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@ -817,7 +817,13 @@ void UnloadFont(Font font) |
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// NOTE: Uses default font |
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void DrawFPS(int posX, int posY) |
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{ |
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DrawText(TextFormat("%2i FPS", GetFPS()), posX, posY, 20, LIME); |
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Color color = LIME; // good fps |
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int fps = GetFPS(); |
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if (fps < 30 && fps >= 15) color = ORANGE; // warning FPS |
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else if (fps < 15) color = RED; // bad FPS |
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DrawText(TextFormat("%2i FPS", GetFPS()), posX, posY, 20, color); |
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} |
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// Draw text (using default font) |
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