Sfoglia il codice sorgente

Fix use after free

pull/504/head
Martinfx 7 anni fa
parent
commit
28a9a181cb
1 ha cambiato i file con 30 aggiunte e 29 eliminazioni
  1. +30
    -29
      src/textures.c

+ 30
- 29
src/textures.c Vedi File

@ -16,7 +16,7 @@
* #define SUPPORT_FILEFORMAT_KTX
* #define SUPPORT_FILEFORMAT_PVR
* #define SUPPORT_FILEFORMAT_ASTC
* Selecte desired fileformats to be supported for image data loading. Some of those formats are
* Selecte desired fileformats to be supported for image data loading. Some of those formats are
* supported by default, to remove support, just comment unrequired #define in this module
*
* #define SUPPORT_IMAGE_MANIPULATION
@ -112,7 +112,7 @@
#include "external/stb_image.h" // Required for: stbi_load_from_file()
// NOTE: Used to read image data (multiple formats support)
#endif
#if defined(SUPPORT_IMAGE_MANIPULATION)
#define STB_IMAGE_RESIZE_IMPLEMENTATION
#include "external/stb_image_resize.h" // Required for: stbir_resize_uint8()
@ -188,14 +188,14 @@ Image LoadImage(const char *fileName)
int imgWidth = 0;
int imgHeight = 0;
int imgBpp = 0;
FILE *imFile = fopen(fileName, "rb");
if (imFile != NULL)
{
// NOTE: Using stb_image to load images (Supports: BMP, TGA, PNG, JPG, ...)
image.data = stbi_load_from_file(imFile, &imgWidth, &imgHeight, &imgBpp, 0);
fclose(imFile);
image.width = imgWidth;
@ -212,24 +212,24 @@ Image LoadImage(const char *fileName)
else if (IsFileExtension(fileName, ".hdr"))
{
int imgBpp = 0;
FILE *imFile = fopen(fileName, "rb");
stbi_set_flip_vertically_on_load(true);
// Load 32 bit per channel floats data
// Load 32 bit per channel floats data
image.data = stbi_loadf_from_file(imFile, &image.width, &image.height, &imgBpp, 0);
stbi_set_flip_vertically_on_load(false);
fclose(imFile);
image.mipmaps = 1;
if (imgBpp == 1) image.format = UNCOMPRESSED_R32;
else if (imgBpp == 3) image.format = UNCOMPRESSED_R32G32B32;
else if (imgBpp == 4) image.format = UNCOMPRESSED_R32G32B32A32;
else
else
{
TraceLog(LOG_WARNING, "[%s] Image fileformat not supported", fileName);
UnloadImage(image);
@ -319,10 +319,10 @@ Image LoadImageRaw(const char *fileName, int width, int height, int format, int
if (headerSize > 0) fseek(rawFile, headerSize, SEEK_SET);
unsigned int size = GetPixelDataSize(width, height, format);
image.data = malloc(size); // Allocate required memory in bytes
// NOTE: fread() returns num read elements instead of bytes,
// NOTE: fread() returns num read elements instead of bytes,
// to get bytes we need to read (1 byte size, elements) instead of (x byte size, 1 element)
int bytes = fread(image.data, 1, size, rawFile);
@ -430,7 +430,7 @@ Color *GetImageData(Image image)
pixels[i].g = ((unsigned char *)image.data)[i];
pixels[i].b = ((unsigned char *)image.data)[i];
pixels[i].a = 255;
} break;
case UNCOMPRESSED_GRAY_ALPHA:
{
@ -469,7 +469,7 @@ Color *GetImageData(Image image)
pixels[i].g = (unsigned char)((float)((pixel & 0b0000111100000000) >> 8)*(255/15));
pixels[i].b = (unsigned char)((float)((pixel & 0b0000000011110000) >> 4)*(255/15));
pixels[i].a = (unsigned char)((float)(pixel & 0b0000000000001111)*(255/15));
} break;
case UNCOMPRESSED_R8G8B8A8:
{
@ -516,7 +516,7 @@ int GetPixelDataSize(int width, int height, int format)
case UNCOMPRESSED_R32G32B32: bpp = 32*3; break;
case UNCOMPRESSED_R32G32B32A32: bpp = 32*4; break;
case COMPRESSED_DXT1_RGB:
case COMPRESSED_DXT1_RGBA:
case COMPRESSED_DXT1_RGBA:
case COMPRESSED_ETC1_RGB:
case COMPRESSED_ETC2_RGB:
case COMPRESSED_PVRT_RGB:
@ -530,7 +530,7 @@ int GetPixelDataSize(int width, int height, int format)
}
dataSize = width*height*bpp/8; // Total data size in bytes
return dataSize;
}
@ -539,7 +539,7 @@ int GetPixelDataSize(int width, int height, int format)
Image GetTextureData(Texture2D texture)
{
Image image = { 0 };
if (texture.format < 8)
{
image.data = rlReadTexturePixels(texture);
@ -550,7 +550,7 @@ Image GetTextureData(Texture2D texture)
image.height = texture.height;
image.format = texture.format;
image.mipmaps = 1;
// NOTE: Data retrieved on OpenGL ES 2.0 should be RGBA
// coming from FBO color buffer, but it seems original
// texture format is retrieved on RPI... weird...
@ -597,15 +597,15 @@ Image ImageCopy(Image image)
for (int i = 0; i < image.mipmaps; i++)
{
size += GetPixelDataSize(width, height, image.format);
width /= 2;
height /= 2;
// Security check for NPOT textures
if (width < 1) width = 1;
if (height < 1) height = 1;
}
newImage.data = malloc(size);
if (newImage.data != NULL)
@ -677,7 +677,7 @@ void ImageFormat(Image *image, int newFormat)
Color *pixels = GetImageData(*image);
free(image->data); // WARNING! We loose mipmaps data --> Regenerated at the end...
image->data = NULL;
image->format = newFormat;
int k = 0;
@ -771,7 +771,7 @@ void ImageFormat(Image *image, int newFormat)
g = (unsigned char)(round((float)pixels[i].g*15.0f/255));
b = (unsigned char)(round((float)pixels[i].b*15.0f/255));
a = (unsigned char)(round((float)pixels[i].a*15.0f/255));
((unsigned short *)image->data)[i] = (unsigned short)r << 12 | (unsigned short)g << 8 | (unsigned short)b << 4 | (unsigned short)a;
}
@ -791,7 +791,7 @@ void ImageFormat(Image *image, int newFormat)
case UNCOMPRESSED_R32:
{
image->data = (float *)malloc(image->width*image->height*sizeof(float));
for (int i = 0; i < image->width*image->height; i++)
{
((float *)image->data)[i] = (float)((float)pixels[i].r*0.299f/255.0f + (float)pixels[i].g*0.587f/255.0f + (float)pixels[i].b*0.114f/255.0f);
@ -824,12 +824,13 @@ void ImageFormat(Image *image, int newFormat)
}
free(pixels);
pixels = NULL;
// In case original image had mipmaps, generate mipmaps for formated image
// NOTE: Original mipmaps are replaced by new ones, if custom mipmaps were used, they are lost
if (image->mipmaps > 1)
if (image->mipmaps > 1)
{
image->mipmaps = 1;
assert(image->data != NULL);
ImageMipmaps(image);
}
}

Caricamento…
Annulla
Salva