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- changelog
- ---------
-
- Current Release: raylib 1.0.4 (January 2014)
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- NOTE: Only versions marked as 'Release' are available on release folder, updates are only available as source.
- NOTE: Current Release includes all previous updates.
-
- -----------------------------------------------
- Update: raylib 1.0.5 (28 January 2014)
- -----------------------------------------------
- [audio] LoadSound() - Corrected a bug, WAV file was not closed!
- [core] GetMouseWheelMove() - Added, check mouse wheel Y movement
- [models] LoadHeightmap() - Added, Heightmap can be loaded as a Model
- [tool] rREM updated, now supports (partially) drag and drop of files
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- -----------------------------------------------
- Release: raylib 1.0.4 (23 January 2014)
- -----------------------------------------------
- [tool] Published a first alpha version of rREM tool (raylib Resource Embedder)
- [core] GetRandomValue() - Bug corrected, now works right
- [core] Fade() - Added, fades a color to an alpha percentadge
- [core] WriteBitmap() - Moved to new module: utils.c, not used anymore
- [core] TakeScreenshot() - Now uses WritePNG() (utils.c)
- [utils] New module created with utility functions
- [utils] WritePNG() - Write a PNG file (used by TakeScreenshot() on core)
- [utils] DecompressData() - Added, used for rRES resource data decompresion
- [textures] LoadImageFromRES() - Added, load an image from a rRES resource file
- [textures] LoadTextureFromRES() - Added, load a texture from a rRES resource file
- [audio] LoadSoundFromRES() - Added, load a sound from a rRES resource file
- [audio] IsPlaying() - Added, check if a sound is currently playing
- [audio] SetVolume() - Added, set the volume for a sound
- [audio] SetPitch() - Added, set the pitch for a sound
- [examples] ex06a_color_select completed
- [examples] ex06b_logo_anim completed
- [examples] ex06c_font select completed
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- -----------------------------------------------
- Release: raylib 1.0.3 (19 December 2013)
- -----------------------------------------------
- [fonts] Added 8 rBMF free fonts to be used on projects!
- [text] LoadSpriteFont() - Now supports rBMF file loading (raylib Bitmap Font)
- [examples] ex05a_sprite_fonts completed
- [examples] ex05b_rbmf_fonts completed
- [core] InitWindowEx() - InitWindow with extended parameters, resizing option and custom cursor!
- [core] GetRandomValue() - Added, returns a random value within a range (int)
- [core] SetExitKey() - Added, sets a key to exit program (default is ESC)
- [core] Custom cursor not drawn when mouse out of screen
- [shapes] CheckCollisionPointRec() - Added, check collision between point and rectangle
- [shapes] CheckCollisionPointCircle() - Added, check collision between point and circle
- [shapes] CheckCollisionPointTriangle() - Added, check collision between point and triangle
- [shapes] DrawPoly() - Added, draw regular polygons of n sides, rotation can be defined!
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- Release: raylib 1.0.2 (1 December 2013)
- -----------------------------------------------
- [text] GetDefaultFont() - Added, get default SpriteFont to be used on DrawTextEx()
- [shapes] CheckCollisionRecs() - Added, check collision between rectangles
- [shapes] CheckCollisionCircles() - Added, check collision between circles
- [shapes] CheckCollisionCircleRec() - Added, check collision circle-rectangle
- [shapes] GetCollisionRec() - Added, get collision rectangle
- [textures] CreateTexture2D() - Added, create Texture2D from Image data
- [audio] Fixed WAV loading function, now audio works!
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- Update: raylib 1.0.1 (28 November 2013)
- -----------------------------------------------
- [text] DrawText() - Removed spacing parameter
- [text] MeasureText() - Removed spacing parameter
- [text] DrawFps() - Renamed to DrawFPS() for coherence with similar function
- [core] IsKeyPressed() - Change functionality, check if key pressed once
- [core] IsKeyDown() - Added, check if key is being pressed
- [core] IsKeyReleased() - Change functionality, check if key released once
- [core] IsKeyUp() - Added, check if key is being NOT pressed
- [core] IsMouseButtonDown() - Added, check if mouse button is being pressed
- [core] IsMouseButtonPressed() - Change functionality, check if mouse button pressed once
- [core] IsMouseButtonUp() - Added, check if mouse button is NOT being pressed
- [core] IsMouseButtonReleased() - Change functionality, check if mouse button released once
- [textures] DrawTexturePro() - Added, texture drawing with 'pro' parameters
- [examples] Function changes applied to ALL examples
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- -----------------------------------------------
- Release: raylib 1.0.0 (18 November 2013)
- -----------------------------------------------
- * Initial version
- * 6 Modules provided:
- - core: basic window/context creation functions, input management, timming functions
- - shapes: basic shapes drawing functions
- - textures: image data loading and conversion to OpenGL textures
- - text: text drawing, sprite fonts loading, default font loading
- - models: basic 3d shapes drawing, OBJ models loading and drawing
- - audio: audio device initialization, WAV files loading and playing
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