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			@ -1375,13 +1375,16 @@ Image ImageTextEx(SpriteFont font, const char *text, float fontSize, int spacing | 
			
		
		
	
		
			
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			    int length = strlen(text); | 
			
		
		
	
		
			
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			    int posX = 0; | 
			
		
		
	
		
			
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			    int index;                  // Index position in sprite font | 
			
		
		
	
		
			
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			    unsigned char character;       // Current character | 
			
		
		
	
		
			
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			    unsigned char character;    // Current character | 
			
		
		
	
		
			
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			    // TODO: ISSUE: Measured text size does not seem to be correct... issue on ImageDraw() | 
			
		
		
	
		
			
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			    Vector2 imSize = MeasureTextEx(font, text, font.baseSize, spacing); | 
			
		
		
	
		
			
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			    TraceLog(LOG_DEBUG, "Text Image size: %f, %f", imSize.x, imSize.y); | 
			
		
		
	
		
			
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			    // NOTE: glGetTexImage() not available in OpenGL ES | 
			
		
		
	
		
			
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			    // TODO: This is horrible, retrieving font texture from GPU!!!  | 
			
		
		
	
		
			
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			    // Define ImageFont struct? or include Image spritefont in SpriteFont struct? | 
			
		
		
	
		
			
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			    Image imFont = GetTextureData(font.texture); | 
			
		
		
	
		
			
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			    ImageColorTint(&imFont, tint);                    // Apply color tint to font | 
			
		
		
	
	
		
			
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