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ADDED: `SetWindowIcons()` to set multiple icon image sizes

pull/2939/head
Ray há 2 anos
ascendente
cometimento
1347a15539
2 ficheiros alterados com 58 adições e 11 eliminações
  1. +2
    -1
      src/raylib.h
  2. +56
    -10
      src/rcore.c

+ 2
- 1
src/raylib.h Ver ficheiro

@ -941,7 +941,8 @@ RLAPI void ToggleFullscreen(void); // Toggle wind
RLAPI void MaximizeWindow(void); // Set window state: maximized, if resizable (only PLATFORM_DESKTOP)
RLAPI void MinimizeWindow(void); // Set window state: minimized, if resizable (only PLATFORM_DESKTOP)
RLAPI void RestoreWindow(void); // Set window state: not minimized/maximized (only PLATFORM_DESKTOP)
RLAPI void SetWindowIcon(Image image); // Set icon for window (only PLATFORM_DESKTOP)
RLAPI void SetWindowIcon(Image image); // Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)
RLAPI void SetWindowIcons(Image *images, int count); // Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)
RLAPI void SetWindowTitle(const char *title); // Set title for window (only PLATFORM_DESKTOP)
RLAPI void SetWindowPosition(int x, int y); // Set window position on screen (only PLATFORM_DESKTOP)
RLAPI void SetWindowMonitor(int monitor); // Set monitor for the current window (fullscreen mode)

+ 56
- 10
src/rcore.c Ver ficheiro

@ -1554,23 +1554,69 @@ void ClearWindowState(unsigned int flags)
}
// Set icon for window (only PLATFORM_DESKTOP)
// NOTE: Image must be in RGBA format, 8bit per channel
// NOTE 1: Image must be in RGBA format, 8bit per channel
// NOTE 2: Image is scaled by the OS for all required sizes
void SetWindowIcon(Image image)
{
#if defined(PLATFORM_DESKTOP)
if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)
if (image.data == NULL)
{
GLFWimage icon[1] = { 0 };
// Revert to the default window icon, pass in an empty image array
glfwSetWindowIcon(CORE.Window.handle, 0, NULL);
}
else
{
if (image.format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)
{
GLFWimage icon[1] = { 0 };
icon[0].width = image.width;
icon[0].height = image.height;
icon[0].pixels = (unsigned char *)image.data;
// NOTE 1: We only support one image icon
// NOTE 2: The specified image data is copied before this function returns
glfwSetWindowIcon(CORE.Window.handle, 1, icon);
}
else TRACELOG(LOG_WARNING, "GLFW: Window icon image must be in R8G8B8A8 pixel format");
}
#endif
}
icon[0].width = image.width;
icon[0].height = image.height;
icon[0].pixels = (unsigned char *)image.data;
// Set icon for window (multiple images, only PLATFORM_DESKTOP)
// NOTE 1: Images must be in RGBA format, 8bit per channel
// NOTE 2: The multiple images are used depending on provided sizes
// Standard Windows icon sizes: 256, 128, 96, 64, 48, 32, 24, 16
void SetWindowIcons(Image *images, int count)
{
#if defined(PLATFORM_DESKTOP)
if ((images == NULL) || (count <= 0))
{
// Revert to the default window icon, pass in an empty image array
glfwSetWindowIcon(CORE.Window.handle, 0, NULL);
}
else
{
int valid = 0;
GLFWimage *icons = RL_CALLOC(count, sizeof(GLFWimage));
for (int i = 0; i < count; i++)
{
if (images[i].format == PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)
{
icons[valid].width = images[i].width;
icons[valid].height = images[i].height;
icons[valid].pixels = (unsigned char *)images[i].data;
valid++;
}
else TRACELOG(LOG_WARNING, "GLFW: Window icon image must be in R8G8B8A8 pixel format");
}
// NOTE: Images data is copied internally before this function returns
glfwSetWindowIcon(CORE.Window.handle, valid, icons);
// NOTE 1: We only support one image icon
// NOTE 2: The specified image data is copied before this function returns
glfwSetWindowIcon(CORE.Window.handle, 1, icon);
RL_FREE(icons);
}
else TRACELOG(LOG_WARNING, "GLFW: Window icon image must be in R8G8B8A8 pixel format");
#endif
}

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