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Update rlgl.h

pull/747/head
Ray 6 anos atrás
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1 arquivos alterados com 1 adições e 1 exclusões
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      src/rlgl.h

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src/rlgl.h Ver arquivo

@ -4372,7 +4372,7 @@ static VrStereoConfig SetStereoConfig(VrDeviceInfo hmd, Shader distortion)
// Initialize framebuffer and textures for stereo rendering
// NOTE: Screen size should match HMD aspect ratio
config.stereoFbo = rlLoadRenderTexture(GetScreenWidth(), GetScreenHeight(), UNCOMPRESSED_R8G8B8A8, 24, false);
config.stereoFbo = rlLoadRenderTexture(screenWidth, screenHeight, UNCOMPRESSED_R8G8B8A8, 24, false);
// Assign distortion shader
config.distortionShader = distortion;

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