Platformer in OpenGL
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#include <glm/ext/scalar_relational.hpp>
#include <glm/ext/vector_relational.hpp>
#include <glm/ext/matrix_relational.hpp>
#include <glm/gtc/constants.hpp>
#include <glm/mat2x2.hpp>
#include <glm/mat2x3.hpp>
#include <glm/mat2x4.hpp>
#include <glm/mat3x2.hpp>
#include <glm/mat3x3.hpp>
#include <glm/mat3x4.hpp>
#include <glm/mat4x2.hpp>
#include <glm/mat4x3.hpp>
#include <glm/mat4x4.hpp>
#include <vector>
static int test_operators()
{
glm::mat2x3 l(1.0f);
glm::mat2x3 m(1.0f);
glm::vec2 u(1.0f);
glm::vec3 v(1.0f);
float x = 1.0f;
glm::vec3 a = m * u;
glm::vec2 b = v * m;
glm::mat2x3 n = x / m;
glm::mat2x3 o = m / x;
glm::mat2x3 p = x * m;
glm::mat2x3 q = m * x;
bool R = glm::any(glm::notEqual(m, q, glm::epsilon<float>()));
bool S = glm::all(glm::equal(m, l, glm::epsilon<float>()));
return (S && !R) ? 0 : 1;
}
int test_ctr()
{
int Error(0);
#if GLM_HAS_INITIALIZER_LISTS
glm::mat2x3 m0(
glm::vec3(0, 1, 2),
glm::vec3(3, 4, 5));
glm::mat2x3 m1{0, 1, 2, 3, 4, 5};
glm::mat2x3 m2{
{0, 1, 2},
{3, 4, 5}};
Error += glm::all(glm::equal(m0, m2, glm::epsilon<float>())) ? 0 : 1;
Error += glm::all(glm::equal(m1, m2, glm::epsilon<float>())) ? 0 : 1;
std::vector<glm::mat2x3> v1{
{0, 1, 2, 3, 4, 5},
{0, 1, 2, 3, 4, 5}
};
std::vector<glm::mat2x3> v2{
{
{ 0, 1, 2},
{ 4, 5, 6}
},
{
{ 0, 1, 2},
{ 4, 5, 6}
}
};
#endif//GLM_HAS_INITIALIZER_LISTS
return Error;
}
namespace cast
{
template<typename genType>
int entry()
{
int Error = 0;
genType A(1.0f);
glm::mat2x3 B(A);
glm::mat2x3 Identity(1.0f);
Error += glm::all(glm::equal(B, Identity, glm::epsilon<float>())) ? 0 : 1;
return Error;
}
int test()
{
int Error = 0;
Error += entry<glm::mat2x2>();
Error += entry<glm::mat2x3>();
Error += entry<glm::mat2x4>();
Error += entry<glm::mat3x2>();
Error += entry<glm::mat3x3>();
Error += entry<glm::mat3x4>();
Error += entry<glm::mat4x2>();
Error += entry<glm::mat4x3>();
Error += entry<glm::mat4x4>();
return Error;
}
}//namespace cast
int test_size()
{
int Error = 0;
Error += 24 == sizeof(glm::mat2x3) ? 0 : 1;
Error += 48 == sizeof(glm::dmat2x3) ? 0 : 1;
Error += glm::mat2x3().length() == 2 ? 0 : 1;
Error += glm::dmat2x3().length() == 2 ? 0 : 1;
Error += glm::mat2x3::length() == 2 ? 0 : 1;
Error += glm::dmat2x3::length() == 2 ? 0 : 1;
return Error;
}
int test_constexpr()
{
#if GLM_HAS_CONSTEXPR
static_assert(glm::mat2x3::length() == 2, "GLM: Failed constexpr");
#endif
return 0;
}
int main()
{
int Error = 0;
Error += cast::test();
Error += test_ctr();
Error += test_operators();
Error += test_size();
Error += test_constexpr();
return Error;
}