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- ;;; spinner-autoloads.el --- automatically extracted autoloads
- ;;
- ;;; Code:
-
- (add-to-list 'load-path (directory-file-name
- (or (file-name-directory #$) (car load-path))))
-
- ;;;### (autoloads nil "spinner" "spinner.el" (0 0 0 0))
- ;;; Generated autoloads from spinner.el
-
- (autoload 'spinner-create "spinner" "\
- Create a spinner of the given TYPE.
- The possible TYPEs are described in `spinner--type-to-frames'.
-
- FPS, if given, is the number of desired frames per second.
- Default is `spinner-frames-per-second'.
-
- If BUFFER-LOCAL is non-nil, the spinner will be automatically
- deactivated if the buffer is killed. If BUFFER-LOCAL is a
- buffer, use that instead of current buffer.
-
- When started, in order to function properly, the spinner runs a
- timer which periodically calls `force-mode-line-update' in the
- curent buffer. If BUFFER-LOCAL was set at creation time, then
- `force-mode-line-update' is called in that buffer instead. When
- the spinner is stopped, the timer is deactivated.
-
- DELAY, if given, is the number of seconds to wait after starting
- the spinner before actually displaying it. It is safe to cancel
- the spinner before this time, in which case it won't display at
- all.
-
- \(fn &optional TYPE BUFFER-LOCAL FPS DELAY)" nil nil)
-
- (autoload 'spinner-start "spinner" "\
- Start a mode-line spinner of given TYPE-OR-OBJECT.
- If TYPE-OR-OBJECT is an object created with `make-spinner',
- simply activate it. This method is designed for minor modes, so
- they can use the spinner as part of their lighter by doing:
- \\='(:eval (spinner-print THE-SPINNER))
- To stop this spinner, call `spinner-stop' on it.
-
- If TYPE-OR-OBJECT is anything else, a buffer-local spinner is
- created with this type, and it is displayed in the
- `mode-line-process' of the buffer it was created it. Both
- TYPE-OR-OBJECT and FPS are passed to `make-spinner' (which see).
- To stop this spinner, call `spinner-stop' in the same buffer.
-
- Either way, the return value is a function which can be called
- anywhere to stop this spinner. You can also call `spinner-stop'
- in the same buffer where the spinner was created.
-
- FPS, if given, is the number of desired frames per second.
- Default is `spinner-frames-per-second'.
-
- DELAY, if given, is the number of seconds to wait until actually
- displaying the spinner. It is safe to cancel the spinner before
- this time, in which case it won't display at all.
-
- \(fn &optional TYPE-OR-OBJECT FPS DELAY)" nil nil)
-
- (if (fboundp 'register-definition-prefixes) (register-definition-prefixes "spinner" '("spinner")))
-
- ;;;***
- ;; Local Variables:
- ;; version-control: never
- ;; no-byte-compile: t
- ;; no-update-autoloads: t
- ;; coding: utf-8
- ;; End:
- ;;; spinner-autoloads.el ends here
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