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@ -1,152 +0,0 @@ |
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set(common_HEADERS internal.h mappings.h |
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"${GLFW_BINARY_DIR}/src/glfw_config.h" |
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"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h" |
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"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h") |
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set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c) |
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if (_GLFW_COCOA) |
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set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h |
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posix_thread.h nsgl_context.h egl_context.h osmesa_context.h) |
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set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_joystick.m |
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cocoa_monitor.m cocoa_window.m cocoa_time.c posix_thread.c |
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nsgl_context.m egl_context.c osmesa_context.c) |
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elseif (_GLFW_WIN32) |
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set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_joystick.h |
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wgl_context.h egl_context.h osmesa_context.h) |
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set(glfw_SOURCES ${common_SOURCES} win32_init.c win32_joystick.c |
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win32_monitor.c win32_time.c win32_thread.c win32_window.c |
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wgl_context.c egl_context.c osmesa_context.c) |
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elseif (_GLFW_X11) |
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set(glfw_HEADERS ${common_HEADERS} x11_platform.h xkb_unicode.h posix_time.h |
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posix_thread.h glx_context.h egl_context.h osmesa_context.h) |
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set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c |
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xkb_unicode.c posix_time.c posix_thread.c glx_context.c |
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egl_context.c osmesa_context.c) |
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if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux") |
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set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h) |
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set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c) |
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else() |
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set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h) |
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set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c) |
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endif() |
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elseif (_GLFW_WAYLAND) |
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set(glfw_HEADERS ${common_HEADERS} wl_platform.h linux_joystick.h |
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posix_time.h posix_thread.h xkb_unicode.h egl_context.h |
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osmesa_context.h) |
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set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c |
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linux_joystick.c posix_time.c posix_thread.c xkb_unicode.c |
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egl_context.c osmesa_context.c) |
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ecm_add_wayland_client_protocol(glfw_SOURCES |
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PROTOCOL |
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"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml" |
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BASENAME relative-pointer-unstable-v1) |
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ecm_add_wayland_client_protocol(glfw_SOURCES |
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PROTOCOL |
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"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml" |
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BASENAME pointer-constraints-unstable-v1) |
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elseif (_GLFW_MIR) |
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set(glfw_HEADERS ${common_HEADERS} mir_platform.h linux_joystick.h |
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posix_time.h posix_thread.h xkb_unicode.h egl_context.h |
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osmesa_context.h) |
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set(glfw_SOURCES ${common_SOURCES} mir_init.c mir_monitor.c mir_window.c |
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linux_joystick.c posix_time.c posix_thread.c xkb_unicode.c |
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egl_context.c osmesa_context.c) |
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elseif (_GLFW_OSMESA) |
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set(glfw_HEADERS ${common_HEADERS} null_platform.h null_joystick.h |
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posix_time.h posix_thread.h osmesa_context.h) |
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set(glfw_SOURCES ${common_SOURCES} null_init.c null_monitor.c null_window.c |
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null_joystick.c posix_time.c posix_thread.c osmesa_context.c) |
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endif() |
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if (APPLE) |
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# For some reason, CMake doesn't know about .m |
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set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C) |
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endif() |
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# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't accept |
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# for all source files that VS will build |
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if (${CMAKE_C_COMPILER_ID} STREQUAL GNU OR ${CMAKE_C_COMPILER_ID} STREQUAL Clang) |
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if (WIN32) |
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set(windows_SOURCES ${glfw_SOURCES}) |
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else() |
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set(windows_SOURCES ${common_SOURCES}) |
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endif() |
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set_source_files_properties(${windows_SOURCES} PROPERTIES |
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COMPILE_FLAGS -Wdeclaration-after-statement) |
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endif() |
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add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS}) |
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set_target_properties(glfw PROPERTIES |
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OUTPUT_NAME ${GLFW_LIB_NAME} |
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VERSION ${GLFW_VERSION} |
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SOVERSION ${GLFW_VERSION_MAJOR} |
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POSITION_INDEPENDENT_CODE ON |
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FOLDER "GLFW3") |
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target_compile_definitions(glfw PRIVATE |
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_GLFW_USE_CONFIG_H |
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$<$<BOOL:${UNIX}>:_XOPEN_SOURCE=600>) |
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target_include_directories(glfw PUBLIC |
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"$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>" |
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"$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/include>") |
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target_include_directories(glfw PRIVATE |
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"${GLFW_SOURCE_DIR}/src" |
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"${GLFW_BINARY_DIR}/src" |
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${glfw_INCLUDE_DIRS}) |
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# HACK: When building on MinGW, WINVER and UNICODE need to be defined before |
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# the inclusion of stddef.h (by glfw3.h), which is itself included before |
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# win32_platform.h. We define them here until a saner solution can be found |
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# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack. |
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target_compile_definitions(glfw PRIVATE |
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"$<$<BOOL:${MINGW}>:UNICODE;WINVER=0x0501>") |
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# Enable a reasonable set of warnings (no, -Wextra is not reasonable) |
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target_compile_options(glfw PRIVATE |
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"$<$<C_COMPILER_ID:Clang>:-Wall>" |
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"$<$<C_COMPILER_ID:GNU>:-Wall>") |
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if (BUILD_SHARED_LIBS) |
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if (WIN32) |
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if (MINGW) |
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# Remove the lib prefix on the DLL (but not the import library |
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set_target_properties(glfw PROPERTIES PREFIX "") |
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# Add a suffix to the import library to avoid naming conflicts |
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set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a") |
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else() |
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# Add a suffix to the import library to avoid naming conflicts |
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set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib") |
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endif() |
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elseif (APPLE) |
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# Add -fno-common to work around a bug in Apple's GCC |
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target_compile_options(glfw PRIVATE "-fno-common") |
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set_target_properties(glfw PROPERTIES |
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INSTALL_NAME_DIR "lib${LIB_SUFFIX}") |
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elseif (UNIX) |
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# Hide symbols not explicitly tagged for export from the shared library |
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target_compile_options(glfw PRIVATE "-fvisibility=hidden") |
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endif() |
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target_compile_definitions(glfw INTERFACE GLFW_DLL) |
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target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES}) |
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else() |
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target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES}) |
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endif() |
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if (MSVC) |
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target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS) |
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endif() |
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if (GLFW_INSTALL) |
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install(TARGETS glfw |
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EXPORT glfwTargets |
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RUNTIME DESTINATION "bin" |
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ARCHIVE DESTINATION "lib${LIB_SUFFIX}" |
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LIBRARY DESTINATION "lib${LIB_SUFFIX}") |
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endif() |
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