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Corrected bug on rlReadTexturePixels()

pull/1039/head
Ray pirms 5 gadiem
vecāks
revīzija
03e6006ac8
1 mainītis faili ar 1 papildinājumiem un 1 dzēšanām
  1. +1
    -1
      src/rlgl.h

+ 1
- 1
src/rlgl.h Parādīt failu

@ -2906,7 +2906,7 @@ void *rlReadTexturePixels(Texture2D texture)
// We read data as RGBA because FBO texture is configured as RGBA, despite binding another texture format
pixels = (unsigned char *)RL_MALLOC(GetPixelDataSize(texture.width, texture.height, UNCOMPRESSED_R8G8B8A8));
glReadPixels(0, 0, texture.width, texture.height, UNCOMPRESSED_R8G8B8A8, GL_UNSIGNED_BYTE, pixels);
glReadPixels(0, 0, texture.width, texture.height, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
// Re-attach internal FBO color texture before deleting it
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fbo.texture.id, 0);

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