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@ -717,7 +717,7 @@ Mesh GenMeshPlane(float width, float length, int resX, int resZ) |
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resZ++; |
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// Vertices definition |
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int vertexCount = resX*resZo">*6; // 6 vertex by quad |
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int vertexCount = resX*resZp">; // vertices get reused for the faces |
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Vector3 *vertices = (Vector3 *)malloc(vertexCount*sizeof(Vector3)); |
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for (int z = 0; z < resZ; z++) |
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