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Review OpenGL 1.1 building #1732

It works compiling with MinGW
pull/1733/head
raysan5 4 년 전
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0e2845ec26
1개의 변경된 파일4개의 추가작업 그리고 1개의 파일을 삭제
  1. +4
    -1
      src/rlgl.h

+ 4
- 1
src/rlgl.h 파일 보기

@ -1830,6 +1830,7 @@ void rlLoadExtensions(void *loader)
TRACELOG(LOG_INFO, " > Version: %s", glGetString(GL_VERSION)); TRACELOG(LOG_INFO, " > Version: %s", glGetString(GL_VERSION));
TRACELOG(LOG_INFO, " > GLSL: %s", glGetString(GL_SHADING_LANGUAGE_VERSION)); TRACELOG(LOG_INFO, " > GLSL: %s", glGetString(GL_SHADING_LANGUAGE_VERSION));
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
// NOTE: Anisotropy levels capability is an extension // NOTE: Anisotropy levels capability is an extension
#ifndef GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT #ifndef GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
@ -1882,7 +1883,9 @@ void rlLoadExtensions(void *loader)
if (RLGL.ExtSupported.texCompETC2) TRACELOG(LOG_INFO, "GL: ETC2/EAC compressed textures supported"); if (RLGL.ExtSupported.texCompETC2) TRACELOG(LOG_INFO, "GL: ETC2/EAC compressed textures supported");
if (RLGL.ExtSupported.texCompPVRT) TRACELOG(LOG_INFO, "GL: PVRT compressed textures supported"); if (RLGL.ExtSupported.texCompPVRT) TRACELOG(LOG_INFO, "GL: PVRT compressed textures supported");
if (RLGL.ExtSupported.texCompASTC) TRACELOG(LOG_INFO, "GL: ASTC compressed textures supported"); if (RLGL.ExtSupported.texCompASTC) TRACELOG(LOG_INFO, "GL: ASTC compressed textures supported");
#endif
#endif // SUPPORT_GL_DETAILS_INFO
#endif // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2
} }
// Returns current OpenGL version // Returns current OpenGL version

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