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REVIEWED: Clear SSBO buffers on loading #2185

pull/2217/head
raysan5 3 years ago
parent
commit
0454acaacf
1 changed files with 2 additions and 0 deletions
  1. +2
    -0
      src/rlgl.h

+ 2
- 0
src/rlgl.h View File

@ -3899,6 +3899,8 @@ unsigned int rlLoadShaderBuffer(unsigned long long size, const void *data, int u
glGenBuffers(1, &ssbo); glGenBuffers(1, &ssbo);
glBindBuffer(GL_SHADER_STORAGE_BUFFER, ssbo); glBindBuffer(GL_SHADER_STORAGE_BUFFER, ssbo);
glBufferData(GL_SHADER_STORAGE_BUFFER, size, data, usageHint? usageHint : RL_STREAM_COPY); glBufferData(GL_SHADER_STORAGE_BUFFER, size, data, usageHint? usageHint : RL_STREAM_COPY);
glClearBufferData(GL_SHADER_STORAGE_BUFFER, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, 0);
glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
#endif #endif
return ssbo; return ssbo;

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