|  |  | @ -431,7 +431,7 @@ static void *GamepadThread(void *arg);                  // Mouse reading thread | 
		
	
		
			
			|  |  |  | // NOTE: data parameter could be used to pass any kind of required data to the initialization | 
		
	
		
			
			|  |  |  | void InitWindow(int width, int height, void *data) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | TraceLog(LOG_INFO, "Initializing raylib (v1.9.3-dev)"); | 
		
	
		
			
			|  |  |  | TraceLog(LOG_INFO, "Initializing raylib (v1.9.4-dev)"); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | #if defined(PLATFORM_DESKTOP) | 
		
	
		
			
			|  |  |  | windowTitle = (char *)data; | 
		
	
	
		
			
				|  |  | @ -501,7 +501,7 @@ void InitWindow(int width, int height, void *data) | 
		
	
		
			
			|  |  |  | // NOTE: data parameter could be used to pass any kind of required data to the initialization | 
		
	
		
			
			|  |  |  | void InitWindow(int width, int height, void *data) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | TraceLog(LOG_INFO, "Initializing raylib (v1.9.3-dev)"); | 
		
	
		
			
			|  |  |  | TraceLog(LOG_INFO, "Initializing raylib (v1.9.4-dev)"); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | screenWidth = width; | 
		
	
		
			
			|  |  |  | screenHeight = height; | 
		
	
	
		
			
				|  |  |  |