;;; 2048-game-autoloads.el --- automatically extracted autoloads
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;;
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;;; Code:
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(add-to-list 'load-path (directory-file-name
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(or (file-name-directory #$) (car load-path))))
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;;;### (autoloads nil "2048-game" "2048-game.el" (0 0 0 0))
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;;; Generated autoloads from 2048-game.el
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(autoload '2048-game "2048-game" "\
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Start playing 2048.
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\(fn)" t nil)
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(if (fboundp 'register-definition-prefixes) (register-definition-prefixes "2048-game" '("2048-" "in-bounds" "*2048-")))
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;;;***
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;; Local Variables:
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;; version-control: never
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;; no-byte-compile: t
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;; no-update-autoloads: t
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;; coding: utf-8
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;; End:
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;;; 2048-game-autoloads.el ends here
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