;;; 2048-game-autoloads.el --- automatically extracted autoloads
;;
;;; Code:

(add-to-list 'load-path (directory-file-name
                         (or (file-name-directory #$) (car load-path))))


;;;### (autoloads nil "2048-game" "2048-game.el" (0 0 0 0))
;;; Generated autoloads from 2048-game.el

(autoload '2048-game "2048-game" "\
Start playing 2048.

\(fn)" t nil)

(if (fboundp 'register-definition-prefixes) (register-definition-prefixes "2048-game" '("2048-" "in-bounds" "*2048-")))

;;;***

;; Local Variables:
;; version-control: never
;; no-byte-compile: t
;; no-update-autoloads: t
;; coding: utf-8
;; End:
;;; 2048-game-autoloads.el ends here
