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- ### raylib bindings
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- Some people ported raylib to other languages in form of bindings or wrappers to the library, here is a list with the ones I'm aware of:
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- - [raylib](https://github.com/raysan5/raylib) : raylib **C/C++** version (default)
- - [raylib-lua](https://github.com/raysan5/raylib-lua) : raylib **Lua** binding
- - [raylib-lua-ffi](https://github.com/raysan5/raylib/issues/693) : raylib **Lua** ffi binding
- - [raylib-go](https://github.com/gen2brain/raylib-go) : raylib **Go** binding
- - [raylib-Nim](https://gitlab.com/define-private-public/raylib-Nim) : raylib **Nim** binding
- - [raylib-cr](https://github.com/AregevDev/raylib-cr) : raylib **Crystal** binding
- - [cray](https://gitlab.com/Zatherz/cray) - raylib **Crystal** binding
- - [Graphics::Raylib](https://metacpan.org/pod/Graphics::Raylib) : raylib **Perl** wrapper
- - [raylib-pascal](https://github.com/drezgames/raylib-pascal) - raylib **Pascal** binding
- - [Raylib-cs](https://github.com/ChrisDill/Raylib-cs) : raylib **C#** binding
- - [RaylibSharp](https://github.com/TheLumaio/RaylibSharp) : raylib **C#** binding
- - [raylib-ruby-ffi](https://github.com/D3nX/raylib-ruby-ffi) : raylib **Ruby** binding
- - [raylib-rs](https://github.com/deltaphc/raylib-rs) : raylib **Rust** binding
- - [raylib-py](https://github.com/overdev/raylib-py) : raylib **Python** binding
- - [raylib-haskell](https://github.com/DevJac/raylib-haskell) : raylib **Haskell** binding
- - [raylib-java](https://github.com/XoanaIO/raylib-java) : raylib **Java** binding
- - [raylib-chaiscript](https://github.com/RobLoach/raylib-chaiscript) : raylib **ChaiScript** binding
- - [node-raylib](https://github.com/RobLoach/node-raylib) : **Node.js** raylib binding
- - [raylib-odin](https://github.com/kevinw/raylib-odin): **Odin** raylib binding
- - [raylib-factor](https://github.com/Silverbeard00/raylib-factor): **Factor** raylib binding
- - *[raylib COBOL Usage example](https://github.com/Martinfx/Cobol/tree/master/OpenCobol/Games/raylib)*
- - *raylib flat-assembler Usage example*: not uploaded yet...
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- Missing some language? Check the [bindings not yet in this list](https://gist.github.com/raysan5/5764cc5b885183f523fce47f098f3d9b#bindings-not-yet-in-the-official-list) or create a new binding! :)
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- Usually, raylib bindings follow the convention: `raylib-{language}`
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- Let me know if you're writing a new binding for raylib, I will list it here and I usually
- provide the icon/logo for that new language binding.
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