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@ -413,7 +413,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread |
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#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_WEB) |
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// Initialize window and OpenGL context |
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// NOTE: data parameter could be used to pass any kind of required data to the initialization |
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void InitWindow(int width, int height, void *data) |
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void InitRLWindow(int width, int height, void *data) |
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{ |
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TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)"); |
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@ -477,7 +477,7 @@ void InitWindow(int width, int height, void *data) |
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#if defined(PLATFORM_ANDROID) |
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// Initialize window and OpenGL context (and Android activity) |
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// NOTE: data parameter could be used to pass any kind of required data to the initialization |
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void InitWindow(int width, int height, void *data) |
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void InitRLWindow(int width, int height, void *data) |
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{ |
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TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)"); |
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@ -538,7 +538,7 @@ void InitWindow(int width, int height, void *data) |
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#endif |
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// Close window and unload OpenGL context |
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void CloseWindow(void) |
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void CloseRLWindow(void) |
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{ |
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#if defined(SUPPORT_GIF_RECORDING) |
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if (gifRecording) |
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@ -715,7 +715,7 @@ int GetScreenHeight(void) |
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} |
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// Show mouse cursor |
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void ShowCursor() |
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void ShowRLCursor() |
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{ |
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#if defined(PLATFORM_DESKTOP) |
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#if defined(__linux__) |
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@ -728,7 +728,7 @@ void ShowCursor() |
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} |
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// Hides mouse cursor |
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void HideCursor() |
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void HideRLCursor() |
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{ |
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#if defined(PLATFORM_DESKTOP) |
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#if defined(__linux__) |
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