| @ -0,0 +1,127 @@ | |||||
| #************************************************************************************************** | |||||
| # | |||||
| # raylib makefile for Android project (APK building) | |||||
| # | |||||
| # Copyright (c) 2017 Ramon Santamaria (@raysan5) | |||||
| # | |||||
| # This software is provided "as-is", without any express or implied warranty. In no event | |||||
| # will the authors be held liable for any damages arising from the use of this software. | |||||
| # | |||||
| # Permission is granted to anyone to use this software for any purpose, including commercial | |||||
| # applications, and to alter it and redistribute it freely, subject to the following restrictions: | |||||
| # | |||||
| # 1. The origin of this software must not be misrepresented; you must not claim that you | |||||
| # wrote the original software. If you use this software in a product, an acknowledgment | |||||
| # in the product documentation would be appreciated but is not required. | |||||
| # | |||||
| # 2. Altered source versions must be plainly marked as such, and must not be misrepresented | |||||
| # as being the original software. | |||||
| # | |||||
| # 3. This notice may not be removed or altered from any source distribution. | |||||
| # | |||||
| #************************************************************************************************** | |||||
| # Android project name (.apk) | |||||
| PROJECT_NAME = NativeActivity | |||||
| PROJECT_DIR = ./ | |||||
| # define raylib platform to compile for | |||||
| PLATFORM ?= PLATFORM_ANDROID | |||||
| # Required path variables | |||||
| # NOTE: JAVA_HOME must be set to JDK | |||||
| ANDROID_HOME = C:/android-sdk | |||||
| ANDROID_NDK = C:/android-ndk | |||||
| ANDROID_TOOLCHAIN = C:/android_toolchain_arm_api16 | |||||
| ANDROID_BUILD_TOOLS = C:/android-sdk/build-tools/25.0.3 | |||||
| # Compilers | |||||
| CC = $(ANDROID_TOOLCHAIN)/bin/arm-linux-androideabi-gcc | |||||
| AR = $(ANDROID_TOOLCHAIN)/bin/arm-linux-androideabi-ar | |||||
| # define compiler flags | |||||
| CFLAGS = -O2 -s -Wall -std=c99 -DPLATFORM_ANDROID -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16 | |||||
| # define any directories containing required header files | |||||
| INCLUDES = -I. -Ijni/include -I$(ANDROID_NDK)/sources/android/native_app_glue | |||||
| # define library paths containing required libs | |||||
| LFLAGS = -L. -Ljni/libs -Ljni | |||||
| # define any libraries to link into executable | |||||
| # if you want to link libraries (libname.so or libname.a), use the -lname | |||||
| LIBS = -lraylib -lopenal -llog -landroid -lEGL -lGLESv2 -lOpenSLES | |||||
| # Building APK | |||||
| #----------------- | |||||
| # typing 'make' will invoke the default target entry called 'all', | |||||
| all: native_app_glue \ | |||||
| project_code \ | |||||
| gen_keystore \ | |||||
| project_package \ | |||||
| project_class \ | |||||
| project_class_dex \ | |||||
| project_apk \ | |||||
| apk_signing \ | |||||
| apk_zip_align | |||||
| # compile native_app_glue static library | |||||
| # OUTPUT $(PROJECT_DIR)/jni/libnative_app_glue.a | |||||
| native_app_glue: | |||||
| $(CC) -c $(ANDROID_NDK)/sources/android/native_app_glue/android_native_app_glue.c -o jni/native_app_glue.o $(CFLAGS) | |||||
| $(AR) rcs $(PROJECT_DIR)/jni/libnative_app_glue.a jni/native_app_glue.o | |||||
| # compile project code as shared libraries | |||||
| # OUTPUT $(PROJECT_DIR)/lib/arm64-v8a/libnative-activity.so | |||||
| project_code: | |||||
| $(CC) -c jni/basic_game.c -o jni/basic_game.o $(INCLUDES) -I$(ANDROID_NDK)/sources/android/native_app_glue $(CFLAGS) --sysroot=$(ANDROID_TOOLCHAIN)/sysroot -fPIC | |||||
| $(CC) -o lib/libnative-activity.so jni/basic_game.o -shared $(INCLUDES) $(LFLAGS) $(LIBS) -lnative_app_glue | |||||
| # Generate key for APK | |||||
| # OUTPUT $(PROJECT_DIR)/ToyKey.keystore | |||||
| gen_keystore: | |||||
| # $(JAVA_HOME)/bin/keytool -genkeypair -validity 1000 -dname "CN=raylib,O=Android,C=JPN" -keystore ToyKey.keystore -storepass raylib -keypass raylib -alias $(PROJECT_NAME)Key -keyalg RSA | |||||
| # Creating src/com/example/native_activity/R.java | |||||
| # OUTPUT $(PROJECT_DIR)/src/com/example/native_activity/R.java | |||||
| # NOTE: DEPENDS on res/values/strings.xml | |||||
| project_package: | |||||
| $(ANDROID_BUILD_TOOLS)/aapt package -f -m -S res -J src -M AndroidManifest.xml -I $(ANDROID_HOME)/platforms/android-16/android.jar | |||||
| # Creating obj/com/example/native_activity/R.class | |||||
| # OUTPUT $(PROJECT_DIR)/obj/com/example/native_activity/R.class | |||||
| project_class: | |||||
| $(JAVA_HOME)/bin/javac -source 1.7 -target 1.7 -d obj -classpath $(ANDROID_HOME)/platforms/android-16/android.jar -sourcepath src src/com/raylib/game_sample/R.java | |||||
| # Creating bin/classes/dex | |||||
| # OUTPUT $(PROJECT_DIR)/bin/classes.dex | |||||
| # NOTE: DEPENDS on obj/com/example/native_activity/R.class | |||||
| project_class_dex: | |||||
| $(ANDROID_BUILD_TOOLS)/dx --dex --output=bin/classes.dex obj | |||||
| # Creating bin/$(PROJECT_NAME).unsigned.apk | |||||
| # NOTE: DEPENDS on bin/classes.dex lib/arm64-v8a/libnative-activity.so | |||||
| # Use -A resources to define additional directory in which to find raw asset files | |||||
| project_apk: | |||||
| $(ANDROID_BUILD_TOOLS)/aapt package -f -m -M AndroidManifest.xml -S res -A assets -I $(ANDROID_HOME)/platforms/android-16/android.jar -F bin/$(PROJECT_NAME).unsigned.apk -J bin | |||||
| $(ANDROID_BUILD_TOOLS)/aapt add $(PROJECT_DIR)/bin/$(PROJECT_NAME).unsigned.apk lib/libnative-activity.so | |||||
| # Creating bin/$(PROJECT_NAME).signed.apk | |||||
| apk_signing: | |||||
| $(JAVA_HOME)/bin/jarsigner -keystore ToyKey.keystore -storepass raylib -keypass raylib -signedjar $(PROJECT_DIR)/bin/$(PROJECT_NAME).signed.apk bin/$(PROJECT_NAME).unsigned.apk $(PROJECT_NAME)Key | |||||
| # Creating bin/$(PROJECT_NAME).apk | |||||
| apk_zip_align: | |||||
| $(ANDROID_BUILD_TOOLS)/zipalign -f 4 bin/$(PROJECT_NAME).signed.apk bin/$(PROJECT_NAME).apk | |||||
| # Deploy to device | |||||
| deploy: | |||||
| $(ANDROID_HOME)/platform-tools/adb install -r bin/$(PROJECT_NAME).apk | |||||
| $(ANDROID_HOME)/platform-tools/adb logcat -c | |||||
| $(ANDROID_HOME)/platform-tools/adb logcat *:W | |||||
| # clean everything | |||||
| clean: | |||||
| del bin\* lib\* obj\* src\* /f/s/q | |||||
| @echo Cleaning done | |||||