Platformer in OpenGL
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function(glmCreateTestGTC NAME)
set(SAMPLE_NAME test-${NAME})
add_executable(${SAMPLE_NAME} ${NAME}.cpp)
add_test(
NAME ${SAMPLE_NAME}
COMMAND $<TARGET_FILE:${SAMPLE_NAME}> )
endfunction()
if(GLM_TEST_ENABLE)
add_subdirectory(bug)
add_subdirectory(core)
add_subdirectory(ext)
add_subdirectory(gtc)
add_subdirectory(gtx)
add_subdirectory(perf)
endif()