You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

185 lines
9.2 KiB

  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Debug|x64">
  9. <Configuration>Debug</Configuration>
  10. <Platform>x64</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Release|Win32">
  13. <Configuration>Release</Configuration>
  14. <Platform>Win32</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. </ItemGroup>
  21. <PropertyGroup Label="Globals">
  22. <ProjectGuid>{E89D61AC-55DE-4482-AFD4-DF7242EBC859}</ProjectGuid>
  23. <Keyword>Win32Proj</Keyword>
  24. <RootNamespace>raylib</RootNamespace>
  25. <WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
  26. </PropertyGroup>
  27. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  28. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  29. <ConfigurationType>StaticLibrary</ConfigurationType>
  30. <UseDebugLibraries>true</UseDebugLibraries>
  31. <PlatformToolset>v140</PlatformToolset>
  32. <CharacterSet>Unicode</CharacterSet>
  33. </PropertyGroup>
  34. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  35. <ConfigurationType>StaticLibrary</ConfigurationType>
  36. <UseDebugLibraries>true</UseDebugLibraries>
  37. <PlatformToolset>v140</PlatformToolset>
  38. <CharacterSet>Unicode</CharacterSet>
  39. </PropertyGroup>
  40. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  41. <ConfigurationType>StaticLibrary</ConfigurationType>
  42. <UseDebugLibraries>false</UseDebugLibraries>
  43. <PlatformToolset>v140</PlatformToolset>
  44. <WholeProgramOptimization>true</WholeProgramOptimization>
  45. <CharacterSet>Unicode</CharacterSet>
  46. </PropertyGroup>
  47. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  48. <ConfigurationType>StaticLibrary</ConfigurationType>
  49. <UseDebugLibraries>false</UseDebugLibraries>
  50. <PlatformToolset>v140</PlatformToolset>
  51. <WholeProgramOptimization>true</WholeProgramOptimization>
  52. <CharacterSet>Unicode</CharacterSet>
  53. </PropertyGroup>
  54. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  55. <ImportGroup Label="ExtensionSettings">
  56. </ImportGroup>
  57. <ImportGroup Label="Shared">
  58. </ImportGroup>
  59. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  60. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  61. </ImportGroup>
  62. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
  63. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  64. </ImportGroup>
  65. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  66. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  67. </ImportGroup>
  68. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
  69. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  70. </ImportGroup>
  71. <PropertyGroup Label="UserMacros" />
  72. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  73. <OutDir>$(SolutionDir)$(ProjectName)\$(Configuration)\</OutDir>
  74. </PropertyGroup>
  75. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
  76. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  77. <OutDir>$(SolutionDir)$(ProjectName)\$(Configuration)\</OutDir>
  78. <IntDir>$(SolutionDir)$(ProjectName)\$(Configuration)\temp</IntDir>
  79. </PropertyGroup>
  80. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  81. <ClCompile>
  82. <PrecompiledHeader>
  83. </PrecompiledHeader>
  84. <WarningLevel>Level3</WarningLevel>
  85. <Optimization>Disabled</Optimization>
  86. <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_ES2;PLATFORM_UWP</PreprocessorDefinitions>
  87. <CompileAs>CompileAsC</CompileAs>
  88. <AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include;$(SolutionDir)..\..\src\external\ANGLE</AdditionalIncludeDirectories>
  89. </ClCompile>
  90. <Link>
  91. <SubSystem>Windows</SubSystem>
  92. </Link>
  93. <Lib>
  94. <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  95. </Lib>
  96. </ItemDefinitionGroup>
  97. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  98. <ClCompile>
  99. <PrecompiledHeader>
  100. </PrecompiledHeader>
  101. <WarningLevel>Level3</WarningLevel>
  102. <Optimization>Disabled</Optimization>
  103. <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_ES2;PLATFORM_UWP</PreprocessorDefinitions>
  104. <CompileAs>CompileAsC</CompileAs>
  105. <AdditionalIncludeDirectories>$(SolutionDir)..\..\release\include;$(SolutionDir)..\..\src\external\include\ANGLE</AdditionalIncludeDirectories>
  106. </ClCompile>
  107. <Link>
  108. <SubSystem>Windows</SubSystem>
  109. </Link>
  110. <Lib>
  111. <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  112. </Lib>
  113. </ItemDefinitionGroup>
  114. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  115. <ClCompile>
  116. <WarningLevel>Level3</WarningLevel>
  117. <PrecompiledHeader>
  118. </PrecompiledHeader>
  119. <Optimization>MaxSpeed</Optimization>
  120. <FunctionLevelLinking>true</FunctionLevelLinking>
  121. <IntrinsicFunctions>true</IntrinsicFunctions>
  122. <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_ES2;PLATFORM_UWP</PreprocessorDefinitions>
  123. <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\external\ANGLE;$(SolutionDir)..\..\release\include</AdditionalIncludeDirectories>
  124. <CompileAs>CompileAsC</CompileAs>
  125. </ClCompile>
  126. <Link>
  127. <SubSystem>Windows</SubSystem>
  128. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  129. <OptimizeReferences>true</OptimizeReferences>
  130. </Link>
  131. </ItemDefinitionGroup>
  132. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  133. <ClCompile>
  134. <WarningLevel>Level3</WarningLevel>
  135. <PrecompiledHeader>
  136. </PrecompiledHeader>
  137. <Optimization>MaxSpeed</Optimization>
  138. <FunctionLevelLinking>true</FunctionLevelLinking>
  139. <IntrinsicFunctions>true</IntrinsicFunctions>
  140. <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions);GRAPHICS_API_OPENGL_ES2;PLATFORM_UWP</PreprocessorDefinitions>
  141. <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\external\include\ANGLE;$(SolutionDir)..\..\release\include</AdditionalIncludeDirectories>
  142. <CompileAs>CompileAsC</CompileAs>
  143. </ClCompile>
  144. <Link>
  145. <SubSystem>Windows</SubSystem>
  146. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  147. <OptimizeReferences>true</OptimizeReferences>
  148. </Link>
  149. </ItemDefinitionGroup>
  150. <ItemGroup>
  151. <Text Include="ReadMe.txt" />
  152. </ItemGroup>
  153. <ItemGroup>
  154. <ClCompile Include="..\..\..\src\audio.c" />
  155. <ClCompile Include="..\..\..\src\core.c" />
  156. <ClCompile Include="..\..\..\src\external\stb_vorbis.c" />
  157. <ClCompile Include="..\..\..\src\models.c" />
  158. <ClCompile Include="..\..\..\src\rlgl.c" />
  159. <ClCompile Include="..\..\..\src\shapes.c" />
  160. <ClCompile Include="..\..\..\src\text.c" />
  161. <ClCompile Include="..\..\..\src\textures.c" />
  162. <ClCompile Include="..\..\..\src\utils.c" />
  163. </ItemGroup>
  164. <ItemGroup>
  165. <ClInclude Include="..\..\..\src\camera.h" />
  166. <ClInclude Include="..\..\..\src\external\glad.h" />
  167. <ClInclude Include="..\..\..\src\external\jar_mod.h" />
  168. <ClInclude Include="..\..\..\src\external\jar_xm.h" />
  169. <ClInclude Include="..\..\..\src\external\stb_image.h" />
  170. <ClInclude Include="..\..\..\src\external\stb_image_resize.h" />
  171. <ClInclude Include="..\..\..\src\external\stb_image_write.h" />
  172. <ClInclude Include="..\..\..\src\external\stb_rect_pack.h" />
  173. <ClInclude Include="..\..\..\src\external\stb_truetype.h" />
  174. <ClInclude Include="..\..\..\src\external\stb_vorbis.h" />
  175. <ClInclude Include="..\..\..\src\gestures.h" />
  176. <ClInclude Include="..\..\..\src\raylib.h" />
  177. <ClInclude Include="..\..\..\src\raymath.h" />
  178. <ClInclude Include="..\..\..\src\rlgl.h" />
  179. <ClInclude Include="..\..\..\src\shader_distortion.h" />
  180. <ClInclude Include="..\..\..\src\shader_standard.h" />
  181. <ClInclude Include="..\..\..\src\utils.h" />
  182. </ItemGroup>
  183. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  184. <ImportGroup Label="ExtensionTargets">
  185. </ImportGroup>
  186. </Project>