Platformer in OpenGL
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<a href="#func-members">Functions</a> </div>
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<div class="title">Matrix functions<div class="ingroups"><a class="el" href="a00698.html">Core features</a></div></div> </div>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:gad7928795124768e058f99dce270f5c8d"><td class="memTemplParams" colspan="2">template&lt;length_t C, length_t R, typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gad7928795124768e058f99dce270f5c8d"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL T&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00788.html#gad7928795124768e058f99dce270f5c8d">determinant</a> (mat&lt; C, R, T, Q &gt; const &amp;m)</td></tr>
<tr class="separator:gad7928795124768e058f99dce270f5c8d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gaed509fe8129b01e4f20a6d0de5690091"><td class="memTemplParams" colspan="2">template&lt;length_t C, length_t R, typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gaed509fe8129b01e4f20a6d0de5690091"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; C, R, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00788.html#gaed509fe8129b01e4f20a6d0de5690091">inverse</a> (mat&lt; C, R, T, Q &gt; const &amp;m)</td></tr>
<tr class="separator:gaed509fe8129b01e4f20a6d0de5690091"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gaf14569404c779fedca98d0b9b8e58c1f"><td class="memTemplParams" colspan="2">template&lt;length_t C, length_t R, typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gaf14569404c779fedca98d0b9b8e58c1f"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; C, R, T, Q &gt;&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00788.html#gaf14569404c779fedca98d0b9b8e58c1f">matrixCompMult</a> (mat&lt; C, R, T, Q &gt; const &amp;x, mat&lt; C, R, T, Q &gt; const &amp;y)</td></tr>
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<tr class="memitem:gac29fb7bae75a8e4c1b74cbbf85520e50"><td class="memTemplParams" colspan="2">template&lt;length_t C, length_t R, typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gac29fb7bae75a8e4c1b74cbbf85520e50"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL detail::outerProduct_trait&lt; C, R, T, Q &gt;::type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00788.html#gac29fb7bae75a8e4c1b74cbbf85520e50">outerProduct</a> (vec&lt; C, T, Q &gt; const &amp;c, vec&lt; R, T, Q &gt; const &amp;r)</td></tr>
<tr class="separator:gac29fb7bae75a8e4c1b74cbbf85520e50"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:gae679d841da8ce9dbcc6c2d454f15bc35"><td class="memTemplParams" colspan="2">template&lt;length_t C, length_t R, typename T , qualifier Q&gt; </td></tr>
<tr class="memitem:gae679d841da8ce9dbcc6c2d454f15bc35"><td class="memTemplItemLeft" align="right" valign="top">GLM_FUNC_DECL mat&lt; C, R, T, Q &gt;::transpose_type&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="a00788.html#gae679d841da8ce9dbcc6c2d454f15bc35">transpose</a> (mat&lt; C, R, T, Q &gt; const &amp;x)</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>Provides GLSL matrix functions. </p>
<p>Include &lt;<a class="el" href="a00644.html" title="Core features ">glm/matrix.hpp</a>&gt; to use these core features. </p>
<h2 class="groupheader">Function Documentation</h2>
<a id="gad7928795124768e058f99dce270f5c8d"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gad7928795124768e058f99dce270f5c8d">&#9670;&nbsp;</a></span>determinant()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">GLM_FUNC_DECL T glm::determinant </td>
<td>(</td>
<td class="paramtype">mat&lt; C, R, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>m</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Return the determinant of a squared matrix. </p>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">C</td><td>Integer between 1 and 4 included that qualify the number a column </td></tr>
<tr><td class="paramname">R</td><td>Integer between 1 and 4 included that qualify the number a row </td></tr>
<tr><td class="paramname">T</td><td>Floating-point or signed integer scalar types </td></tr>
<tr><td class="paramname">Q</td><td>Value from qualifier enum</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
</div>
</div>
<a id="gaed509fe8129b01e4f20a6d0de5690091"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gaed509fe8129b01e4f20a6d0de5690091">&#9670;&nbsp;</a></span>inverse()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">GLM_FUNC_DECL mat&lt;C, R, T, Q&gt; glm::inverse </td>
<td>(</td>
<td class="paramtype">mat&lt; C, R, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>m</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Return the inverse of a squared matrix. </p>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">C</td><td>Integer between 1 and 4 included that qualify the number a column </td></tr>
<tr><td class="paramname">R</td><td>Integer between 1 and 4 included that qualify the number a row </td></tr>
<tr><td class="paramname">T</td><td>Floating-point or signed integer scalar types </td></tr>
<tr><td class="paramname">Q</td><td>Value from qualifier enum</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
</div>
</div>
<a id="gaf14569404c779fedca98d0b9b8e58c1f"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gaf14569404c779fedca98d0b9b8e58c1f">&#9670;&nbsp;</a></span>matrixCompMult()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">GLM_FUNC_DECL mat&lt;C, R, T, Q&gt; glm::matrixCompMult </td>
<td>(</td>
<td class="paramtype">mat&lt; C, R, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>x</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">mat&lt; C, R, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>y</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Multiply matrix x by matrix y component-wise, i.e., result[i][j] is the scalar product of x[i][j] and y[i][j]. </p>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">C</td><td>Integer between 1 and 4 included that qualify the number a column </td></tr>
<tr><td class="paramname">R</td><td>Integer between 1 and 4 included that qualify the number a row </td></tr>
<tr><td class="paramname">T</td><td>Floating-point or signed integer scalar types </td></tr>
<tr><td class="paramname">Q</td><td>Value from qualifier enum</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
</div>
</div>
<a id="gac29fb7bae75a8e4c1b74cbbf85520e50"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gac29fb7bae75a8e4c1b74cbbf85520e50">&#9670;&nbsp;</a></span>outerProduct()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">GLM_FUNC_DECL detail::outerProduct_trait&lt;C, R, T, Q&gt;::type glm::outerProduct </td>
<td>(</td>
<td class="paramtype">vec&lt; C, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>c</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">vec&lt; R, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>r</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Treats the first parameter c as a column vector and the second parameter r as a row vector and does a linear algebraic matrix multiply c * r. </p>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">C</td><td>Integer between 1 and 4 included that qualify the number a column </td></tr>
<tr><td class="paramname">R</td><td>Integer between 1 and 4 included that qualify the number a row </td></tr>
<tr><td class="paramname">T</td><td>Floating-point or signed integer scalar types </td></tr>
<tr><td class="paramname">Q</td><td>Value from qualifier enum</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/outerProduct.xml">GLSL outerProduct man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
</div>
</div>
<a id="gae679d841da8ce9dbcc6c2d454f15bc35"></a>
<h2 class="memtitle"><span class="permalink"><a href="#gae679d841da8ce9dbcc6c2d454f15bc35">&#9670;&nbsp;</a></span>transpose()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">GLM_FUNC_DECL mat&lt;C, R, T, Q&gt;::transpose_type glm::transpose </td>
<td>(</td>
<td class="paramtype">mat&lt; C, R, T, Q &gt; const &amp;&#160;</td>
<td class="paramname"><em>x</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Returns the transposed matrix of x. </p>
<dl class="tparams"><dt>Template Parameters</dt><dd>
<table class="tparams">
<tr><td class="paramname">C</td><td>Integer between 1 and 4 included that qualify the number a column </td></tr>
<tr><td class="paramname">R</td><td>Integer between 1 and 4 included that qualify the number a row </td></tr>
<tr><td class="paramname">T</td><td>Floating-point or signed integer scalar types </td></tr>
<tr><td class="paramname">Q</td><td>Value from qualifier enum</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See also</dt><dd><a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a> </dd>
<dd>
<a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> </dd></dl>
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