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#include "test_scaffold.h"
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#include "allocator.hpp"
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#include "allocator.hpp"
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#include "gp/array.hpp"
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#include "gp/indexed_array.hpp"
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#include "gp/algorithm/repeat.hpp"
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#include "gp/algorithm/rotate.hpp"
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#include "gp/algorithm/move.hpp"
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#include "gp/allocator/aggregator.hpp"
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#include "gp/allocator/aggregator.hpp"
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#include "gp/allocator/arena.hpp"
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#include "gp/allocator/arena.hpp"
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#include "gp/allocator/buddy.hpp"
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#include "gp/allocator/buddy.hpp"
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#include "gp/allocator/dummy.hpp"
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#include "gp/allocator/dummy.hpp"
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#include "gp/algorithm/repeat.hpp"
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#include "gp/algorithm/rotate.hpp"
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#include "gp/algorithm/move.hpp"
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#include "gp/ring_list.hpp"
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#include "gp/array.hpp"
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#include "gp/bitops.hpp"
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#include "gp/bitops.hpp"
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#include <thread>
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#include <chrono>
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#include <set>
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#include <stack>
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#include <numeric>
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#include "gp/indexed_array.hpp"
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#include "gp/ring_list.hpp"
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#include "test_scaffold.h";
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#include <algorithm>
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#include <chrono>
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#include <chrono>
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#include <random>
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#include <fstream>
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#include <iomanip>
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#include <iomanip>
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#include <iostream>
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#include <iostream>
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#include <fstream>
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#include <algorithm>
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#include "gp/vfs/vfs.hpp"
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#include <numeric>
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#include <random>
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#include <set>
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#include <stack>
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#include <thread>
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