Browse Source

Updated raylib version

Note that this version is under development and could be buggy on some
platforms...
pull/458/head
raysan5 6 years ago
parent
commit
6dc2f979cc
2 changed files with 3 additions and 3 deletions
  1. +2
    -2
      src/core.c
  2. +1
    -1
      src/raylib.h

+ 2
- 2
src/core.c View File

@ -431,7 +431,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread
// NOTE: data parameter could be used to pass any kind of required data to the initialization
void InitWindow(int width, int height, void *data)
{
TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)");
TraceLog(LOG_INFO, "Initializing raylib (v1.9.3-dev)");
#if defined(PLATFORM_DESKTOP)
windowTitle = (char *)data;
@ -501,7 +501,7 @@ void InitWindow(int width, int height, void *data)
// NOTE: data parameter could be used to pass any kind of required data to the initialization
void InitWindow(int width, int height, void *data)
{
TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)");
TraceLog(LOG_INFO, "Initializing raylib (v1.9.3-dev)");
screenWidth = width;
screenHeight = height;

+ 1
- 1
src/raylib.h View File

@ -1,6 +1,6 @@
/**********************************************************************************************
*
* raylib v1.9-dev
* raylib v1.9mf">.3-dev
*
* A simple and easy-to-use library to learn videogames programming (www.raylib.com)
*

Loading…
Cancel
Save