#pragma once
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#include <cstdint>
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#include <cstddef>
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#include <gp/containers/buffer.hpp>
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template<int64_t syscall_id, int arg_count>
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struct syscall;
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template<int64_t syscall_id>
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struct syscall<syscall_id, 1> {
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int64_t operator()(int64_t p1) const {
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int64_t ret;
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asm volatile
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(
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"syscall"
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: "=a" (ret)
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: "0"(syscall_id), "D"(p1)
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: "rcx", "r11", "memory"
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);
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return ret;
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}
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};
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template<int64_t syscall_id>
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struct syscall<syscall_id, 2> {
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int64_t operator()(int64_t p1,int64_t p2) const {
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int64_t ret;
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asm volatile
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(
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"syscall"
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: "=a" (ret)
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: "0"(syscall_id), "D"(p1), "S"(p2)
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: "rcx", "r11", "memory"
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);
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return ret;
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}
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};
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template<int64_t syscall_id>
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struct syscall<syscall_id, 3> {
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int64_t operator()(int64_t p1,int64_t p2,int64_t p3) const {
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int64_t ret;
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asm volatile
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(
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"syscall"
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: "=a" (ret)
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: "0"(syscall_id), "D"(p1), "S"(p2), "d"(p3)
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: "rcx", "r11", "memory"
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);
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return ret;
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}
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};
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constexpr auto _read = syscall<0, 3>{};
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constexpr auto _write = syscall<1, 3>{};
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constexpr auto _exit = syscall<60, 1>{};
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inline int read(int fd, char* buffer, size_t sz) {
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return _read((int64_t)fd, (int64_t)buffer, (int64_t)sz);
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}
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inline int write(int fd, char* buffer, size_t sz) {
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return _write((int64_t)fd, (int64_t)buffer, (int64_t)sz);
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}
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inline int read(int fd, gp::buffer<char> buffer) {
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return _read((int64_t)fd, (int64_t)buffer.begin().data, (int64_t)buffer.size());
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}
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inline int write(int fd, gp::buffer<char> buffer) {
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return _write((int64_t)fd, (int64_t)buffer.begin().data, (int64_t)buffer.size());
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}
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extern "C" {
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inline __attribute__ ((__noreturn__)) void exit(int status) {
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_exit((int64_t)status);
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while(true);
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}
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}
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