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@ -4,11 +4,17 @@ |
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* |
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* Basic functions to draw 2d Shapes and check collisions |
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* Basic functions to draw 2d Shapes and check collisions |
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* |
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* |
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* ">External libs: |
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* l">DEPENDENCIES: |
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* rlgl - raylib OpenGL abstraction layer |
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* rlgl - raylib OpenGL abstraction layer |
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* |
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* |
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* Module Configuration Flags: |
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* ... |
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* CONFIGURATION: |
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* |
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* #define SUPPORT_QUADS_ONLY |
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* |
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#define SUPPORT_TRIANGLES_ONLY |
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* |
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* |
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* LICENSE: zlib/libpng |
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* |
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* |
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* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) |
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* Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) |
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* |
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* |
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@ -190,6 +196,29 @@ void DrawRectangleRec(Rectangle rec, Color color) |
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DrawRectangle(rec.x, rec.y, rec.width, rec.height, color); |
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DrawRectangle(rec.x, rec.y, rec.width, rec.height, color); |
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} |
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} |
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void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color) |
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{ |
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rlEnableTexture(GetDefaultTexture().id); |
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rlPushMatrix(); |
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rlTranslatef((float)rec.x, (float)rec.y, 0); |
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rlRotatef(rotation, 0, 0, 1); |
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rlTranslatef(-origin.x, -origin.y, 0); |
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rlBegin(RL_QUADS); |
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rlColor4ub(color.r, color.g, color.b, color.a); |
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rlNormal3f(0.0f, 0.0f, 1.0f); // Normal vector pointing towards viewer |
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rlVertex2f(0.0f, 0.0f); |
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rlVertex2f(0.0f, (float)rec.height); |
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rlVertex2f((float)rec.width, (float)rec.height); |
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rlVertex2f((float)rec.width, 0.0f); |
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rlEnd(); |
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rlPopMatrix(); |
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rlDisableTexture(); |
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} |
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// Draw a gradient-filled rectangle |
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// Draw a gradient-filled rectangle |
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// NOTE: Gradient goes from bottom (color1) to top (color2) |
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// NOTE: Gradient goes from bottom (color1) to top (color2) |
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void DrawRectangleGradient(int posX, int posY, int width, int height, Color color1, Color color2) |
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void DrawRectangleGradient(int posX, int posY, int width, int height, Color color1, Color color2) |
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