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@ -721,8 +721,8 @@ Image GenImageGradientLinear(int width, int height, int direction, Color start, |
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Color *pixels = (Color *)RL_MALLOC(width*height*sizeof(Color)); |
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float radianDirection = (float)(90 - direction)/180.f*3.14159f; |
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float cosDir = cos(radianDirection); |
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float sinDir = sin(radianDirection); |
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float cosDir = cosf(radianDirection); |
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float sinDir = sinf(radianDirection); |
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for (int i = 0; i < width; i++) |
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{ |
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@ -812,7 +812,7 @@ Image GenImageGradientSquare(int width, int height, float density, Color inner, |
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float normalizedDistY = distY / centerY; |
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// Calculate the total normalized Manhattan distance |
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float manhattanDist = fmax(normalizedDistX, normalizedDistY); |
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float manhattanDist = fmaxf(normalizedDistX, normalizedDistY); |
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// Subtract the density from the manhattanDist, then divide by (1 - density) |
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// This makes the gradient start from the center when density is 0, and from the edge when density is 1 |
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@ -2157,11 +2157,11 @@ void ImageRotate(Image *image, int degrees) |
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else |
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{ |
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float rad = degrees*PI/180.0f; |
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float sinRadius = sin(rad); |
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float cosRadius = cos(rad); |
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float sinRadius = sinf(rad); |
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float cosRadius = cosf(rad); |
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int width = fabsf(image->width*cosRadius) + fabsf(image->height*sinRadius); |
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int height = fabsf(image->height*cosRadius) + fabsf(image->width*sinRadius); |
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int width = p">(int)(fabsf(image->width*cosRadius) + fabsf(image->height*sinRadius)); |
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int height = p">(int)(fabsf(image->height*cosRadius) + fabsf(image->width*sinRadius)); |
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int bytesPerPixel = GetPixelDataSize(1, 1, image->format); |
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unsigned char *rotatedData = (unsigned char *)RL_CALLOC(width*height, bytesPerPixel); |
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