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- # Ignore generated files
- # ...
-
- # Ignore VIM's backup generated files
- *.swp
-
- # Ignore Android generated files and folders
- src_android/obj/
- templates/android_project/bin/
- templates/android_project/obj/
- templates/android_project/libs/
- local.properties
-
- # Ignore thumbnails created by windows
- Thumbs.db
-
- # Ignore files build by Visual Studio
- # *.obj --> Can be confused with 3d model!
- *.pdb
- *.aps
- *.vcproj.*.user
- *.vcxproj*
- *.sln
- *.vspscc
- *_i.c
- *.i
- *.icf
- *_p.c
- *.ncb
- *.suo
- *.tlb
- *.tlh
- *.bak
- *.cache
- *.ilk
- *.log
- [Bb]in
- [Dd]ebug/
- [Dd]ebug.win32/
- *.sbr
- *.sdf
- obj/
- [Rr]elease.win32/
- _ReSharper*/
- [Tt]est[Rr]esult*
- ipch/
- *.opensdf
-
- # Ignore compiled binaries
- *.o
- *.exe
- !tools/rREM/rrem.exe
-
- # Ignore files build by xcode
- *.mode*v*
- *.pbxuser
- *.xcbkptlist
- *.xcscheme
- *.xcworkspacedata
- *.xcuserstate
- *.xccheckout
- xcschememanagement.plist
- .DS_Store
- ._.*
- xcuserdata/
- DerivedData/
- *.dll
- src/libraylib.a
- src/libraylib.bc
-
- # oculus example
- !examples/oculus_glfw_sample/
-
- # external libraries DLLs
- !src/external/glfw3/lib/win32/glfw3.dll
- !src/external/openal_soft/lib/win32/OpenAL32.dll
- !src/external/OculusSDK/LibOVR/LibOVRRT32_1.dll
- !src/external/pthread/lib/pthreadGC2.dll
-
- # Visual Studio project
- project/vs2015/*.db
- project/vs2015/*.opendb
- !project/vs2015/raylib.sln
- !project/vs2015/raylib/*.vcxproj
- !project/vs2015/examples/*.vcxproj
- !project/vs2015/external/glfw3/lib/win32/glfw3.dll
- !project/vs2015/external/openal_soft/lib/win32/OpenAL32.dll
- !project/vs2015/external/openal_soft/lib/win64/OpenAL32.dll
- !project/vs2015/external/lua/lib/win32/lua53.dll
-
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