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[rlgl] LoadText() variable scope improvement

pull/1113/head
Ray 5 years ago
parent
commit
113a580021
1 changed files with 1 additions and 2 deletions
  1. +1
    -2
      src/rlgl.h

+ 1
- 2
src/rlgl.h View File

@ -3001,12 +3001,11 @@ Shader GetShaderDefault(void)
// NOTE: text chars array should be freed manually
char *LoadText(const char *fileName)
{
FILE *textFile = NULL;
char *text = NULL;
if (fileName != NULL)
{
textFile = fopen(fileName,"rt");
FILE *textFile = fopen(fileName, "rt");
if (textFile != NULL)
{

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