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			@ -817,7 +817,13 @@ void UnloadFont(Font font) | 
			
		
		
	
		
			
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			// NOTE: Uses default font | 
			
		
		
	
		
			
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			void DrawFPS(int posX, int posY) | 
			
		
		
	
		
			
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			{ | 
			
		
		
	
		
			
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			    DrawText(TextFormat("%2i FPS", GetFPS()), posX, posY, 20, LIME); | 
			
		
		
	
		
			
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			    Color color = LIME; // good fps | 
			
		
		
	
		
			
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			    int fps = GetFPS(); | 
			
		
		
	
		
			
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			    if (fps < 30 && fps >= 15) color = ORANGE;  // warning FPS | 
			
		
		
	
		
			
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			    else if (fps < 15) color = RED;    // bad FPS | 
			
		
		
	
		
			
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			    DrawText(TextFormat("%2i FPS", GetFPS()), posX, posY, 20, color); | 
			
		
		
	
		
			
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			} | 
			
		
		
	
		
			
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			// Draw text (using default font) | 
			
		
		
	
	
		
			
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