瀏覽代碼

Update docs for supported blend modes (#1801)

pull/1805/head
Marco G. Maia 3 年之前
committed by GitHub
父節點
當前提交
1a7dace57e
沒有發現已知的金鑰在資料庫的簽署中 GPG Key ID: 4AEE18F83AFDEB23
共有 2 個文件被更改,包括 3 次插入3 次删除
  1. +2
    -2
      src/core.c
  2. +1
    -1
      src/raylib.h

+ 2
- 2
src/core.c 查看文件

@ -2034,8 +2034,8 @@ void EndShaderMode(void)
rlSetShader(rlGetShaderDefault());
}
// Begin blending mode (alpha, additive, multiplied)
// NOTE: Only 3 blending modes supported, default blend mode is alpha
// Begin blending mode (alpha, additive, multiplied, subtract, custom)
// NOTE: Blend modes supported are enumerated in BlendMode enum
void BeginBlendMode(int mode)
{
rlSetBlendMode(mode);

+ 1
- 1
src/raylib.h 查看文件

@ -973,7 +973,7 @@ RLAPI void BeginTextureMode(RenderTexture2D target); // Begin drawi
RLAPI void EndTextureMode(void); // Ends drawing to render texture
RLAPI void BeginShaderMode(Shader shader); // Begin custom shader drawing
RLAPI void EndShaderMode(void); // End custom shader drawing (use default shader)
RLAPI void BeginBlendMode(int mode); // Begin blending mode (alpha, additive, multiplied)
RLAPI void BeginBlendMode(int mode); // Begin blending mode (alpha, additive, multiplied, subtract, custom)
RLAPI void EndBlendMode(void); // End blending mode (reset to default: alpha blending)
RLAPI void BeginScissorMode(int x, int y, int width, int height); // Begin scissor mode (define screen area for following drawing)
RLAPI void EndScissorMode(void); // End scissor mode

Loading…
取消
儲存