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@ -16,7 +16,10 @@ |
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********************************************************************************************/ |
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#include "raylib.h" |
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#include <string.h> |
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#define RAYGUI_IMPLEMENTATION |
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#include "raygui.h" |
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#include "raymath.h" |
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#define MAX_DRAW_LINES 8192 |
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@ -47,6 +50,9 @@ int main(void) |
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int symmetry = 6; |
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float angle = 360.0f/(float)symmetry; |
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float thickness = 3.0f; |
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Rectangle resetButtonRec = { screenWidth - 55, 5, 50, 25 }; |
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Rectangle backButtonRec = { screenWidth - 55, screenHeight - 30, 25, 25 }; |
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Rectangle nextButtonRec = { screenWidth - 30, screenHeight - 30, 25, 25 }; |
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Vector2 mousePos = { 0 }; |
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Vector2 prevMousePos = { 0 }; |
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Vector2 scaleVector = { 1.0f, -1.0f }; |
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@ -58,7 +64,11 @@ int main(void) |
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camera.rotation = 0.0f; |
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camera.zoom = 1.0f; |
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int lineCounter = 0; |
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int currentLineCounter = 0; |
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int totalLineCounter = 0; |
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int resetButtonClicked = false; |
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int backButtonClicked = false; |
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int nextButtonClicked = false; |
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SetTargetFPS(20); |
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//-------------------------------------------------------------------------------------- |
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@ -74,24 +84,47 @@ int main(void) |
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Vector2 lineStart = Vector2Subtract(mousePos, offset); |
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Vector2 lineEnd = Vector2Subtract(prevMousePos, offset); |
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) |
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if ( |
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IsMouseButtonDown(MOUSE_LEFT_BUTTON) |
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&& (CheckCollisionPointRec(mousePos, resetButtonRec) == false) |
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&& (CheckCollisionPointRec(mousePos, backButtonRec) == false) |
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&& (CheckCollisionPointRec(mousePos, nextButtonRec) == false) |
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) |
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{ |
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for (int s = 0; (s < symmetry) && (lineCounter < (MAX_DRAW_LINES - 1)); s++) |
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for (int s = 0; (s < symmetry) && (totalLineCounter < (MAX_DRAW_LINES - 1)); s++) |
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{ |
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lineStart = Vector2Rotate(lineStart, angle*DEG2RAD); |
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lineEnd = Vector2Rotate(lineEnd, angle*DEG2RAD); |
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// Store mouse line |
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lines[lineCounter].start = lineStart; |
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lines[lineCounter].end = lineEnd; |
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lines[totalLineCounter].start = lineStart; |
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lines[totalLineCounter].end = lineEnd; |
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// Store reflective line |
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lines[lineCounter + 1].start = Vector2Multiply(lineStart, scaleVector); |
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lines[lineCounter + 1].end = Vector2Multiply(lineEnd, scaleVector); |
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lines[totalLineCounter + 1].start = Vector2Multiply(lineStart, scaleVector); |
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lines[totalLineCounter + 1].end = Vector2Multiply(lineEnd, scaleVector); |
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lineCounter += 2; |
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totalLineCounter += 2; |
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currentLineCounter = totalLineCounter; |
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} |
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} |
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if (resetButtonClicked) |
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{ |
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memset(&lines, 0, sizeof(Line)*MAX_DRAW_LINES); |
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currentLineCounter = 0; |
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totalLineCounter = 0; |
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} |
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if (backButtonClicked && (currentLineCounter > 0)) |
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{ |
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currentLineCounter -= 1; |
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} |
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if (nextButtonClicked && (currentLineCounter < MAX_DRAW_LINES) && ((currentLineCounter + 1) <= totalLineCounter)) |
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{ |
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currentLineCounter += 1; |
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} |
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//---------------------------------------------------------------------------------- |
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// Draw |
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@ -99,19 +132,31 @@ int main(void) |
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BeginDrawing(); |
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ClearBackground(RAYWHITE); |
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BeginMode2D(camera); |
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for (int s = 0; s < symmetry; s++) |
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{ |
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for (int i = 0; i < lineCounter; i += 2) |
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for (int i = 0; i < currentLineCounter; i += 2) |
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{ |
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DrawLineEx(lines[i].start, lines[i].end, thickness, BLACK); |
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DrawLineEx(lines[i + 1].start, lines[i + 1].end, thickness, BLACK); |
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} |
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} |
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EndMode2D(); |
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DrawText(TextFormat("LINES: %i/%i", lineCounter, MAX_DRAW_LINES), 10, screenHeight - 30, 20, MAROON); |
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if ((currentLineCounter - 1) < 0) GuiDisable(); |
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backButtonClicked = GuiButton(backButtonRec, "<"); |
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GuiEnable(); |
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if ((currentLineCounter + 1) > totalLineCounter) GuiDisable(); |
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nextButtonClicked = GuiButton(nextButtonRec, ">"); |
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GuiEnable(); |
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resetButtonClicked = GuiButton(resetButtonRec, "Reset"); |
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DrawText(TextFormat("LINES: %i/%i", currentLineCounter, MAX_DRAW_LINES), 10, screenHeight - 30, 20, MAROON); |
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DrawFPS(10, 10); |
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EndDrawing(); |
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