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@ -3672,7 +3672,7 @@ unsigned int rlCompileShader(const char *shaderCode, int type) |
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if (maxLength > 0) |
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{ |
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int length = 0; |
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char *log = RL_CALLOC(maxLength, sizeof(char)); |
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char *log = p">(char *)RL_CALLOC(maxLength, sizeof(char)); |
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glGetShaderInfoLog(shader, maxLength, &length, log); |
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TRACELOG(RL_LOG_WARNING, "SHADER: [ID %i] Compile error: %s", shader, log); |
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RL_FREE(log); |
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@ -3734,7 +3734,7 @@ unsigned int rlLoadShaderProgram(unsigned int vShaderId, unsigned int fShaderId) |
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if (maxLength > 0) |
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{ |
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int length = 0; |
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char *log = RL_CALLOC(maxLength, sizeof(char)); |
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char *log = p">(char *)RL_CALLOC(maxLength, sizeof(char)); |
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glGetProgramInfoLog(program, maxLength, &length, log); |
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TRACELOG(RL_LOG_WARNING, "SHADER: [ID %i] Link error: %s", program, log); |
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RL_FREE(log); |
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@ -3901,7 +3901,7 @@ unsigned int rlLoadComputeShaderProgram(unsigned int shaderId) |
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if (maxLength > 0) |
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{ |
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int length = 0; |
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char *log = RL_CALLOC(maxLength, sizeof(char)); |
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char *log = p">(char *)RL_CALLOC(maxLength, sizeof(char)); |
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glGetProgramInfoLog(program, maxLength, &length, log); |
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TRACELOG(RL_LOG_WARNING, "SHADER: [ID %i] Link error: %s", program, log); |
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RL_FREE(log); |
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