a6648159c0d6e69706066">&#9670;&nbsp;</a></span>eulerAngleXYX()</h2>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y * X). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga1975e0f0e9bed7f716dc9946da2ab645">&#9670;&nbsp;</a></span>eulerAngleXYZ()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleXYZ </td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y * Z). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gaa39bd323c65c2fc0a1508be33a237ce9">&#9670;&nbsp;</a></span>eulerAngleXZ()</h2>
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<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angleX</em>, </td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga60171c79a17aec85d7891ae1d1533ec9">&#9670;&nbsp;</a></span>eulerAngleXZX()</h2>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z * X). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga996dce12a60d8a674ba6737a535fa910">&#9670;&nbsp;</a></span>eulerAngleXZY()</h2>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z * Y). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gab84bf4746805fd69b8ecbb230e3974c5">&#9670;&nbsp;</a></span>eulerAngleY()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleY </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angleY</em></td><td>)</td>
<td></td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Y. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga4f57e6dd25c3cffbbd4daa6ef3f4486d">&#9670;&nbsp;</a></span>eulerAngleYX()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleYX </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angleY</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angleX</em>&#160;</td>
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<tr>
<td></td>
<td>)</td>
<td></td><td></td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga750fba9894117f87bcc529d7349d11de">&#9670;&nbsp;</a></span>eulerAngleYXY()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleYXY </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<tr>
<td></td>
<td>)</td>
<td></td><td></td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Y). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gab8ba99a9814f6d9edf417b6c6d5b0c10">&#9670;&nbsp;</a></span>eulerAngleYXZ()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleYXZ </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>yaw</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>pitch</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>roll</em>&#160;</td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga220379e10ac8cca55e275f0c9018fed9">&#9670;&nbsp;</a></span>eulerAngleYZ()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleYZ </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angleY</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angleZ</em>&#160;</td>
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<tr>
<td></td>
<td>)</td>
<td></td><td></td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga08bef16357b8f9b3051b3dcaec4b7848">&#9670;&nbsp;</a></span>eulerAngleYZX()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleYZX </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<td>)</td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z * X). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga5e5e40abc27630749b42b3327c76d6e4">&#9670;&nbsp;</a></span>eulerAngleYZY()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleYZY </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<td>)</td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z * Y). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga5b3935248bb6c3ec6b0d9297d406e251">&#9670;&nbsp;</a></span>eulerAngleZ()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleZ </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angleZ</em></td><td>)</td>
<td></td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from an euler angle Z. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga483903115cd4059228961046a28d69b5">&#9670;&nbsp;</a></span>eulerAngleZX()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleZX </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angle</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angleX</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
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</div><div class="memdoc">
<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gab4505c54d2dd654df4569fd1f04c43aa">&#9670;&nbsp;</a></span>eulerAngleZXY()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleZXY </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X * Y). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga178f966c52b01e4d65e31ebd007e3247">&#9670;&nbsp;</a></span>eulerAngleZXZ()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleZXZ </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<td>)</td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X * Z). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga400b2bd5984999efab663f3a68e1d020">&#9670;&nbsp;</a></span>eulerAngleZY()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleZY </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angleZ</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angleY</em>&#160;</td>
</tr>
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<td></td>
<td>)</td>
<td></td><td></td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga2e61f1e39069c47530acab9167852dd6">&#9670;&nbsp;</a></span>eulerAngleZYX()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleZYX </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<td>)</td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y * X). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gacd795f1dbecaf74974f9c76bbcca6830">&#9670;&nbsp;</a></span>eulerAngleZYZ()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::eulerAngleZYZ </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<td>)</td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y * Z). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gaf1077a72171d0f3b08f022ab5ff88af7">&#9670;&nbsp;</a></span>extractEulerAngleXYX()</h2>
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<td class="memname">GLM_FUNC_DECL void glm::extractEulerAngleXYX </td>
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<td class="paramtype">mat&lt; 4, 4, T, defaultp &gt; const &amp;&#160;</td>
<td class="paramname"><em>M</em>, </td>
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<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<td>)</td>
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<p>Extracts the (X * Y * X) Euler angles from the rotation matrix M. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gacea701562f778c1da4d3a0a1cf091000">&#9670;&nbsp;</a></span>extractEulerAngleXYZ()</h2>
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<td class="memname">GLM_FUNC_DECL void glm::extractEulerAngleXYZ </td>
<td>(</td>
<td class="paramtype">mat&lt; 4, 4, T, defaultp &gt; const &amp;&#160;</td>
<td class="paramname"><em>M</em>, </td>
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<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<td>)</td>
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<p>Extracts the (X * Y * Z) Euler angles from the rotation matrix M. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gacf0bc6c031f25fa3ee0055b62c8260d0">&#9670;&nbsp;</a></span>extractEulerAngleXZX()</h2>
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<td class="memname">GLM_FUNC_DECL void glm::extractEulerAngleXZX </td>
<td>(</td>
<td class="paramtype">mat&lt; 4, 4, T, defaultp &gt; const &amp;&#160;</td>
<td class="paramname"><em>M</em>, </td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<p>Extracts the (X * Z * X) Euler angles from the rotation matrix M. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gabe5a65d8eb1cd873c8de121cce1a15ed">&#9670;&nbsp;</a></span>extractEulerAngleXZY()</h2>
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<td class="memname">GLM_FUNC_DECL void glm::extractEulerAngleXZY </td>
<td>(</td>
<td class="paramtype">mat&lt; 4, 4, T, defaultp &gt; const &amp;&#160;</td>
<td class="paramname"><em>M</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
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<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<td>)</td>
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<p>Extracts the (X * Z * Y) Euler angles from the rotation matrix M. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gaab8868556361a190db94374e9983ed39">&#9670;&nbsp;</a></span>extractEulerAngleYXY()</h2>
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<td class="memname">GLM_FUNC_DECL void glm::extractEulerAngleYXY </td>
<td>(</td>
<td class="paramtype">mat&lt; 4, 4, T, defaultp &gt; const &amp;&#160;</td>
<td class="paramname"><em>M</em>, </td>
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<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<p>Extracts the (Y * X * Y) Euler angles from the rotation matrix M. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gaf0937518e63037335a0e8358b6f053c5">&#9670;&nbsp;</a></span>extractEulerAngleYXZ()</h2>
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<td class="memname">GLM_FUNC_DECL void glm::extractEulerAngleYXZ </td>
<td>(</td>
<td class="paramtype">mat&lt; 4, 4, T, defaultp &gt; const &amp;&#160;</td>
<td class="paramname"><em>M</em>, </td>
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<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<p>Extracts the (Y * X * Z) Euler angles from the rotation matrix M. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga9049b78466796c0de2971756e25b93d3">&#9670;&nbsp;</a></span>extractEulerAngleYZX()</h2>
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<td class="memname">GLM_FUNC_DECL void glm::extractEulerAngleYZX </td>
<td>(</td>
<td class="paramtype">mat&lt; 4, 4, T, defaultp &gt; const &amp;&#160;</td>
<td class="paramname"><em>M</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<td>)</td>
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<p>Extracts the (Y * Z * X) Euler angles from the rotation matrix M. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga11dad972c109e4bf8694c915017c44a6">&#9670;&nbsp;</a></span>extractEulerAngleYZY()</h2>
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<td class="memname">GLM_FUNC_DECL void glm::extractEulerAngleYZY </td>
<td>(</td>
<td class="paramtype">mat&lt; 4, 4, T, defaultp &gt; const &amp;&#160;</td>
<td class="paramname"><em>M</em>, </td>
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<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<td>)</td>
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<p>Extracts the (Y * Z * Y) Euler angles from the rotation matrix M. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga81fbbca2ba0c778b9662d5355b4e2363">&#9670;&nbsp;</a></span>extractEulerAngleZXY()</h2>
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<td class="memname">GLM_FUNC_DECL void glm::extractEulerAngleZXY </td>
<td>(</td>
<td class="paramtype">mat&lt; 4, 4, T, defaultp &gt; const &amp;&#160;</td>
<td class="paramname"><em>M</em>, </td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<td>)</td>
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<p>Extracts the (Z * X * Y) Euler angles from the rotation matrix M. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga59359fef9bad92afaca55e193f91e702">&#9670;&nbsp;</a></span>extractEulerAngleZXZ()</h2>
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<td class="memname">GLM_FUNC_DECL void glm::extractEulerAngleZXZ </td>
<td>(</td>
<td class="paramtype">mat&lt; 4, 4, T, defaultp &gt; const &amp;&#160;</td>
<td class="paramname"><em>M</em>, </td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<p>Extracts the (Z * X * Z) Euler angles from the rotation matrix M. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga2d6c11a4abfa60c565483cee2d3f7665">&#9670;&nbsp;</a></span>extractEulerAngleZYX()</h2>
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<td class="memname">GLM_FUNC_DECL void glm::extractEulerAngleZYX </td>
<td>(</td>
<td class="paramtype">mat&lt; 4, 4, T, defaultp &gt; const &amp;&#160;</td>
<td class="paramname"><em>M</em>, </td>
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<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
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<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<td>)</td>
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<p>Extracts the (Z * Y * X) Euler angles from the rotation matrix M. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gafdfa880a64b565223550c2d3938b1aeb">&#9670;&nbsp;</a></span>extractEulerAngleZYZ()</h2>
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<td class="memname">GLM_FUNC_DECL void glm::extractEulerAngleZYZ </td>
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<td class="paramtype">mat&lt; 4, 4, T, defaultp &gt; const &amp;&#160;</td>
<td class="paramname"><em>M</em>, </td>
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<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t1</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t2</em>, </td>
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<td class="paramtype">T &amp;&#160;</td>
<td class="paramname"><em>t3</em>&#160;</td>
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<p>Extracts the (Z * Y * Z) Euler angles from the rotation matrix M. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<a id="gae16738a9f1887cf4e4db6a124637608d"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gae16738a9f1887cf4e4db6a124637608d">&#9670;&nbsp;</a></span>orientate2()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;2, 2, T, defaultp&gt; glm::orientate2 </td>
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<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angle</em></td><td>)</td>
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<p>Creates a 2D 2 * 2 rotation matrix from an euler angle. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga7ca98668a5786f19c7b38299ebbc9b4c">&#9670;&nbsp;</a></span>orientate3() <span class="overload">[1/2]</span></h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;3, 3, T, defaultp&gt; glm::orientate3 </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>angle</em></td><td>)</td>
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<p>Creates a 2D 4 * 4 homogeneous rotation matrix from an euler angle. </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga7238c8e15c7720e3ca6a45ab151eeabb">&#9670;&nbsp;</a></span>orientate3() <span class="overload">[2/2]</span></h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;3, 3, T, Q&gt; glm::orientate3 </td>
<td>(</td>
<td class="paramtype">vec&lt; 3, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>angles</em></td><td>)</td>
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<p>Creates a 3D 3 * 3 rotation matrix from euler angles (Y * X * Z). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga4a044653f71a4ecec68e0b623382b48a">&#9670;&nbsp;</a></span>orientate4()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, Q&gt; glm::orientate4 </td>
<td>(</td>
<td class="paramtype">vec&lt; 3, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>angles</em></td><td>)</td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#gae6aa26ccb020d281b449619e419a609e">&#9670;&nbsp;</a></span>yawPitchRoll()</h2>
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<td class="memname">GLM_FUNC_DECL mat&lt;4, 4, T, defaultp&gt; glm::yawPitchRoll </td>
<td>(</td>
<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>yaw</em>, </td>
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<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>pitch</em>, </td>
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<td class="paramtype">T const &amp;&#160;</td>
<td class="paramname"><em>roll</em>&#160;</td>
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<p>Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z). </p>
<dl class="section see"><dt>See also</dt><dd><a class="el" href="a00736.html" title="Include &lt;glm/gtx/euler_angles.hpp&gt; to use the features of this extension. ">GLM_GTX_euler_angles</a> </dd></dl>
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