| 
				
				
					
						
					
				
				
				 | 
			
			 | 
			
			@ -3,11 +3,11 @@ | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color);                                     // Draw a line in 3D world space | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis,  | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                      float rotationAngle, Color color);                                                // Draw a circle in 3D world space | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    void DrawCube(Vector3 position, float width, float height, float lenght, Color color);              // Draw cube | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    void DrawCube(Vector3 position, float width, float height, float length, Color color);              // Draw cube | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    void DrawCubeV(Vector3 position, Vector3 size, Color color);                                        // Draw cube (Vector version) | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    void DrawCubeWires(Vector3 position, float width, float height, float lenght, Color color);         // Draw cube wires | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    void DrawCubeWires(Vector3 position, float width, float height, float length, Color color);         // Draw cube wires | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    void DrawCubeTexture(Texture2D texture, Vector3 position, float width,  | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                         float height, float lenght, Color color);                                      // Draw cube textured | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			                         float height, float length, Color color);                                      // Draw cube textured | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    void DrawSphere(Vector3 centerPos, float radius, Color color);                                      // Draw sphere | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color);             // Draw sphere with extended parameters | 
			
		
		
	
		
			
			 | 
			 | 
			
			 | 
			
			    void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color);          // Draw sphere wires | 
			
		
		
	
	
		
			
				| 
				
					
						
					
				
				
				
				 | 
			
			 | 
			
			
 |