Platformer in OpenGL
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<a href="#func-members">Functions</a> </div>
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<div class="title">GLM_GTX_vector_angle<div class="ingroups"><a class="el" href="a00705.html">Experimental extensions</a></div></div> </div>
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Functions</h2></td></tr>
<tr class="memitem:ga2e2917b4cb75ca3d043ac15ff88f14e1"><td class="memTemplParams" colspan="2">template&lt;length_t L, typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:ga2e2917b4cb75ca3d043ac15ff88f14e1"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00784.html#ga2e2917b4cb75ca3d043ac15ff88f14e1">angle</a> (vec&lt; L, T, Q &gt; const &amp;x, vec&lt; L, T, Q &gt; const &amp;y)</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Include &lt;<a class="el" href="a00608.html" title="GLM_GTX_vector_angle ">glm/gtx/vector_angle.hpp</a>&gt; to use the features of this extension. </p>
<p>Compute angle between vectors </p>
<h2 class="groupheader">Function Documentation</h2>
<a id="ga2e2917b4cb75ca3d043ac15ff88f14e1"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ga2e2917b4cb75ca3d043ac15ff88f14e1">&#9670;&nbsp;</a></span>angle()</h2>
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<td class="memname">GLM_FUNC_DECL T glm::angle </td>
<td>(</td>
<td class="paramtype">vec&lt; L, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>x</em>, </td>
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<p>Returns the absolute angle between two vectors. </p>
<p>Parameters need to be normalized. </p><dl class="section see"><dt>See also</dt><dd><a class="el" href="a00784.html" title="Include &lt;glm/gtx/vector_angle.hpp&gt; to use the features of this extension. ">GLM_GTX_vector_angle</a> extension. </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga9556a803dce87fe0f42fdabe4ebba1d5">&#9670;&nbsp;</a></span>orientedAngle() <span class="overload">[1/2]</span></h2>
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<td class="memname">GLM_FUNC_DECL T glm::orientedAngle </td>
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<p>Returns the oriented angle between two 2d vectors. </p>
<p>Parameters need to be normalized. </p><dl class="section see"><dt>See also</dt><dd><a class="el" href="a00784.html" title="Include &lt;glm/gtx/vector_angle.hpp&gt; to use the features of this extension. ">GLM_GTX_vector_angle</a> extension. </dd></dl>
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<h2 class="memtitle"><span class="permalink"><a href="#ga706fce3d111f485839756a64f5a48553">&#9670;&nbsp;</a></span>orientedAngle() <span class="overload">[2/2]</span></h2>
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<td class="memname">GLM_FUNC_DECL T glm::orientedAngle </td>
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<td class="paramname"><em>x</em>, </td>
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<td class="paramtype">vec&lt; 3, T, Q &gt; const &amp;&#160;</td>
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<p>Returns the oriented angle between two 3d vectors based from a reference axis. </p>
<p>Parameters need to be normalized. </p><dl class="section see"><dt>See also</dt><dd><a class="el" href="a00784.html" title="Include &lt;glm/gtx/vector_angle.hpp&gt; to use the features of this extension. ">GLM_GTX_vector_angle</a> extension. </dd></dl>
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