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@ -60,7 +60,6 @@ int main(void) |
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bool showFontAtlas = false; |
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int codepointSize = 0; |
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int codepoint = 0; |
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char *ptr = text; |
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SetTargetFPS(60); // Set our game to run at 60 frames-per-second |
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@ -77,13 +76,13 @@ int main(void) |
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if (IsKeyPressed(KEY_RIGHT)) |
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{ |
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// Get next codepoint in string and move pointer |
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codepoint = GetCodepointNext(ptr, &codepointSize); |
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GetCodepointNext(ptr, &codepointSize); |
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ptr += codepointSize; |
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} |
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else if (IsKeyPressed(KEY_LEFT)) |
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{ |
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// Get previous codepoint in string and move pointer |
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codepoint = GetCodepointPrevious(ptr, &codepointSize); |
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GetCodepointPrevious(ptr, &codepointSize); |
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ptr -= codepointSize; |
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} |
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//---------------------------------------------------------------------------------- |
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