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			@ -113,7 +113,7 @@ int main() | 
			
		
		
	
		
			
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			    material.maps[MAP_DIFFUSE].color = WHITE; | 
			
		
		
	
		
			
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			    material.maps[MAP_SPECULAR].color = WHITE; | 
			
		
		
	
		
			
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			    model.material = material;      // Apply material to model | 
			
		
		
	
		
			
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			    model.materials[0] = material;      // Apply material to model | 
			
		
		
	
		
			
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			    Light spotLight = CreateLight(LIGHT_SPOT, (Vector3){3.0f, 5.0f, 2.0f}, (Color){255, 255, 255, 255}); | 
			
		
		
	
		
			
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			    spotLight->target = (Vector3){0.0f, 0.0f, 0.0f}; | 
			
		
		
	
	
		
			
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