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@ -30,10 +30,10 @@ int main() |
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{ |
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// Update |
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//---------------------------------------------------------------------------------- |
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if (IsKeyPressed(KEY_RIGHT)) ballPosition.x += 0.8; |
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if (IsKeyPressed(KEY_LEFT)) ballPosition.x -= 0.8; |
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if (IsKeyPressed(KEY_UP)) ballPosition.y -= 0.8; |
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if (IsKeyPressed(KEY_DOWN)) ballPosition.y += 0.8; |
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if (IsKeyDown(KEY_RIGHT)) ballPosition.x += 0.8; |
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if (IsKeyDown(KEY_LEFT)) ballPosition.x -= 0.8; |
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if (IsKeyDown(KEY_UP)) ballPosition.y -= 0.8; |
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if (IsKeyDown(KEY_DOWN)) ballPosition.y += 0.8; |
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//---------------------------------------------------------------------------------- |
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// Draw |
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