Browse Source

Removed matrix resetting...

to emulate OpenGL funcionality
pull/359/head
Ray 7 years ago
parent
commit
ff9b486ebe
1 changed files with 0 additions and 1 deletions
  1. +0
    -1
      src/rlgl.c

+ 0
- 1
src/rlgl.c View File

@ -418,7 +418,6 @@ void rlPushMatrix(void)
}
stack[stackCounter] = *currentMatrix;
rlLoadIdentity();
stackCounter++;
if (currentMatrixMode == RL_MODELVIEW) useTempBuffer = true;

Loading…
Cancel
Save